Commit Graph

25 Commits

Author SHA1 Message Date
Tigercat2000
31aab5452b -tg- smoothing/floor refactor
Squashed:

Add plasteel goonplaque turf

Builtin_tile nulling

Levelupdate()

Fix falsewalls, update smoothing.dmm

fixes rwall decon
2016-01-03 19:24:13 -08:00
FalseIncarnate
3462bbcbc3 Returns Away Missions to normal cycle
Christmas is over, time to put away the Christmas away mission.

Santa might return next year though...
2015-12-30 12:14:27 -05:00
FalseIncarnate
5132e67d64 Cleanup
Cleaned up the code a bit
- Fewer death proc defines
- Cleaner away mission list
- Slightly increased the time between Santa's "death" and next form (0.5
-> 1.0 seconds)
- Made the victory announcement slightly more visible among other
messages
2015-12-24 18:01:05 -05:00
FalseIncarnate
c032781c7b Naughty List Revenge
Santa has refused to deliver presents to the NSS Cyberiad for an unknown
reason.

Meanwhile, a distress beacon is received from the North Pole, on an
unencrypted Syndicate frequency. Apparently, Christmas Eve was anything
but a silent night.

A rogue operative seems to have infiltrated the North Pole and attempted
to coerce Santa into removing him from the Naughty List, but his plans
may have backfired. Santa has finally snapped, and must be put down in
order for the crew to receive their gifts this year.

The gateway has been reconfigured to lock onto the general location of
the distress signal, and will not lock on to any other destinations
until after Christmas has passed. Be warned, however, that the frozen
north is far from hospitable, and a variety of dangers await you beyond
the safety of the blast doors.

This mission will offer some new challenges, and is designed to be
undertaken by a squad of players. Will your team be able to put Father
Christmas to rest and rescue the presents, or will you meet your demise
in the freezing tundra?
2015-12-24 03:40:31 -05:00
Tastyfish
edbe6a8479 fixed outpost flour 2015-11-21 03:45:16 -05:00
Markolie
beca09eaee Make sure MO19 doesn't trigger alarms 2015-10-01 04:47:08 +02:00
Markolie
c1952dc976 Fix unpowered outlet injectors 2015-09-27 07:46:52 +02:00
Markolie
95fa836d68 Various fixes 2015-09-26 04:51:36 +02:00
Markolie
c5c64413a1 Pipenet overhaul 2015-09-21 02:11:54 +02:00
Markolie
862279fbec Away mission intercoms 2015-09-05 01:43:45 +02:00
Markolie
3a3457de36 Port Bay's intercom overhaul 2015-09-03 21:21:20 +02:00
DZD
d4c9f877cd Disables Challenge Map
See title.
2015-08-24 20:35:25 -04:00
Markolie
a2f8141036 NanoUI power monitor/AI subsystem, mapfix 2015-08-03 03:38:38 +02:00
Markolie
89665cfe5c Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into alarms
Conflicts:
	_maps/map_files/RandomZLevels/moonoutpost19.dmm
	_maps/map_files/cyberiad/cyberiad.dmm
	code/controllers/master_controller.dm
	code/game/machinery/alarm.dm
	code/modules/power/apc.dm
2015-08-03 00:04:24 +02:00
Markolie
73e94b5dc4 Alarm system overhaul 2015-08-02 07:13:03 +02:00
Markolie
80d4c67eb3 Fix spacebattles id_tags variable 2015-08-01 23:24:55 +02:00
Markolie
3a9dc7b063 Fix all away missions 2015-08-01 22:50:12 +02:00
Markolie
aca3a2cecb Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into powernet
Conflicts:
	_maps/map_files/cyberiad/cyberiad.dmm
	code/game/machinery/alarm.dm
	code/modules/power/smes.dm
2015-08-01 21:44:47 +02:00
Krausus
831332155a Fixes generic wardrobe contents
This fixes the wardrobe base type creating items, which was fine when
wardrobes didn't call their parent's New proc, but was causing literally
every wardrobe to contain some junk now that they do.

The base wardrobe type's items have been moved to a new "generic"
wardrobe, which is now used in the derelicts and an unused away mission,
replacing mapped instances of the base type.
2015-06-21 21:50:35 -04:00
Fox-McCloud
bea4974d72 Moveable Desklamps 2015-06-14 22:34:04 -04:00
Fox-McCloud
6884e593dd Merge pull request #1139 from tigercat2000/spacearea
Replace all instances of /area alone to /area/space
2015-05-22 18:42:08 -04:00
Tigercat2000
177db675d6 Replace all instances of /area alone to /area/space
This commit replaces every instance of /area(blank) with
/area/space(blank). The world default area has been replaced with
/area/space.
2015-05-22 11:22:38 -07:00
Krausus
d19e082a50 Fixes bad entries in the away mission map list 2015-05-22 08:12:30 -04:00
Tigercat2000
e470eee477 TMDU: Mass Driver Overhaul
This commit overhauls mass drivers.
Every component of mass drivers are now buildable.
This means:
 - Mass Drivers
 - Mass Driver Control Computers
 - Mass Driver Buttons
Mass driver control computers now support multiple mass drivers.
You can link mass-drivers to buttons via multitool.
Buttons have a range of 7 for their mass driver link.
Computers have infinite range.
2015-05-19 20:28:48 -07:00
Tigercat2000
9dff485066 Update map system to -tg- standards
This commit updates the map system to -tg- standards. All stations are
defined under _maps/, and all .dmm files go under _maps/map_files/.

Currently, only the NCS Cyberiad is setup under the system.

Misc changes:
 - World Status contains the map name
 - dm.sh script will allow automatic map changing between restarts.
 - _globalvars folder starting to take shape, not everything is migrated
   there yet.
2015-05-11 11:09:18 -07:00