S34N and GitHub
6bb5674928
fixes ( #20713 )
2023-03-25 21:41:28 +01:00
Nathan Winters and GitHub
e7acbdd6d0
ID Card Console tweaks ( #20462 )
...
* Fix ID consoles denying management access to head IDs witih custom titles
* Update proc name
* Make ID consoles highlight current rank regardless of custom title
* Fix ID consoles improperly checking Demoted/Terminated status
* Fix un-terminations not requiring a full ID console
* Fix missing `selected` properties; readability
* Fix console not disabling the Demote option on already demoted cards
* Deduplicate full and departmental ID console UI code
* Move the tab-agnostic authentication UI above tabs
* Angry feedback message consistency
* I forget this shorthand operator exists
2023-03-25 14:45:43 +00:00
c596e415de
You can now sweep into janicarts trash bags ( #20629 )
...
* You can now sweep into janicarts trash bags
* farie review
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-03-25 13:38:49 +01:00
996756dd01
Smuggler's satchel now fits in Bag of Holding ( #20630 )
...
* adds an override to storage_base.dm
allows for BOH to hold smugglers satchel
* formatting fix
* Update code/game/objects/items/weapons/storage/storage_base.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/storage_base.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/storage_base.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/storage_base.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/storage_base.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* small tweak after testing
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-03-25 08:07:33 +01:00
3fad0122cd
Alternative to Darklight, Shadowcocoon ( #20541 )
...
* shadowcocoon
* SEAAAAAAN review pt 1
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* SEAAAAAAAAAAAAAAAAN review pt 2 electric boogaloo
* SEAAAAAAAAAAN sneaking in one more review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Farie review
* yes dear
* it's Destroy, not destroy. There's a difference
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-24 22:25:53 +01:00
5db00d7095
Stun batons and Stun prods that are turned on cannot be stored ( #20303 )
...
* active batons and stunprods cannot be stored
* now checks if baton was turned off by removing its cell or running out of charge
* won't fit in bags of holding now
* Update code/game/objects/items/weapons/stunbaton.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Reworked to not use weight class but instead can_store and mob_can_equip
* removed W_class_on var that I added, it's redundandt now that this does not use weight class
* Update code/game/objects/items/weapons/stunbaton.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/weapons/stunbaton.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* disable_warning = TRUE
* Update code/game/objects/items/weapons/stunbaton.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-24 21:45:22 +01:00
Octus and GitHub
a19e2cc4ef
Freedom Implant is now 5 TC instead of 6 TC ( #20425 )
...
* ITS TOO EZ
* CMON MAN ITS TOO EZ
2023-03-23 11:38:17 +00:00
GDN and GitHub
22efb88e45
Roundstart blob removal attempt 3 ( #20403 )
2023-03-23 11:27:22 +00:00
5c9d20f65f
Ports the Bluespace Light Replacer from BeeStation ( #20545 )
...
* Ports the Bluespace Light Replacer from BeeStation
* advanced replacer for janitor ERT
* wrong place
* Preventing it from being used over cameras
* Update code/game/objects/items/devices/lightreplacer.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* bluespace replacer only for gamma
---------
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2023-03-22 22:22:19 -05:00
Henri215 and GitHub
21414960aa
You can now change the amount of barber job slots ( #20640 )
...
* You can now change the amount of barber job slots
* removed barber from newscaster blacklist
2023-03-22 19:11:12 -04:00
GDN and GitHub
a99f3effda
fixes syndikey gc issues ( #20653 )
2023-03-22 19:00:57 -04:00
GDN and GitHub
0168c2f958
fixes cult stuff not returning a qdel hint ( #20685 )
2023-03-22 18:58:10 -04:00
e6234ec94d
Adds a cooldown for setting alert level through comms console ( #20539 )
...
* adds cooldown to setting alert level
* Update code/game/machinery/computer/communications.dm
zero
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-22 16:36:49 -05:00
Henri215 and GitHub
7e29e0c3bf
Better item sorting to some non clothing vendors ( #20433 )
...
