Commit Graph

2 Commits

Author SHA1 Message Date
sieve32@gmail.com
459c558898 -Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.

r4146 compile time: 1 minute, 40 seconds
r4147 compile time: 45 seconds

[VGTG]

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 00:48:51 +00:00
petethegoat@gmail.com
72d72f7ce5 Fixed stamped supply slips not giving the points they're supposed to.
Added large crates, for dense objects. Currently they're only used for water and fuel tanks, and mulebots.

Removed uterus.dmm and tgstation.2.0.8.dmm from the repo, as they were unused and outdated.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3884 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-21 14:25:31 +00:00