Commit Graph

4 Commits

Author SHA1 Message Date
warriorstar-orion
04f5a04f32 switch spawn pools from using IDs to typerefs (#29227) 2025-05-13 21:51:35 +00:00
warriorstar-orion
1ce3c60969 randomizes whiteship pirate placement (#28900)
* randomizes whiteship pirate placement

* one guaranteed melee pirate
2025-04-08 13:38:31 +00:00
warriorstar-orion
5b516c3166 Scatter depot loot to the solar winds. (#27954)
* Scatter depot loot to the solar winds.

* make zoo spawners guaranteed

* INFINITY also used for spawn_all_loot, whoops

* move abandoned sec shuttle spawner to locked crate

* Can't use spawn_all_loot and nested lists together

* Reduce pixel offset on mech transport spawn scatter

* set updatepaths script number

* incorporate changes from #27398 and remove old spawners

* some numbers tweaking

* pct -> %

* move briefcase from common to rare for ruins

* lower loot budget from 1800 -> 1700
2025-01-23 07:41:04 +00:00
warriorstar-orion
c4e4487452 API: Spawn pools, a distributed loot manager. (#27199)
* api: Spawn pools, a distributed loot manager.

* meh

* documentation and cleanups

* how do numbers work

* word wrapping

* fixes found from prototyping
2024-11-22 19:00:23 +00:00