Krausus
dc1b51a1ef
AI spawning fixes
2016-08-31 02:53:17 -04:00
Crazylemon64
88a3ba1406
Moves AI movement to their own procs, and cleans up their creation
2016-08-22 23:17:48 -07:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Krausus
eecf8ba93b
to_chat fixes
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Mostly sounds using to_chat instead of << like they should. Also, the
to_chat CRASH now refers to itself as to_chat instead of Boutput.
2016-06-24 18:36:50 -04:00
Matt
10780aa200
Adds pAIzing
2016-05-10 00:02:55 +02:00
Tastyfish
127787aec5
Cleans up special role jobbans
2016-04-15 16:18:49 -04:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish
85cfccf2d9
Refactors renaming so it works consistently
2016-02-19 21:03:33 -05:00
Crazylemon
f908f12f5b
Adds a dna adder to head code so that head removal doesn't runtime ever
2015-12-20 18:46:47 -08:00
Crazylemon64
ee036825ce
Some MMI adjustments put in a separate commit
...
These don't seem to work 100% nice, trying to view the held_brain of the
MMI with VV causes me to temporarily lose connection. Some advice would be
appreciated.
2015-12-18 05:02:45 -08:00
Aurorablade
52e43c4d2d
good news everyone! It works!
2015-12-17 01:29:21 -05:00
Aurorablade
6eac1092bb
hate the mask of narnar
2015-12-15 22:27:30 -05:00
Markolie
b24f5ff979
Fixes and pinpointer update
2015-10-05 00:26:43 +02:00
Markolie
84c60aa560
Monkey/human transform fixes
2015-09-14 22:13:32 +02:00
Mark van Alphen
cceffcbbf9
Merge pull request #1976 from Fox-McCloud/xeno-tweak
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Respawn as NPC Tweak: Xeno Removal
2015-09-10 01:17:20 +02:00
Tigercat2000
be92665871
Replace magic intent words with defines, grab fixes
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This commit does the following:
- Replaces all instances of magic intent words, like "harm" and
"help" with defines, I_HELP, I_DISARM, I_GRAB, I_HARM
- Fixes a few manual grab instances left over in attack_alien, they
will now used grabbedby()
2015-09-07 11:51:00 -07:00
Fox-McCloud
de7eb610a6
Respawn as NPC Tweak: Xeno Removal
2015-09-07 01:15:37 -04:00
Markolie
3a3457de36
Port Bay's intercom overhaul
2015-09-03 21:21:20 +02:00
Krausus
f816b8672d
Resolves merge conflicts
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Conflicts:
code/game/machinery/computer/communications.dm
2015-08-18 04:14:14 -04:00
Krausus
c3ec8d63f8
Fixes AI late-joins not deleting the inactive core
2015-08-18 01:34:15 -04:00
Markolie
766b0c979f
Turn dionas into simple animals
2015-08-17 02:19:29 +02:00
Fox-McCloud
0dbea7621f
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
Fox-McCloud
5d3e837b4a
Mob Refactor+Update and Pet Collars
2015-05-28 00:20:25 -04:00
ZomgPonies
fa5e97deb5
Missing dmis, final fixes
2015-05-25 20:35:35 -04:00
ZomgPonies
1935a82afe
2/3 of port done
2015-05-25 19:48:13 -04:00
Tigercat2000
1266df1f3d
Generic ventcrawling + Bugfixes
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This commit makes the ventcrawling system operate independant of
ventcrawling verbs. Every type of /mob/living now has a ventcrawling
variable, which allows them to interact with the ventcrawling system if
set to 1 or 2. The AltClickOn() defines for each ventcrawling mob have
been removed, and replaced with a single AltClick() define on ventcrawl
machinery.
2015-05-11 06:28:44 -07:00
DZD
8de0140dcc
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into shadowling
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Conflicts:
code/modules/mob/living/carbon/human/human.dm
code/setup.dm
2015-04-21 18:56:34 -04:00
Fox-McCloud
af925be951
TG spider port
2015-04-18 10:41:04 -04:00
DZD
00035a51f0
It compiles!
