Commit Graph

2693 Commits

Author SHA1 Message Date
Luc
f85ccda713 Lets you rename a hypospray with a pen. (#24983)
* this would be nice

* add examine

* this is why we test
2024-04-07 09:55:04 +00:00
Contrabang
34ba019704 Adds more descriptions to missing items and changes some (#24584)
* jesus fuck thats a lot of descs

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* review

* christa review

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-04-07 09:44:27 +00:00
chuga-git
df8fef119d Ports TG bamboo and Punji Sticks (#24497)
* adds most things

* STOP BECOMING CRLF

* half the sprites ported

* adds floor turfs, hopefully

* adds bamboo stack recipes and parameter documentation for datum/stack_recipe

* adds the crude syringe and sprite

* Revert "adds the crude syringe and sprite"

This reverts commit d949332055.

* adds crude syringe and sprite

* nevermind, goon license moment

* bamboo walls, false walls, and sprites

* caltrops check for shoe thickmaterial flag

* added spear and fixed filepaths

* smoothing and caltrops are even more broken

* Fixes sprite smoothing and caltrop weirdness

* whitespace

* fixes tile stacking

* Henri review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* royal blue and red carpets no longer smooth

* henri review

* actual henri review, thanks git

* Henri review electric boogaloo

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removes bamboo walls (rip)

* Update code/game/turfs/simulated/floor/fancy_floor.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-07 09:38:10 +00:00
BiancaWilkson
ad839f4924 didnt know this was a bug (#24819) 2024-04-06 23:42:11 +00:00
CRUNCH
5f45d8c594 Cigarettes and cigars can now be ground up in the All-In-One-Grinder (#24770)
* Update reagentgrinder.dm

* Reagent transfer functionality

* Oops!

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Helper proc wooo

* smol

* grind

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update reagentgrinder.dm

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-06 23:40:47 +00:00
Charlie Nolan
5c5f7842df Secondary goals (#24599)
* Extract requests console message sending code.

* Add secondary goals

* Converted supply shuttle to a signal-based system.

* Lint.

* Review suggestions.

* Secondary goals can now check the supply shuttle for their requirements.

* Remove redundant completion variable, undef what we define.

* Made the request console refuse to issue a secondary goal until you finish the current one.

* Made the shuttle blacklist error more specific, added locked/manifest-attached crates to blacklist.

* Added round end secondary goal report.

* Lint

* Add tags to reagents for secondary goals to use.

* Extracted the reagent logic from the bar goal, used reagent tags.

* Added the Variety of Drinks Bar goal.

* Added variety drinks goal for the Bar.

* CC no longer complains about sending stuff in containers, but the shuttle will refuse lockboxes without goal items.

* Allow unlocked lockboxes on the shuttle.

* Added kitchen goals.

* Lint

* More lint

* Add goals for scichem and medchem, pending reagent labelling.

* Added Kudzu goal for botany.

* I forgot to rename them, oops.

* Lint

* Made mechs sellable, configurable goal rewards.

* Balancing changes.

* Added random Ripley goal.

* Add Clear Task Backlog station goal.

* Lint

* Oops.

* did i even do this right

* Lint

* Excluded drinks available from upgraded booze dispenser.

* Such bugs. Much fix. Wow.

* Goal notice formatting.

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Made storage nesting better, improved consistency between storage types.

* Out, er, space.

* Added a proc for sending a requests console message.

* Added error messages to Virology Goals.

Backported a few small things from Secondary Goals to make this easier.

* Extracted out the three-way reward code into a proc.

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Removed redundant SIGNAL_HANDLER labels.

* Yes, that should be a proc.

* Enforce important parent calls.

* Thank you, DreamChecker

* Undid accidental merge of #24699

* Removed a testing proc that wasn't intended for this PR.

* Removed parts of #24750 that also crept in.

* Made the variety of [x] goals more explicit that they want 50u of each.

* Reduced Kudzu trait requirement to 1.

