* Add new criminal_status
* Add new criminal_status
* Update security.dm
Add new criminal_statuses to sec records console
* Fix beepsky not arresting executees
* Sechud now shows latest comment on examination
* Update human.dm
Add new criminal_status
* Update hud.dmi
Add new sechud icons, animated hudexecute
* Sechud now shows latest comment on examination
Simplified it according to farie's notes
* Sechud now shows latest comment on examination
Once more, thanks Henk!
* Sechud now shows latest comment on examination
Per Henk's review, another one bites the dust.
* Machinery threatcounts fixed
I just noticed that actually this doesn't affect beepsky, but turrets at portable_turret.dm. Well, now there they are.
* Turret threatcounts fixed
Now it should be proper: execute status now counts as threat to turrets.
* Update hud.dmi
New sechud statuses. Hourglass symbol for search status
* Update hud.dmi
DISREGARD: Test commit for affected on icondiffbot
* Update hud.dmi
New sechud statuses. Hourglass symbol for search status
* Revert "Update hud.dmi"
This reverts commit 8deaf40679.
* New sechud statuses. Zoomglass for search status (now).
* New sechud statuses
Make ghosts with all HUDs or sechud enabled able to use the examine function of sechud.
* Add new sec statuses
LF and conflicts resolved
* add new sec statuses
LF and conflicts resolved
* fix turret threatcounts
LF and conflicts resolved
* add new sec statuses
LF and conflicts resolved
* add new sec statuses, add sechud ghost examine
LF and conflicts resolved
* Add new sec statuses
LF and conflict resolving take2
* Add new sec stasuses
LF and conflict resolve take2, rid with empty lines
* Fixing Travis warning on list access at 355
* On built fail
trailing newlines accidentially forgotten, check, warning on list access, better but still not gone (got to git gut)
* Fixing usage of LAZYACCESS
Yeah - there was just un-necessary stuff there. Thanks to AA and Farie for help
* One last un-necessary thing off
* Move criminal status to defines.
Per Farie request: criminal statuses are now defines, every usage of them moved to utilize them. Minor: CC evilfax uses now 'demote' status in demote reply
* Beepsky prisoner threatcount: status quo
back to what it was since indeed, it becomes a nuisance if he tried to chase prisoners in jail
* Requests done
Removed useless check from secrecordComment, used isobserver at ghost omnihud
* re-add isobserver check
My bad, this check actually gives ghosts the View Comment Log from the HUD where they can't interact with the other buttons. I guess this is exactly why you comment code
* More sane expression on check at secrecordComment
As requested!
Co-authored-by: xXx-RegularJoe-xXx <53127823+xXx-RegularJoe-xXx@users.noreply.github.com>
* Makes the Freeze Mech admin verb work properly
* freeze overhaul, axe Freeze Mech verb
* define freeze on the atom/movable level
* CRLF to LF
* rebase and touch ups
Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
* Diona Nymphs can now consume vegetables. It takes 2 seconds to do so, and they gain nutrition based on how much plant matter and/or nutriment is present. This tends to be a slightly slower way to grow than eating weeds (unless specialized plants are provided for the purpose, like high potency pumpkins) but provides an option to nymphs that have nothing but earthsblood trays around.
* Changed the spacing a bit.
* Changing some minor things in line with provided code reviews.
* Hopefully this is an improvement.
* Requested minor changes
* Swapped type check with isnymph(). I didn't even know these defines existed.
* Move paradise-specific customization of marked.js to separate file.
This makes marked.js easily updatable from upstream if need be.
* Fix extra paragraphs being inserted when doing paperwork
* Borg Hypospray QOL fix
Cyborg Hypospray QOL fix
Cyborg's hypospay now replenished reagents in inactive modes once the active mode is full.
* code quality improvements
moved duplicate code into its own proc
return TRUE/FALSE instead of 1/0
replaced magic number with a define
* added a trailing newline
added
* small code improvement
robot is pased as a parameter
got rid of var/ part in parameters
Lowers the protective values of the security beret to be line with the security cap, also removes bomb protection from both.
Lower the protective values for the security winter coat to be in line with the security security. (no more power gaming with custom load outs)
Adds armour values to the following plasmamen helmets so they not unnecessarily held back in those jobs; mining, hop, captain, security and blueshield.
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com>
* Changelog Overhaul
* SQL Update
* This is why I hate merge conflicts
* Comment Correction
* Farie Fixes + Tested with blank DB
* Colours + Titles
* Colour tweaks
* I fell victim to my own CI Chains!
* Cleans up the remains of the old changelogs
* Fixes formatting
* Kyet Changes
* Date
apples previously distilled into hcider, which was an icon state and not actually a reagent proper. this resulted in apples simply not fermenting into anything when processed in a fermenting barrel. (if the apples contained reagents such as plant_matter or sugar or whatever else botanists put in their genes, then these would of course be transferred to the barrel normally.)