Commit Graph

370 Commits

Author SHA1 Message Date
Regen
5a87bfd41e Move verb to debug 2015-09-09 16:52:35 +02:00
Regen
009909650c Adds cinematic verb
This will add the cinematic verb to the Event panel, will work like a
normal nuke / AI override, meaning it will kill everyone (ending the
round)
2015-09-07 12:11:45 +02:00
Regen
da1b734c4b Removes unused adminverb
VV editing the AI name works just fine
2015-09-03 23:19:08 +02:00
Fox-McCloud
2fd18a2410 Merge pull request #1917 from Markolie/byondmembers
Add BYOND member perks
2015-09-01 16:42:34 -04:00
Fox-McCloud
2d0f77fa1b Merge pull request #1916 from Markolie/looc
Reboot improvements, player panel fix, IsBanned fix
2015-09-01 16:42:09 -04:00
Markolie
b651eb36ce Give members a predefined OOC color 2015-08-31 19:56:55 +02:00
Markolie
2b109d8400 Add BYOND member perks 2015-08-31 18:52:14 +02:00
Markolie
ce6ad20cf9 Reboot improvements, player panel fix, IsBanned fix 2015-08-31 17:44:13 +02:00
Markolie
b999ca32b8 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lawmanager
Conflicts:
	_maps/map_files/cyberiad/cyberiad.dmm
2015-08-31 02:23:24 +02:00
Markolie
5dc034719d Port Bay's silicon law manager 2015-08-31 02:18:49 +02:00
Markolie
0e0cc0af50 Ghost interaction update, voice changer fix, man up global confirmation 2015-08-27 15:33:33 +02:00
Fox-McCloud
a53451c243 Merge pull request #1813 from TheDZD/muhcheens
Machine Upgrade Update
2015-08-23 00:35:18 -04:00
Markolie
8ffea8f731 Readmin fix, antag age update 2015-08-22 21:53:51 +02:00
DZD
5ce49bb3b3 Machine Upgrade Update
- Partial port of tgstation/-tg-station#9813
2015-08-20 21:03:19 -04:00
Markolie
4e8bb6d301 Admin teleport update, further admin message fixes 2015-08-18 00:54:25 +02:00
Markolie
a397c730b5 Admin jump overhaul, add watchlist functionality, other admin updates 2015-08-16 23:28:02 +02:00
Tigercat2000
f7ffcfab1d Shorten Change-mob-appearance name to prevent extra columns 2015-08-05 14:34:46 -07:00
Fox-McCloud
fb381e5d84 Merge pull request #1626 from TheDZD/wiznerd
Adminboooooooooooooos
2015-08-03 21:19:21 -04:00
DZD
1a15dbd432 Adminboooooooooooooos 2015-08-03 11:25:37 -04:00
Markolie
e35431da34 Port Bay's appearance changer 2015-08-01 23:22:20 +02:00
Fox-McCloud
1ee7853d65 Merge pull request #1476 from TheDZD/mining2
Mining Overhaul [Soon™]
2015-07-29 20:51:24 -04:00
tigercat2000
0e5a77911d Remove invisimin ghost-icon code, leave TODO 2015-07-29 17:00:43 -07:00
Tigercat2000
7db323ffe2 Remove invisimin icon-setting. It's terrible. 2015-07-28 10:52:43 -07:00
DZD
6180243d65 Minor changes
- Changes asteroid wall sprites.
- Gives miners a styptic patch.
- Removes code that was previously commented out related to the
stationary mining drills.
2015-07-28 13:07:24 -04:00
DZD
916f9bf4bb Sort of compiles
Time to fix xenoarch, and then the map.
2015-07-09 15:55:36 -04:00
Krausus
b386cec388 Initial GC fixes/tweaks/cleanup/documenting 2015-06-27 01:56:57 -04:00
Fox-McCloud
300b96b8da "responsible" 2015-06-20 13:16:27 -04:00
Fox-McCloud
93392f8e90 Explosion Rework 2015-06-20 04:13:55 -04:00
ZomgPonies
b5fa4d15fc Merge pull request #1272 from tigercat2000/intercomusic
New admin sound verb; Play a sound originating at every radio.
2015-06-09 05:41:09 -04:00
Krausus
a7eea3487f Fixes missing/broken admin permission checks
Also fixes a small issue with the permissions panel, because the error
message was really annoying me.
2015-06-08 07:55:29 -04:00
Tigercat2000
8fa6f7dc2f New admin sound verb; Play a sound originating at every radio.
Note, verb may not work as one would expect it to. It just uses playsound
originating at each intercomm, therefore anyone that is out of range of
the intercomm will not start hearing it when they get in range, so walking
down the halls isn't going to keep playing the sound as one would expect.