* Request consoles now output the list of valid departments if you're at an unsupported one.

* Added personal crates.

* Added a supply pack of personal crates.

* Added special cargo handling for personal crates.

* Added automatic personal crate when requesting a goal.

* Required personal crates for most secondary goals.

* Add goal labels to the hand labeler, require them for mech goals.

* Made secondary goals one-per-person, not one-per-department.

* Added support for multi-line system messages to the request consoles.

* Made the RC message for goals nicer.

* Send goal crates even if no normal crates are ready, name and access-lock them properly.

* Don't double-label.

* Let's not use registered_account, names are fine.

* Add a ton of blackbox data to cargo and secondary goals.

* Fix a few bugs.

* More bugfixing, couple more stats.

* Even more stats.

* Text fix.

* Made cargo fines more consistent with other cargo feedback.

* Fixed a bug that prevented non-top-level items from being checked for CARGO_REQUIRE_PRIORITY.

* Blocked large crates from being sent back unopened.

* Enum values should probably be different from each other.

* Correct a bitflag mishap.

* Removed redundant supply shuttle docking and buy/sell attempts.

* Tweak message about personal crates to inlclude that they need to lock it.

* Add /Crates to the Personal Lockers description.

* Less pretty alignment, less complaining linters.

* Corrected a bad name in stats tracking.

* Reduced SciChem variety goal to 5 types.

* Toned down Task Backlog a bit.

* Fixed a bug that made unsellable items nested in containers be stolen by CC (qdeleted).

* Don't require bluespace 8, that's silly.

* Made secondary goals modifiable in the Modify Station Goals UI.

* Whoops, that was supposed to be 600u.

* i ded pls nerf

---------

Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-01 07:50:07 +00:00
GDN
eee8878024 Datumizes spells (#24242)
* datumized spells

* finished

* last changes

* conflict

* Update code/datums/spells/alien_spells/transfer_plasma.dm

* conflicts

* shitty runtime fix until i get to this tomorrow

* Update code/datums/spell.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spell_handler/alien_spell_handler.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/wizardcrash.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/superheroes.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/conjure.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/ethereal_jaunt.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/emplosion.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/turf_teleport.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/revenant/revenant_abilities.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* guess who just rework the entire malf ai actionsf ai

* gc better

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-01 07:42:21 +00:00
Charlie Nolan
26338e99a9 Allowed cyborgs to set transfer amounts on their modules. (#24573)
* Allowed cyborgs to set transfer amounts on their modules.

* Added an explanation comment to the 'redundant' check.

* Applied review suggestions.
2024-03-29 15:14:43 +00:00
Charlie Nolan
e1303fe0ba Make the nuclear beer keg react to the NAD. (#24637)
* Make the nuclear beer keg react to the NAD.

* Made the beer keg nuke attackable again.

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Switched to addtimer per review suggestion.

* Update code/modules/reagents/reagent_dispenser.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-26 10:55:28 +00:00
DGamerL
de1229b947 Removes various helpers that can be simplified in a single variable check (#24551)
* Removes the first weird helper

* Removes get_turf_or_move

* Slightly alters the sharp weapon proc

* Adds nullcheck to adjustBruteLossByPart

* Changes `is_dead`

* Adds `hasorgans` to the replaced list

* Update code/__HELPERS/unsorted.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Contra review

---------

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-03-25 01:31:56 +00:00
Qwertytoforty
4caaceb9fe defogs mephedrone (#24713)
* defogs mephedrone

* fixes mod backpacks being fucky

* Revert "fixes mod backpacks being fucky"

This reverts commit f2df4809a5.
2024-03-21 20:53:57 +00:00
PopGamer46
d6a48deac3 Adds virology goals! Something for the viro to do (Ready for review) (#23408)
* virus analyzer and WIP virology goals

