d3athrow
c8ceab5aa2
Adds Randomized Character Slot, if enabled picks a random populated character slot to use upon round start. Does not affect late joins for now.
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Conflicts:
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
html/changelog.html
2014-01-16 00:48:24 -05:00
ZomgPonies
b80552169c
Stupid type
2014-01-15 13:13:13 -05:00
ZomgPonies
42f286f210
Fixing Gamma armory exploits
2014-01-15 13:06:47 -05:00
ZomgPonies
391cad7d5f
Trying to add xenor to traitor panels
2014-01-15 11:56:59 -05:00
ZomgPonies
1caf56a29f
Buff pulse rifles
2014-01-15 08:10:40 -05:00
ZomgPonies
a99b45a3bd
Able to melt decapitated heads into skulls with acid
2014-01-15 08:10:33 -05:00
ZomgPonies
d40ebc5cc5
Revert "Tradeband and Gutterspeak now have a different font than Tradeband."
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This reverts commit b5906bba39 .
Conflicts:
code/modules/mob/living/carbon/human/human.dm
2014-01-15 06:54:46 -05:00
ZomgPonies
3a540cbbce
Forgot one
2014-01-15 01:54:21 -05:00
Mark Aherne (Faerdan)
c1c49fe6d8
Canister, Tank & Tank Transfer Value NanoUIs.
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* Added Canister, Tank & Tank Transfer Value NanoUIs.
Conflicts:
code/game/machinery/atmoalter/canister.dm
nano/css/shared.css
2014-01-15 01:53:51 -05:00
Incoming
048ed6e9fd
[tumblr approved] Sausage Party Reduction
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*Lets adamantine golems and ninjas generate female where before they were generated exclusively male.
The ninja spacesuit has a coded in female variant that has existed forever but was not actually used. It only shows up upon suit ACTIVATION because (?:?:?)|\|i|\|j4c0d3(?:?:?).
Likewise female adamantine golems have their own sprites and can show up in staff of change shots, but ones generated from the rune were always male.
This does NOT effect admin summoned unknown humans, those are all still male.
Conflicts:
code/modules/events/tgevents/ninja.dm
code/modules/mob/living/carbon/metroid/metroid.dm
2014-01-14 22:55:39 -05:00
ManeaterMildred
671b886564
Added costs for the Mech Ion Rifle and the Mech Rocket Launcher.
2014-01-14 22:43:03 -05:00
ManeaterMildred
c016debe54
Added the Mech Ion Rifle, Mech Carbine, Mech Rocket Launcher
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and Ion Rifle to the list of things you can build with the
Protolathe and Exosuit Fabricator.
2014-01-14 22:42:50 -05:00
ZomgPonies
e8e846400f
Extra fixes to secure Gamma armory
2014-01-14 11:08:35 -05:00
d3athrow
f16a6a83db
clean up the code
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Conflicts:
code/modules/mob/mob.dm
2014-01-14 04:30:13 -05:00
d3athrow
bf275e1964
Should fully resolve issue #344
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Conflicts:
code/modules/mob/mob.dm
2014-01-14 04:25:24 -05:00
ZomgPonies
1dc7b05b76
Gibsound changes
2014-01-14 04:17:42 -05:00
ZomgPonies
5ab05ae5ee
Compile fix
2014-01-14 00:42:13 -05:00
Rob Nelson
319ae54216
Make some adjustments to catwalks. Fixes #402 , #404 .
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-14 00:40:30 -05:00
alex-gh
601c6a9021
Ion storms can actually emag bots now
2014-01-14 00:39:06 +01:00
Hornygranny
95835ac98c
Changed neurotoxin from a child of energy to a child of bullet
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Conflicts:
code/modules/projectiles/projectile/bullets.dm
2014-01-13 04:36:15 -05:00
Hornygranny
550d9b2e76
Extra indents removed
2014-01-13 04:27:44 -05:00
Hornygranny
5a443e5010
Replaced spaces with tabs.
2014-01-13 04:27:18 -05:00
Hornygranny
6eefff2c68
Code by Giacom. Changes alien neurotoxin spit to dumbfire.
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Conflicts:
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
2014-01-13 04:27:08 -05:00
ZomgPonies
acb3f37c1b
vg's likely superior bot code.
