Mark van Alphen
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d02165e0f9
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Ruin fixes
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2019-06-07 02:03:19 +02:00 |
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Mark van Alphen
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ba3f65049d
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Port over remaining Lavaland ruins
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2019-06-07 01:19:55 +02:00 |
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Mark van Alphen
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e7da7fdf1f
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Fix mask path
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2019-06-03 22:59:15 +02:00 |
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Mark van Alphen
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81c325262d
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Fix Ash Walkers mining and antag selection, fix Lavaland Syndicate base incinerator buttons and comms agent mask
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2019-06-02 01:18:18 +02:00 |
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Mark van Alphen
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c9e87f6593
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Add more explosive power to Syndicate base, add species specific sprites for explorer equipment (thanks Ionward), fix Drake explosive sound, clarify ash walker/syndicate base personnel flavor text
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2019-06-01 21:17:17 +02:00 |
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Mark van Alphen
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b38f270689
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Fix Syndicate sleeper direction
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2019-05-31 21:09:02 +02:00 |
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Mark van Alphen
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4423962a2a
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Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
# code/controllers/subsystem/mapping.dm
# paradise.dme
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2019-04-26 23:07:57 +02:00 |
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Mark van Alphen
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092773132d
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no_lava fix, make sure simple explosions don't nuke the Syndicate base
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2019-04-20 03:09:13 +02:00 |
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Mark van Alphen
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ed153d3566
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Add seed vault and animal hospital
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2019-03-31 23:49:18 +02:00 |
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Mark van Alphen
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1689e46f1e
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Added Syndicate base and ported over turf decals
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2019-03-31 20:26:02 +02:00 |
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Mark van Alphen
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bf68f966b1
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Add Ash Walkers, work on Syndicate base
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2019-03-31 04:33:39 +02:00 |
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