* Organizing some non clothing vendors
* moving tape roll
2023-03-22 10:40:19 -05:00
GDN and GitHub
5dc02c3cec
specifies args ( #20649 )
2023-03-21 16:00:22 +01:00
S34N and GitHub
f63b68517c
fixes this ( #20683 )
2023-03-20 14:47:15 -05:00
48eb386e5c
Donk Pocket Cooling 2: The Reworkening ( #20453 )
...
* donk pocket rework
* Snowball had a far more sensible way to do this
* lewcc review
* Sirryan review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* I fix?
* Revert "I fix?"
This reverts commit 1517d2e21e .
* please work you stupid .dmi
* WORK DAMN YOU
* will this hypothetically work
* re-adds syndie donk kit
* documented these
* just return
* clause guarded
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-20 14:26:06 -05:00
Nathan Winters and GitHub
567a46a980
Fix vendors not updating icons on power change ( #20668 )
2023-03-19 16:52:28 -04:00
Adri and GitHub
48e1cb4a75
Fixes bodyscanner circuit color ( #20664 )
2023-03-19 13:06:16 +00:00
5557f6ae32
Nukes detailed examine ( #20314 )
...
* Nukes detailed examine, converts to normal examine stuff
* THE SHOOTENING
* Update code/game/objects/structures/grille.dm
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
* oop
* Update code/modules/mob/living/silicon/robot/drone/maint_drone.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/power/apc/apc.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/nuclear.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* bam
---------
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2023-03-17 16:20:53 -05:00
5197d1b62a
Completely reworks the tesla revolver (need to work on damage values) ( #20295 )
...
* part one: the rest of a fucking owl
* kit
* shocking changes
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update energy_projectiles.dm
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-17 10:26:02 -05:00
eafe04f41f
Pops up a little bubble when you're requesting a high-five, along with some other emotes ( #20472 )
...
* High five!
* Add in-hand use
* use in hand too
* closing remarks
* better looking
* Fixes daps
* grab my hand fat man
* hand shake
* Implement missed messages
* i can spell
* Update code/modules/mob/living/carbon/human/human_emote.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Review concerns
* Add some auto-doc, minor changes
* more cleverly handles pointing
* Update code/modules/point/point.dm
Path clarity
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-03-15 20:37:54 +01:00
AffectedArc07 and GitHub
72ba1ada7b
Nukes karma ( #20628 )
...
* Nukes karma
* Skin + logic
* TGUI Build
2023-03-14 19:14:47 +00:00
489d731f9b
Makes transparent mineral doors work ( #20594 )
...
* makes transparent mineral doors work
* TRUE
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-13 22:59:12 +00:00
Luc and GitHub
ad76241007
Vendor head squishes now use better gib styles ( #20580 )
2023-03-13 22:58:22 +00:00
GDN and GitHub
19c4c00503
deletes some unused variables ( #20609 )
2023-03-13 18:32:36 -04:00
Adri and GitHub
82651eec28
Adds detailed examine to the nuclear fission explosive ( #20534 )
...
* Adds detailed examine to the nuclear bomb
* Adds missing screwdriver action to examine
* Better examine logic
* Removes outdated comment
2023-03-13 22:30:00 +00:00
69bd5ad19b
Adds more QoL logs for admins ( #20468 )
...
* More logs
* why is this not ignored
* you never know if someone has busted DNA
* Update code/controllers/subsystem/jobs.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-13 22:24:22 +00:00
Samman166 and GitHub
491a51ecb9
Fixes a bug that allowed turret guns to be fired by mobs. ( #20451 )
...
* TRIGGER_GUARD_NONE works properly
* uses FALSE instead of 0
2023-03-13 22:13:27 +00:00
GDN and GitHub
cdd4bcf1a8
initializes random objects ( #20304 )
2023-03-13 22:11:39 +00:00
30e461f60a
Ert medic kit rework ( #20561 )
...
* First commit for ERT medic kit rework
* Value adjustment for pill bottles and patch pack
This was intended for the first commit
* removes the empty containers previously created
* Update code/game/objects/items/weapons/storage/firstaid.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/firstaid.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Merge conflict resolution
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-03-13 22:53:47 +01:00
Leanfrog and GitHub
cf835c8d7b
setting gamma alert ( #20570 )
2023-03-13 22:38:12 +01:00
f57b7c9991
Buffs summon magic and summon guns ( #20569 )
...