2014-01-13 04:24:16 -05:00
ZomgPonies
2a3620b90f
Merge pull request #114 from alex-gh/tweaks_and_fixes
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Tweaks and fixes
2014-01-12 23:55:12 -08:00
ZomgPonies
d24cdd2f10
Added a gib sound effect
2014-01-13 02:11:15 -05:00
alex-gh
717f6b45be
Supermatter no longer irradiates other Z levels
2014-01-13 07:28:43 +01:00
alex-gh
9f2c0b30c1
Roughly halved the chance for spider infestations
2014-01-13 07:21:12 +01:00
alex-gh
998285b64d
Slightly tweaked Supermatter to make it a bit more dangerous and a bit less efficient
2014-01-13 07:10:44 +01:00
alex-gh
71a065438d
Shuttles outside of SS13 are no longer valid areas for events
2014-01-13 07:03:54 +01:00
alex-gh
1386fc143e
Doubled blob spore production rate
2014-01-13 06:36:31 +01:00
alex-gh
8ae4ad268e
'Unidentified Foreign Body' Effect is no longer abtainable through virology, random events can still spawn it
2014-01-13 06:34:16 +01:00
alex-gh
cc349de85c
Suiciding syndrome actually kills you now
2014-01-13 06:26:38 +01:00
alex-gh
a8e73dbef7
Nerfed unstable mutagen rads, buffed radium rads
2014-01-13 06:13:31 +01:00
ZomgPonies
33d1461293
Showing brain part deux
2014-01-12 23:14:35 -05:00
Rob Nelson
55e918cc6a
Wire hacking recode from /tg/.
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Conflicts:
baystation12.dme
code/__HELPERS/mobs.dm
code/defines/obj/weapon.dm
code/game/machinery/alarm.dm
code/game/machinery/doors/airlock.dm
code/game/machinery/machinery.dm
code/game/machinery/vending.dm
code/game/objects/items/devices/paicard.dm
code/game/objects/items/weapons/explosives.dm
code/global.dm
code/modules/assembly/signaler.dm
code/modules/mob/living/silicon/mommi/life.dm
code/modules/mob/living/silicon/mommi/mommi.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
2014-01-12 22:37:55 -05:00
Mark Aherne (Faerdan)
7fdb4ac503
APC NanoUI
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* Created new APC UI
* Tweaked Chem Master UI width.
Conflicts:
code/modules/power/apc.dm
nano/templates/apc.tmpl
2014-01-12 21:52:06 -05:00
Mark Aherne (Faerdan)
a2049081bf
NanoUI Caching and SMES tweaks
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* Made NanoUI caching code neater, added check for directories (which are ignored).
* Moved SET to between MIN and MAX on SMES UI.
Conflicts:
code/modules/nano/nanomanager.dm
2014-01-12 21:29:40 -05:00
Mark Aherne (Faerdan)
06541aecc5
NanoUI assets are now sent to the client automatically.
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* NanoUI now finds and sends it's assets to the client (css, images, javascript and templates).
Part of my effort to make creating NanoUIs as simple as possible. This removes the need to add new NanoUI assets (such as templates) to the client send_resources proc.
Conflicts:
code/modules/client/client procs.dm
code/modules/nano/nanomanager.dm
2014-01-12 21:28:14 -05:00
Mloc-Argent
b907f8f716
Fix for assistants being unspawnable after one enters a cryopod.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-01-12 21:24:19 -05:00
Rob Nelson
a971c74d85
Disable nanoUI debugging, for now.
2014-01-12 21:22:56 -05:00
ZomgPonies
f3ee81d26c
Fix
2014-01-12 21:22:39 -05:00
ZomgPonies
719c254817
Showing brain first pass
2014-01-12 08:42:03 -05:00
Rob Nelson
d3c4f0a5e7
New posters from BS12, plus custom poster-loading system that allows dynamic loading.
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Conflicts:
baystation12.dme
code/game/objects/effects/decals/contraband.dm
html/changelog.html
icons/obj/contraband.dmi
2014-01-12 03:45:32 -05:00
ZomgPonies
cf79a5f972
Fix puking over skeletons
2014-01-12 00:16:40 -05:00
Mark Aherne (Faerdan)
11ff90b718
SMES NanoUI
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* Converted SMES to NanoUI.
Conflicts:
code/modules/power/smes.dm
2014-01-11 22:07:00 -05:00
Ccomp5950
f217cae518
NanoUI PDA optimizations no more sortAtom every tick on every PDA.
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Should be noticably better on large population servers.
Conflicts:
code/game/objects/items/devices/PDA/PDA.dm
2014-01-11 21:50:53 -05:00
ZomgPonies
24dceac4ef
Compile fix
2014-01-11 21:07:13 -05:00
Rob Nelson
92722efe15
Fixed #395 : Cut down posters can't be replaced.
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Conflicts:
code/game/objects/effects/decals/contraband.dm
2014-01-11 20:46:29 -05:00
Rob Nelson
f9ce44e891
Fix atmos control computer.
2014-01-11 20:44:12 -05:00