* bug fixes but not all

* tgui update

* fixed bug

* runtime fix

* small fix

* misc

* virology goals not showing required symptoms fix

* virus analyzer code polish + animation tweak

* removes virus analyzer + tweaks

* adds the health analyzer back

* code polish

* comment edit

* oops, this time resolves merge conflicts

* bigger payout and more goals upon completion

* adds the until now unused vial lockbox

* more code tweaks

* also code tweaks

* yet another code polish

* merge conflict resolve

* virology job_objective

* merge conflict resolve

* grammar

* code polish

* another polish

* forgot these

* oops, how did i do this mapping error

* some but not all code polish and moves vials to fridge because i forgot on map queue, sorry

* finally merging some of the requested changes

* forgot this

* one reguested change left

* merges last reguested change

* failed check asks to rebuild tgui

* most of the reviews

* removes lazyremove, no idea why i used it there

* reviews

* grammar

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* more reviews

* forgot to undef

* deletes old tgui file

* Contrabang reviews

* some of DGamerL´s reviews

* oops

* DGamerL´s reviews

* Update tgui.bundle.js

* stealth virus virology goal now requires 4 symptoms instead of 5

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2024-03-21 16:23:08 +00:00
Contrabang
2ec55dbfbb Datumizes Cult. (#24379)
* cult 1

* massive data refactor

* progress

* More crap

* IM SCARED IT COMPILES

* oops

* more fixes

* good comment

* hell yeah, team control

* lol

* blamo

* blam

* More stuff

* team refactor

* epic merge fail

* src not _src_

* more

* progress

* cult

* more stuff

* water

* goodbye __IMPLIED_TYPE__

* time to undraft

* FUCK FUCK FUCK

* okay this is better

* goodbye todos

* fix

* order of operations

* last fix? maybe

* yeah

* oops

* okay this should be ALL the fixes

* wow

* hell yeah

* wow

* fixes duplicate teams + adds more team safeties

* how the fuck did this happen

* admin objective improvements

* wah more bullshit

* guh

* fuuuuck

* fucking hell

* fixes
2024-03-16 20:36:55 +00:00
Contrabang
e32544e599 #undef is now required for all file defines (#24091)
* CI

* undef

* hooooly crap

* yeah

* false by default

* fixes

* alright, there we go

* oops lmao

* lol, lmao even

* proper programming

* fix

* losin my mind

* oops

* yeah coloring

* WE LOVE MULTIPLE DEFINES (ive lost my sanity)
2024-03-11 14:03:30 -04:00
Adrer
56295fdc6d No longer removes traits (#24499)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-03-10 18:21:29 +00:00
CRUNCH
482d4b2f75 Adds Lexorin to the Uplink Poison Bottle Bool. Also, Fixes Lexorin. (#24488)
* lexorin

* Fixes lexorin

* sanity
2024-03-10 18:21:24 +00:00
Charlie Nolan
130f323f2d Added a chem heater description to point out that it can cool, too. (#24425) 2024-03-10 18:17:26 +00:00
Mikhail Dzianishchyts
18ea4c3fe7 Fix syringe being sharp (#24388) 2024-03-10 18:05:11 +00:00
HMBGERDO
adc58d9302 *deathgasp (#24403) 2024-03-06 14:40:44 +00:00
Qwertytoforty
d7c7cacc52 Adds The Qani-Laaca Sensory Computer and mephedrone. Ready for review into merge (#23926)
* Surely this will not have any critical balance implications

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* oops

* marm fixes

* fixes signal

* how on earth did I do that

* adds twitch to nanocalcium

* respect armor, lowers throw

* IPC can use, fuck up heartless people

* no crawl slowdown / meth

* *slightly* turns down the drug effect

* renames it will deal with pr desc soon

* finishes it

* rnd version empable

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Nerfs twitches visuals, due to a reported novastation bug where the visuals would endlessly stack

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* C-C-C-Changes

* Epilepsy Warning: Drug has vibrant visual effects!

