Commit Graph

38 Commits

Author SHA1 Message Date
Mark van Alphen
2c4c378775 ChangeTurf icon fix 2019-06-03 03:25:48 +02:00
Mark van Alphen
6aba8f9e52 Address comments 2019-06-03 02:40:30 +02:00
Mark van Alphen
8822887784 Compile fix and asteroid turf placement fix 2019-06-03 01:21:03 +02:00
Crazylemon64
b2d0bb1c0b Fixes maploading so that the cyberiad and space hotel load cleanly again 2018-07-24 20:58:38 -07:00
tigercat2000
7d8c9a731a SS Conversion: Atoms, Machines, n' Mobs
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Aurorablade
864a9ba612 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DWI 2016-10-07 23:51:48 -04:00
Crazylemon64
d85eab037d The maploader now yells when you give it a bad path or empty file 2016-09-21 19:42:38 -07:00
Aurorablade
b00ce51135 THERE IS TOO A DOCKING PORT URGGHHH 2016-09-19 08:47:43 -04:00
Crazylemon64
666a2f15fa Fixes minor formatting gripes 2016-08-26 17:07:01 -07:00
Crazylemon64
b633cf53af Moves from log_debug to log_runtime for non-fatal abberant states 2016-08-23 17:03:52 -07:00
Fox-McCloud
9429949619 Mining Area Tweak 2016-08-21 06:10:51 -04:00
Crazylemon64
a9f3d0464e Makes the json-maploader legible in DM 2016-08-06 17:40:33 -07:00
Crazylemon64
3fbb00d5f7 Can now save and load the cyberiad 2016-08-03 18:58:41 -07:00
Crazylemon64
87cde9f61c The map writer now works on small chunks of the station 2016-08-03 15:38:08 -07:00
Crazylemon64
f0a7d19240 Map writer works! 2016-08-03 14:55:29 -07:00
Crazylemon64
471a5ecca1 First pass at a functioning map writer 2016-08-03 13:26:22 -07:00
Crazylemon64
ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00
Crazylemon64
20eee9064c Fixes init on various things, as well as allowing the
map loader to safely load templates mid-run
2016-07-07 23:52:44 -07:00
Crazylemon64
f0bac4c179 Initialization deferral is now handled by the caller, but
is now also seamless
2016-07-07 00:17:21 -07:00
Crazylemon64
1745c71474 Fixes a bug involving a map template resetting the map loader's
progress
2016-07-06 22:51:48 -07:00
Crazylemon64
c4c5f64764 Final 2016-07-04 17:11:46 -07:00
Crazylemon64
27ee3c7247 It's re-entrant now 2016-07-04 14:52:19 -07:00
Crazylemon64
2c4d8e9b6a You can now load the cyberiad runtime-free 2016-07-03 15:36:38 -07:00
Crazylemon64
2a56c57bcf Allows for deferred initialization after round start 2016-07-02 23:25:21 -07:00
Crazylemon64
f2b48c7c67 You can now load the cyberiad with the map-loader 2016-07-02 22:50:45 -07:00
Crazylemon64
c0f5cedf41 Adds a system to give each ruin a separate area
- This means separate APCs and air alarms, while still sharing the same
"Space" area, or any other area that isn't a ruin subtype
2016-06-25 01:44:08 -07:00
Matt Milosevic
9ced03b85b Line notes 2016-06-09 13:46:15 +02:00
Matt Milosevic
005576c5fe Fixed the runtime, yis! 2016-06-06 16:08:53 +02:00
Matt Milosevic
84ec23b1d2 Back where we started... 2016-06-05 00:41:45 +02:00
Matt Milosevic
a162488f03 Totally refactors and updates the ruins code 2016-06-03 21:26:25 +02:00
Tastyfish
a0ad6582a1 Updates maploader code to be in line with tg's, startup improvements 2016-04-10 02:57:58 -04:00
Tigercat2000
976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Fox-McCloud
27c420d87b corrects a few del's 2015-10-08 21:22:20 -04:00
Markolie
c70a6c172b Away mission port from /tg/ 2015-01-09 00:12:16 +01:00
SkyMarshal
9591c3773e Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00
Chinsky
4d7aa320cb Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00
Cael_Aislinn
c4bd191222 Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport (r4618)
Conflicts:
	baystation12.dme
	code/controllers/master_controller.dm
	code/defines/obj.dm
	code/game/gamemodes/events.dm
	code/game/machinery/newscaster.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/structures/stool_bed_chair_nest/bed.dm
	code/game/turfs/turf.dm
	code/modules/awaymissions/zlevel.dm
	code/modules/maps/fromdmp.dm
	code/modules/mob/living/silicon/ai/freelook/eye.dm
	code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/living/simple_animal/life.dm
	code/modules/mob/mob_movement.dm
	code/setup.dm
	icons/mob/uniform.dmi
	icons/obj/closet.dmi
	icons/obj/clothing/uniforms.dmi
	maps/RandomZLevels/assistantChamber.dmm
	maps/RandomZLevels/fileList.txt
	maps/tgstation.2.0.9.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-09-04 22:19:03 +10:00
petethegoat@gmail.com
08f350acda Committing work on away missions.
Standardised cigs_lighters.dm a bit.

Removed the SORD, and some unused and shit flasks.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4609 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-02 23:58:11 +00:00