Mark van Alphen
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ba3f65049d
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Port over remaining Lavaland ruins
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2019-06-07 01:19:55 +02:00 |
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Mark van Alphen
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d9be6c5a1a
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Code review changes
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2019-04-19 19:12:21 +02:00 |
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Mark van Alphen
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8d91925e1f
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Add blooddrunk ruins
Co-authored-by: AffectedArc07 <josephcase55@hotmail.com>
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2019-04-04 22:23:01 +02:00 |
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Mark van Alphen
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99c470531f
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Add Swarmer megafauna/ruin, refactor medals so it's a subsystem. The catwalk's not yet functional
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2019-04-04 17:43:15 +02:00 |
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Mark van Alphen
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ed153d3566
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Add seed vault and animal hospital
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2019-03-31 23:49:18 +02:00 |
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Mark van Alphen
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bf68f966b1
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Add Ash Walkers, work on Syndicate base
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2019-03-31 04:33:39 +02:00 |
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Mark van Alphen
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a05b37c5ca
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General Lavaland fixes, add Hierophant ruin
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2019-03-31 01:12:10 +01:00 |
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Mark van Alphen
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ceceb9f3b3
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Largely finish up beach ruin
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2019-03-31 00:20:27 +01:00 |
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Mark van Alphen
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f92be2c67d
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Add Beach biodome ruin and other fixes
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2019-03-30 22:48:11 +01:00 |
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TDSSS
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272a29f249
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Never spellcast and drive, kids.
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2019-02-09 03:00:25 +01:00 |
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Purpose
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beeaf0b0e7
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Increases the cost of the ruin in the procedural generation system
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2018-10-21 13:43:43 +01:00 |
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Purpose
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6ecf86a58f
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finishing off...
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2018-10-15 16:41:05 +01:00 |
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Kyep
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48cde247b0
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Adds listening post space ruin
http://i.imgur.com/Z6OEBNp.png
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2017-03-08 00:02:57 -08:00 |
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Matt Milosevic
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bc86a86ece
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Hopefully final
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2016-06-08 18:30:26 +02:00 |
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Matt Milosevic
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86448582aa
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It lives!
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2016-06-06 17:19:40 +02:00 |
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Matt Milosevic
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84ec23b1d2
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Back where we started...
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2016-06-05 00:41:45 +02:00 |
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Matt Milosevic
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a162488f03
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Totally refactors and updates the ruins code
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2016-06-03 21:26:25 +02:00 |
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