Commit Graph

11 Commits

Author SHA1 Message Date
Mark van Alphen
d02165e0f9 Ruin fixes 2019-06-07 02:03:19 +02:00
Mark van Alphen
ba3f65049d Port over remaining Lavaland ruins 2019-06-07 01:19:55 +02:00
Mark van Alphen
e7da7fdf1f Fix mask path 2019-06-03 22:59:15 +02:00
Mark van Alphen
81c325262d Fix Ash Walkers mining and antag selection, fix Lavaland Syndicate base incinerator buttons and comms agent mask 2019-06-02 01:18:18 +02:00
Mark van Alphen
c9e87f6593 Add more explosive power to Syndicate base, add species specific sprites for explorer equipment (thanks Ionward), fix Drake explosive sound, clarify ash walker/syndicate base personnel flavor text 2019-06-01 21:17:17 +02:00
Mark van Alphen
b38f270689 Fix Syndicate sleeper direction 2019-05-31 21:09:02 +02:00
Mark van Alphen
4423962a2a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	code/controllers/subsystem/mapping.dm
#	paradise.dme
2019-04-26 23:07:57 +02:00
Mark van Alphen
092773132d no_lava fix, make sure simple explosions don't nuke the Syndicate base 2019-04-20 03:09:13 +02:00
Mark van Alphen
ed153d3566 Add seed vault and animal hospital 2019-03-31 23:49:18 +02:00
Mark van Alphen
1689e46f1e Added Syndicate base and ported over turf decals 2019-03-31 20:26:02 +02:00
Mark van Alphen
bf68f966b1 Add Ash Walkers, work on Syndicate base 2019-03-31 04:33:39 +02:00