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- Makes shadowlings compile, require snowflaking of a few things to the
human Life() proc due to how Bay species works.
- Renames monkeyizing var to notransform, as that's effectively what it
was used for, to prevent transformation. (/tg/ port)
2015-04-12 19:54:45 -04:00
ZomgPonies
91e8b909c0
Squish Squash
2015-04-04 14:27:53 -04:00
Tigercat2000
f837edf180
Spaceworm overhaul
2015-04-01 03:13:48 +02:00
Markolie
e1f0d0fec7
Bug fixes, add atmos watertank
2015-02-25 19:47:04 +01:00
Markolie
db02e873d5
Respawn as the new cargo mobs
2015-02-20 20:38:57 +01:00
DZD
fbd9c367c0
NODROP flag addition & handling
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- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
Markolie
36f5bd0c52
Add AI latejoining, fix Ofitser again, blob damages pods
2015-02-05 14:58:12 +01:00
Markolie
c520856716
Additional jobban options, minimum account age for antags
2015-01-31 19:48:48 +01:00
Markolie
2677fd587e
Bug fixes
2015-01-08 02:16:09 +01:00
Markolie
30c1960fe8
Adds Syndiborg to NukeOps, enables shortcuts for borgs/drones, notifies the AI of borg changes
2014-11-23 07:52:38 +01:00
Fox-McCloud
8c1f6431e6
Tweaks and Fixes and Major Map Changed
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More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
PsiOmega
6cbee92ec8
Expands the AI photo-camera so that it now has robot/cyborg support. Also implements DRY in practice.
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Conflicts:
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/photography.dm
2014-07-31 17:31:23 -04:00
PsiOmega
0e82de2d39
Makes it possible for the AI to take and view images.
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Conflicts:
baystation12.int
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/transform_procs.dm
code/modules/paperwork/photography.dm
2014-07-31 17:25:10 -04:00
VampyrBytes
3ea5e2dda5
Replaced Monkeyized() with working method
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commented out old monkeyized() that was causing the ghosting problems
and put a new one in that sends it through the safe method of
monkeyizing. Tested with all currently used monkeyize() calls so won't
break stuff
2014-07-15 15:32:37 +01:00
ZomgPonies
aafa11712a
Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed!
2014-07-16 00:53:08 -04:00
Kelenius
c54b9e3626
Slime update
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/say.dm
code/modules/mob/transform_procs.dm
code/modules/reagents/Chemistry-Recipes.dm
maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Kelenius
b6c6138c44
Gives the AI a hud
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Conflicts:
code/_onclick/hud/_defines.dm
code/_onclick/hud/other_mobs.dm
code/_onclick/hud/screen_objects.dm
code/game/objects/items/devices/PDA/PDA.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/ai/say.dm
code/modules/paperwork/photography.dm
2014-07-13 15:20:08 -04:00
Zuhayr
46f1261573
Amending a runtime in the mmi change.
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Conflicts:
code/modules/mob/transform_procs.dm
2014-06-14 22:05:11 -04:00
Zuhayr
613e0881cf
Fixes #5243
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Conflicts:
code/modules/mob/transform_procs.dm
2014-06-14 21:54:52 -04:00
jack-fractal
05da6ed973
adding modifications to cult mode, working spirits, and mask transformation procs
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/modules/mob/mob.dm
code/modules/mob/mob_movement.dm
2014-05-15 05:16:13 -04:00
Jeremy Liberman
bd249e3a53
Mutiny Mode
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Conflicts:
code/__HELPERS/time.dm
code/controllers/hooks-defs.dm
code/controllers/hooks.dm
code/game/machinery/computer/card.dm
code/game/machinery/podmen.dm
code/modules/admin/player_panel.dm
code/modules/client/preferences.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/death.dm
code/modules/mob/living/login.dm
code/modules/mob/mob.dm
code/modules/security levels/keycard authentication.dm
code/setup.dm
icons/mob/mob.dmi
2014-05-15 01:01:54 -04:00