* Buffs summon magic and summon guns
* Update code/game/gamemodes/wizard/spellbook.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/gamemodes/wizard/spellbook.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-03-13 22:37:50 +01:00
ea4a853ad6
Ashes no longer tell you what they used to be on examine. ( #20562 )
...
* Ashes no longer tell you what they used to be.
* Remove unused var
* Update code/game/objects/items.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2023-03-13 22:37:33 +01:00
Coolrune206 and GitHub
d19b04b036
Gives the Syndie Multitool an in-hand sprite ( #20521 )
...
* syndie multitool inhand
* .dmi conflicts moment AAAAAAAAA
2023-03-13 22:37:14 +01:00
Ryan and GitHub
14448e376f
fix ( #20566 )
2023-03-11 01:26:12 +01:00
dc5cf1fb3e
Fixes dish drive beam ( #20546 )
...
* Fixes dish drive beam
* Update code/game/machinery/dish_drive.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-11 01:23:22 +01:00
Ryan and GitHub
feef0ea814
Fixes Garbage Collection issues with Xenobiology ( #20190 )
...
* xenobio gc fixes
* requested changes
* requested changes
2023-03-08 20:42:44 +01:00
850acd85b3
improved admin logging for chembombs ( #20498 )
...
* improved admin logging for chembombs
* Update code/game/objects/items/weapons/grenades/chem_grenade.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/weapons/grenades/chem_grenade.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-08 20:16:09 +01:00
GDN and GitHub
955059e217
fixes default blocks not being carried over through Clone() ( #20492 )
2023-03-08 20:15:38 +01:00
626d2754d5
objective items being destroyed are now logged ( #20485 )
...
* objective items being destroyed is now logged
* signal time
* oop
* Update code/modules/projectiles/guns/energy/laser.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/game/objects/items/documents.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* mira review
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-08 20:15:16 +01:00
8ea96d8e36
Makes the armblade handle more like the fireaxe with opening doors ( #20313 )
...
* armblade tweaks
* mistaken regression
* farie's review
* early return
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-08 19:57:14 +01:00
Adri and GitHub
d2f41a297b
Adds more robust labeller/rename logging ( #20474 )
...
* Adds more robust labeler logging
* Logs rename_interactive(), formatting
* Adds FLW link
2023-03-07 22:43:47 -06:00
S34N and GitHub
4786927851
fixes cc windows ( #20469 )
2023-03-07 22:33:26 -06:00
AffectedArc07 and GitHub
a63ed1cf67
The attempts to diagnose asay/msay dropouts ( #20389 )
...
* The attempts to diagnose asay/msay dropouts
* Yeet
* Tweak that
* Try bumping RUSTG
* Revert "Try bumping RUSTG"
This reverts commit c6bc8e8bd0 .
* The return of pain
* welp
2023-03-07 18:51:25 +00:00
Henri215 and GitHub
ae7dc13cdd
Reorganizes and Adds Items to the Clothing Vendors V2 ( #20434 )
2023-03-07 00:00:36 -05:00
c7d3492514
the mime's force wall is now destructible ( #20399 )
...
* the mime's forcefield is now destructable
* semi-invisible
* Update code/game/objects/effects/forcefields.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* this should be fine, if this breaks we'll know quickly
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-03-06 23:50:41 -05:00
dd47769567
combat defib tweaks, moved out of the medikit ( #20379 )
...
* moves the combat defib out of the first aid kit, tweaks both costs
* no more synthflesh patches
* i just a little stupid
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* we just a little stupid
* deletes stims, really not needed
webedit lol
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-03-06 23:47:00 -05:00
GDN and GitHub
e59b0c2c9d
fixes a vendor alert bug ( #20552 )
2023-03-06 07:35:34 -06:00
Qwertytoforty and GitHub
2805bb1d61
Eyes of god no longer sees ghosts. ( #20311 )
2023-03-04 17:13:52 -06:00