* safety

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* removes twitch name, make mix explode

* oops

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-06 13:25:38 +00:00
Arthri
8844a2ab97 Removes Toxin Damage from Drinking Blood in Virus Culture Bottles (#23968)
* Make spawned_disease use O-

* Change type to Vh Null

* Make Vh Null not update blood_volume

* Make Vh Null not feed vampires

* Move string to define

* Update code/__DEFINES/reagents_defines.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-03-01 23:34:09 +00:00
warriorstar-orion
0667f20681 move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-03-01 20:05:49 +00:00
HMBGERDO
25996e232a Pepper Spray update (#24033)
* pepper spray update

* Update code/datums/status_effects/debuffs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/food_reagents.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/food_reagents.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/food_reagents.dm

* Rurik review

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-01 19:56:03 +00:00
Contrabang
47d294aa22 booyah (#24344) 2024-03-01 12:45:37 +00:00
Nathan Winters
da34941fae Minor pill/patch application refactor (#23958)
* Refactor pill/patch application

* I will come back to this
2024-03-01 11:39:25 +00:00
Arthri
19758d1c55 Add New Reagents to ChemMaster's Safe List (#23921)
* Add new safe chemicals

* Remove haloperidol

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-02-27 17:35:45 -05:00
Mikhail Dzianishchyts
b3bec16c2c Fix non-consumable Ahdomai's Eclipse (#24277)
* Fix non-consumable Ahdomai's Eclipse

* Apply some refactoring

* Better call parent first

* Apply DGamerL suggestions

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-24 18:24:31 +00:00
Aylong
f2223bb122 TGUI Input fixes (#24270)
* Some tgui input fixes and reverts

Add default to suit sensors and beaker transfer amount.
Revert languages list and paper text inputs

* Some tgui input fixes and reverts

Add default to suit sensors and beaker transfer amount.
Revert languages list and paper text inputs

* Meh
2024-02-24 18:14:03 +00:00
Aylong
ac5add482f [READY] TGUI Input Collection (#23891)
* List Input refresh

* Modal Alerts

* Text Input

* Number Input

* Split Button

* Renaming

* Alert converts

* Text Input Conversion (Part 1)

And TextArea Autofocus + maxLength

* Text Input Conversion (Part 2)

* AAAAAAAAAAAAAAAAAAAA

* I'm FUCKED

* @GDNgit review changes

* "&#39;" fixes

* Revert TGUI Alert from admin delete

* NumberInput Window size

* CRASH if empty list

* Update code/modules/tgui/tgui_input/list_input.dm

* TGUI Rebuild

* TGUI Rebuild

* Update code/modules/paperwork/faxmachine.dm

* _char

* compile

* Rebuild

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-19 11:55:01 +00:00
Nathan Winters
78f38dc643 Reagent Grinder refactor'n'fixes (#24066)
* Comment/line spacing cleanup

* `length()`

* helpful `holder_full()` helper

* Check beaker fullness after grinding

* Rename-clarify some procs/vars

* Miscellaneous cleanup

* Simplify a couple `amount`s

* Fix stackables/food without special blends stopping grinding early

* Fix special blend food not transferring other reagents
2024-02-17 14:31:08 -05:00
DGamerL
4bbe041ac8 Removes the stun from "????" (#23951)
* ???? lets you vomit instead of being hardstunned

* Fuck it I'm not touching this hornet's nest

* Only vomits if you don't have food poisoning
2024-02-17 14:29:12 -05:00
GDN
82b863cefd Converts over the missing TGUI input lists (#23859)
* Converts over the missing TGUI input lists

* last fixes

* num revert
2024-02-14 21:17:29 +00:00
GDN
13a2630028 Removes comparisons to true and false (#24083)
* Removes comparisons to true and false

* Update .github/CONTRIBUTING.md

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-14 19:45:37 +00:00
Qwertytoforty
c398e4a617 Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE

* the rest of the fucking owl

* yeah that would do it

* remove this

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* request changes, scaling burn damage, 3 tile range, lowers tech level

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update scanners.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fuck me