However, the ability to play a sound which, when people are in the right
position, will appear to originate from the intercomms, could be useful
for an event.
2015-06-07 15:59:53 -07:00
ZomgPonies
f2d03e93c2 First 1/3 of port done. 2015-05-25 17:59:30 -04:00
MrPerson
3d9fd8d6a0 Change holidays into datums
Holidays are now actual datums with procs and vars and everything.
Holidays run a proc called celebrate() when it's time to celebrate them.
Currently none of them do anything but that should change, wink wink.
Holidays can now run for more than a day. The important ones, april fools,
christmas, halloween, new years, and easter, all last at least a week.
The idea is so people can celebrate christmas in game without having to,
you know, actually play on fucking christmas. And also to put a time limit
on how long stuff like the annoying spookoween closet skeletons will stick
around so it doesn't overstay its welcome and become annoying as shit like
last year.

The event SS now allows more than 1 holiday to run at a time.
This matters for new years + christmas, easter + april fools, easter + 4/20,
and any holiday that can happen on friday the 13th.
The events get stored in a list that's only initialized if there's an active
holiday so testing for potential holidays is still pretty easy.
Added more easter dates so we won't have to add more until 2040.
The current batch run out in 2017.

:-------------PARACODE NOTES------------:
Tied to event process
Extra procs for holidays to be able to run special events alone
Admin manual-override functionality maintained and ported to new system
2015-05-15 20:52:39 -07:00
AnturK
568d289a67 Generic Action\Action Button System
This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
ZomgPonies
1029e9afe1 Ports VG's DeityLink's new explosion method 2015-05-09 01:56:25 -04:00
Tigercat2000
4f1053f5b7 LINDA, Stage 1
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.

The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00
TheDZD
d570c0df31 Merge pull request #862 from tigercat2000/mbcidip
Bay play_server_sound caching & admin 'who' showing account age
2015-04-24 14:57:12 -04:00
Tigercat2000
34863374a0 First part of Bay admin improvements
This commit integrates baystation12's play_server_sound system, admin
'Who' showing account age.
2015-04-23 10:01:45 -07:00
DZD
d0620af858 Adds AOOC
via Baystation12/Baystation12#8411
2015-04-23 12:41:06 -04:00
Remie Richards
0f7b09ef07 Procedural Map Generator System
This commit adds a Procedural map generating system for code and admins to
use ingame. The system is modular, which means that it is fairly easy to
make new generating systems. Currently, only the 'nature' unsimulated
system is implemented, as a testing verb for admins to use. Admins can
define the starting XYZ and ending XYZ of the generated system.

Players - This means you may see content that is truely random, in the
future.

Coders - This system allows you to randomize map elements. Writing new
modules is documented at
code/modules/procedural-mapping/mapGeneratorReadme.dm
Detailed information about how the system works, and how it can be
integrated is also avalible there.

Admins - This system will allow you to, at the touch of a button, create
very complex structures and turfs that would otherwise require being
spawned in manually, one by one. The nature button is a fairly good
example of this, with it's randomized grass textures, randomly placed
trees, and randomly placed rocks. This would normally take a good 5
minutes to do, spawning the trees and rocks and turfs, but it takes about
20 seconds to enter the coordinates and have it be completely random.
2015-04-11 05:28:10 -07:00
ZomgPonies
cb987d3692 Alt Account checking 2015-04-06 23:12:15 -04:00
ZomgPonies
91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
SamCroswell
b8a9c902a1 Removes Space Ninjas 2015-03-02 19:05:44 -05:00
ZomgPonies
710d60abda GC fixes 2015-02-25 10:58:56 -05:00
ZomgPonies
b0a3d7e1cc Everyone should have check new players 2015-02-21 09:25:43 -05:00
Markolie
d8d1670b68 Revert "Revert "Saycode/language/species port from Bay""
This reverts commit d54579850c.

Conflicts:
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/objects/items/devices/radio/intercom.dm
	code/modules/mob/living/silicon/pai/pai.dm
2015-02-20 17:46:35 +01:00
Tigercat2000
826ccaed70 Extra Freeze features- Prevent direct touching and pulling 2015-02-20 05:16:03 +01:00
Tigercat2000
4345506c9c Merge branch 'master' of github.com:ParadiseSS13/Paradise into FreezeMob
Conflicts:
	code/modules/admin/admin_verbs.dm
2015-02-20 03:52:58 +01:00
ZomgPonies
d54579850c Revert "Saycode/language/species port from Bay" 2015-02-19 20:15:42 -05:00
ZomgPonies
043a5e0e31 Merge pull request #331 from Markolie/master
Saycode/language/species port from Bay
2015-02-19 19:07:25 -05:00