* there are no message admins in ba-sing

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:52:11 +00:00
matttheficus
f71d19b222 Removes Something LRP From Code (Literally 1984) (#24043)
* actually 1984

* radio still funny
2024-02-06 18:22:52 +00:00
Qwertytoforty
5dd3f7fb79 stimulants now use stun absorb, flashes no longer makes stun immune people drop items (#23850)
* stimulants now use stun absorb, flashes no longer makes stun immune people drop items

* whoops need this

* and this

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-04 21:45:40 +00:00
HMBGERDO
ecc109915a Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks

* no illness changes

* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
firstghost
c2d3489869 Spray bottle to autolathe (#23725)
* Spray bottle to autolathe

* Update code/modules/research/designs/autolathe_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update spray.dm

* Update autolathe_designs.dm

* Increase spray bottle cost

2000 metal and 5000 glass

* Add plastic variant recipe

6 sheets

* Update code/game/objects/items/stacks/sheets/sheet_types.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-30 14:42:07 +00:00
DGamerL
b254aa18c0 Makes the reagent grinder shake (#23823)
* Easy

* Slight speed tweaks

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-29 18:39:55 -05:00
HMBGERDO
80f1b0d113 Extinguisher and spray bottle works on tile you're standing fix (#23914)
* extinguisher once again works on yourself

* you too
2024-01-28 13:27:03 +00:00
DGamerL
79a7558df7 Revives Organ Datumization (#23397)
* first runthrough lol

* okay make this shit actually work

* nerfs slime people

* fixes

* more changes

* fix

* bim bim bam bam

* ok back in the head becuz i dont give a shit

* Sirryan review

* Sirryan review

* Fixes CI

* Stealthy CI fail

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-01-21 22:23:51 +00:00
GDN
0b8c196f67 tgchat day zero changes (#23872)
* tgchat day zero changes

* Update code/game/verbs/ooc.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 22:07:57 +00:00
Varelion
8dcc2f4cdf Soda Dispenser Content, Pineapple Juice & Cream (#23777)
* Create reagent vomicilin

* Update vomicilin

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Updating as suggested.

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Revert vomicilin

* Revert vomicilin

* Revert vomicilin

* Add the ability to create droppers from glass

* Add clone memory disorder

* Add pineapple juice and cream  to soda dispenser, remove carrot juice and potato juice

* Revert dropper change

* Revert clone memory loss

* Revert bartender table jump change

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-21 21:15:49 +00:00
HMBGERDO
b4c52d70da i ded pls nerf: Combat Beakers (#23708)
* reagent splash now different from touch

* arghhghghg

* hghg

* FUCK THE BOTANY OORAH

* only botany smoke affected

* Update code/modules/reagents/chemistry/reagents/drugs.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/toxins.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* removing REAGENT_SPLASH, cleaning up

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

---------

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-01-21 21:12:33 +00:00
Contrabang
5b6329ed25 Fire extinguishers and sprays only hit a tile once. (#23568)
* lmaoooo lol even

* yippee

* DGamerL review

* oops

* sirryan review
2024-01-21 20:44:50 +00:00
DGamerL
ab3992dec8 Refactors some reagent sacid/facid code (#23566)
* I hate if statements

* This would've been bad

* Oops, this could've also been bad

* Masks now properly protect again

* Slight amounts of damage in low volumes for sacid

* Accidental balance change

* Update code/modules/reagents/chemistry/reagents/toxins.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/toxins.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewc review

* Update code/modules/reagents/chemistry/reagents/toxins.dm

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-21 20:44:27 +00:00
DGamerL
db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
S34N
22fbd9aced TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
* TGUI upgrade project: Port initial TGUI 4.0 changes from TG (#23440)

* tgui4.0

* bugfix for un-interaction

* fix for input not resetting on close

* NTOS restore

* fix all interfaces having scrollbars, fix colours

* bundle update

* dep bumps

* bumps the deps as much as possible

* button regression fix

* TGUI test map rev 1

* fix theme and some component regression

* fix login screen regression

* fixes regression with uplink cart

* bundle

* fix regressions

* fix the input issue, again

* regression fixes, stylesheet edition, hash restore

* fixes GPS BSOD

* draggable control regression

* dev server dep regression

* byondUI regression fix

* section regression fix

* fix secure storage weirdness

* Fixed mining vendor scrolling

* Arthri review pass 1

* mining vendor double-scroll

* fix for RPD, AirAlarm, and Radio

* arthri review pass 2

* arthri review pass 3

* sanitize var setting, fix colours, delete unused file

* adds CI to branch

* god damn AI making random changes

* I should remember to compile when changes are made

* fixes scrollbar issues

* fix camera console, fix flexGrow for sections

* CI fix

* nanomap fix

* Update code/modules/atmospherics/machinery/airalarm.dm

* restore margin

* style semicolon

* TGUIv4 - Moves TGUI Window Sizing from DM to JS (#23524)

* Initial commit

* Transferring the remaining windows to JS

* Resizing part 1

* Resizing part 2

* Some reverts and polish

* Forgot that

* undeployed nuke window size

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>

* TGUIv4: Remove force_open (#23537)

* First state fixes

* Removes "force_open"

* TGUIv4 - TGUI Version 4.1 (#23547)

* Reduced Logging Changes

* setSharedState early return for non-interactive UI

* TGUI version bump to 4.1

* Fix sending updates for non-interactive UIs

* Scalablue UI Stylesheet Changes

* CSS Tgui Bundle

* JavaScript TGUI Style Changes

* Update tgui/packages/tgui/styles/base.scss

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>

* Additional changes to Input and Button scalability

* TGUI logging proc update

* Indentation fix for logging proc

* Update code/__HELPERS/_logging.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Additional log_tgui changes

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* dev server hotfix (#23584)

* ui_interact object constructor argument check (#23594)

* feat: add smart asset cache, add CDN support for assets, properly group assets (#23585)

* feat: add smart asset cache, add CDN support for assets, properly group assets

* fix: make tgui actually work

* fix: keeping local name for `tgui.bundle.js` and `tgui.bundle.css` for debug and dev server functioning

* fix: make `fontawesome` assets finally work

* fix: make proper identation for `if`

* fix: add `resolveAsset` to `NanoMap.js`

* refactor: update `claw_game` and `chess` to new asset framework

* refactor/tweak: don't use string concatenation for browser `content` and `head_content`, use list instead. Don't use `common.css` for paper UI, keep local name for stamp image assets, replace hard ref of browser to `atom` (rare case) to `UID`

* refactor: remove redundant debug logs

* refactor: remove space betwee `if` and `(`

* refactor: remove one more redundant log, properly reload UI resources

* rafactor: change names of asset files

* fix: adjust existing UIs to properly use assets

* fix: properly pass args to to `onclose` proc

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUI 4.2: TGchat + Refactor Asset Delivery + Yarn Berry (#23643)

* tgchat

* Little cleanup

* Refactor Asset Delivery (Part 2)

* Little tweaks

* fix code styling issues

* fix file name duplications

* Browser window options fix @gaxeer

* transfer valve fixes

* yarn berry initial

* vsc tasks

* yarn berry working

* node 20

* fix dev server (lol wrong yarn)

* bloody regressions

* fixes that damn scrolltracking bug

* Some tweaks and flexGrow deletions

It still doesn't work as it should, which makes me nervous

* remove unneeded deps

* 514 regression fix

* change stuff to not conflict with other servers

* name it as requested

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* revert test_TGUI map addition

* TGUI 4.3: Stack, Webpack 5 & UI Tweaks, Yarn 3.6.4, TS support, Jest (#23677)

* Stack & UI's Refactor

Almost final, polish required

Stack & UI's Refactor (Part 1)

Stack & UI's Refactor (Part 2)

Stack & UI's Refactor (Part 3)

* Prettier

Maybe bad

* ClearChat & some tweaks

* Adds a Chat Reliability Layer https://github.com/tgstation/tgstation/pull/79479

* Fix chat BSOD

https://github.com/tgstation/tgstation/pull/79821

* WebPack 5 (Didn't work)

I hate this shit

* Yarn 3.6.4

* make it all work

* revert snowflake fix

* Stories

* adds TS support

* re-enable test and prettier

* update yarn sdk's

* Fix some box regression

* ping/reply

* Fixes regressions and some things

* Zebra and Fix chat button transfer

+rebuild

* make VSC use the proper local typescript lib

* Popper Tooltips https://github.com/tgstation/tgstation/pull/58980

* Popper Tooltips performancy fixes

* Dropdown v2 https://github.com/tgstation/tgstation/pull/75164

Without Icon.tsx

* BB test map

* run build

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* we moved these

* change test values

* ignore scss files

* change hash function

* TGUIv4: TGchat fix traitor codeword highlighting (#23720)

* Codeword highlighting for TGUIv4

* null safeties

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TGUIv4 - updates standalone build tooling (#23721)

* swap `xxhash64` for `md4`

* remove hash function

* remove old file

* TGUI 4.3+4.4: Newscaster fix, `inline-block` replacements and other fixes (#23722)

* TGUI 4.3 fixes

Newscaster fix + inline-blocks

* Be gone Box

* Mod Chat -> Mentor Chat

* Some warning filters

* Rebuild

* Delete tgui-common.bundle.js

* please work

* try it like this

* 4.3.1

* 4.3.2

* fix

* i forgot to build

* 4.4.0

* give me more diff details please so I can fix you

* its not binary pls git

* test without svgs

* removes an un-needed SVG file

* inlined SVGs test

* fix code styling

* comment these

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Removes resizable and improves drag code (#23719)

* Initial commit

* bundle rebuild

* Fixes Radio Sizing

* Updates Radio sizing to fix wrapping issues

* fix dev server

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix hotkeys not being passed to BYOND

* Apply suggestions from code review

* bump deps

* forgot these deps

* ci fix

* ChemDispenser fixes and HoloControl cooldown

* Station Traits TGUI

+Rebuild

* CI

* fix CI for real this time

* I have no idea

* fix station trait panel

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deterministic module IDs

* TGUI fixes. Again... (#23762)

* TGUI Fixes: Part 1

ORM icon for reinforced glass now showing correctly

Mining vendor moved to Stack

Exofab UI buttons descended from the heavens to the earth

* TGUI Fixes: Part 2

DestTagger now works, forgot import LabeledList

PowerMonitor graph displays correct

Request Console updated to 2.0, BUT, problem with message priority, it was there before the changes, maybe even before the project, I'll have to check it out

* TGUI Fixes: Part 2

Fixed `onEnter` input

Fixed Cloning Console storage (Im dumbass)

Some windows resizing

Fixed bad picture in security and medical records console

Fixed scrollable dropdown

Added translucent color for buttons

* Fucking uplink DONE, and Button.Input fix

* NT Recruiter and Uplink polish

* Del LabeledList from dest. tagger

* ChemMaster and OreRedemption log deletion

* Update test_tiny.dmm

* Translucent button story

* Filter for SQL error

* del: `log_debug` in `hear_say.dm`

* Some little fixes and SpecMenu Stack

* Panel.js: mx -> mr

* fix ghost spawners

* null check

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix material name in protolathe

* fix various UI interacts

* card machine runtime fix

* remove legacy folders

* TGUIv4 - TGchat Theme Adjustments (#23772)

* Initial commit

* Changes rule grouping

* Robot class style changes and webpack config

* Reverts webpack/font changes and subs robot font

* revert a state changed in error

* fix uninteractable UIs due to chunky fingers

* TGUIv4: More fixes, tweaks and fixes for tweaks (#23781)

* I fuckin hate PDA

* Vending

* Add `|` to highlight splitters and some light mode tweaks

* Teleporter rewrite

* APC and AiAirlock (God forgive me)

* clarify highlight syntax

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Abductor Experiment Machine TGUI (#23776)

* Experiment Console TGUI

* Update for TGUIv4

* UI Size adjustment

* ui state and ghost attack update

* remove this

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix

* TGUIv4 - Adjustments, Fixes, and Tweaks (#23785)

* Photocopier layout adjustments

* Autolathe Text and Button spacing adjustment

* Hotkey fix for moving bug

* Removes rule sets for visited links

* Fixes ordering multiples on cargo console

* fix possible wonky json payloads

* fix admin log input list stuff

* TGUIv4: Reconnect fix and some other fixes + tweaks (#23790)

* Fix reconnecting and transfer it to TSX

* RPD polish

* RCD, AccessList, GuestPass

* Focus reset fix when camera switched. God forgive me again...

* Purple box and identation fixes

For votes and health scanner

* ChemMaster and ChemDispenser

ChemMaster - translucent pills buttons and no grow produce section
ChemDuspenser - dynamic height

* ShuttleManipulator Tabs

* RCD buttons

* make input bar mode more prominent

* fix chem master icons

* tab fix

* Properly sanitizes loaded messages in tgui chat

* TGUIv4 - Adjustments, Fixes, and Tweaks v2 (#23795)

* Fixes icon spacing for nanobank tabs

* Tweaks Dropdown styling

* Fixes sending stuff to old chat

* OpenDream TGUI fix

* Resizes Station Traits window

* Adjusts health analyzer messages for chat tabs

* Revert "Properly sanitizes loaded messages in tgui chat"

This reverts commit 4c32a7094a.

* Revert "Revert "Properly sanitizes loaded messages in tgui chat""

This reverts commit 24afa55922.

* Changes how tgui handles static data

* Reenable no-undef rule. Enable Format On Save for VSCode (#23803)

* Enable Format On Save for VSCode

* Re-enable and fix no-undef

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>

* pda scanner message improvements

* fix mentor/admin PMs being sent to the "unsorted" category

* fix garbled custom vote messages

* moves cyborg analyser to use chatboxes

* fixes regression

* Prevent F5 reload

* TGUIv4: Themes polish and some new ones + misc fixes (#23814)

* Little themes tweaks

* NTOS chat theme

* Update tgui-panel.bundle.js

* Capitalize themes

* Paradise theme v1.0

* Little StationTraitsPanel cleanup

* Update member_content.dmi

* NoCapitalize

* Rebuild

* Delete Paradise.scss

* Create paradise.scss

* Forgot

* Rewritten Security Records Console

For Jesus fucking christ...

* Vending and Wires sizes tweaks

* ThermoMachine

* Syndicate Theme

* Little darker

* Rewritten Medical Records Console

* PDA Nanobank fix

* Syndicate Theme Darker

* Rebuild TGUI

* Wires section grow fix

* fixes the enshittified paradise icon

* Sirryan+Warrior reviews

* bloody define comments

* comment correction

* unprivate these

* errant . begone (how did this not cause a compiler error)

* TGUIv4 - Adjustments, Fixes, and Tweaks v3 (#23807)

* Fixes ERT Manager silenced message function

* Adjusts progress bar on ExosuitFabricator

* Sets Dropdown selected to align left

* Removes the use of self_state select interfaces

* Exosuit Fabricator style adjustments

* fix sextractor UI

* remove empty tochat string

* fix human air alarm interactions

* fix modals

* add F12/IEChooser

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-21 19:20:35 +01:00
HelmsDeepState
bcceb23560 Fixes IPC drinking jestosterone (#23517)
* fix

* cleanup

* revert changes

* another cleanup

* reagents_holder runtime fix

* ci
2024-01-09 12:49:19 +00:00
Octus
c64b93e8bd lol lmao even (#23738) 2024-01-08 15:38:05 -08:00