Commit Graph

26 Commits

Author SHA1 Message Date
tigercat2000
8a588d3aad Merge remote-tracking branch 'upstream/master' into radio_comms_fluff 2017-10-26 12:02:31 -07:00
Kyep
3e2c510cf1 Spawn Tweaks 2017-10-18 02:41:43 -07:00
tigercat2000
cd72dcd8a1 Air Traffic Control & Map Lore
Air Traffic Control from Polaris. Every TBD to TBD minutes, a radio
exchange happens between a ship and Cyberiad Space Control, ranging from
system transfer permission to declaring an emergency.

Refactored MAP_NAME into /datum/map files. This also allows for built-in
map lore (really just the name and system, which is only used for ATC).

Secondary commit will adjust all of the lore to match our own instead of
Polaris's.
2017-06-28 16:12:15 -07:00
Fox McCloud
7fd86096af More GC and Performance Fixes (#7248) 2017-05-06 23:48:18 -07:00
Fox McCloud
6eb5aef25e Merge pull request #7100 from AffectedArc07/patch-2
Emergency Maint Access now makes more sense in announcements.
2017-04-23 16:28:56 -04:00
AffectedArc07
cceabd1ecf Fixes capitalisation 2017-04-23 07:51:39 +01:00
AffectedArc07
e2ba73d9e7 Makes announcements make more sense 2017-04-14 18:35:00 +01:00
Mark van Alphen
06b3460d6e Merge branch 'master' into findnreplace 2017-03-15 16:02:14 +01:00
davipatury
9eadc35e35 Comms program. 2017-02-21 12:37:28 -03:00
Markolie
6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
Crazy Lemon
2a209f62cd Merge pull request #5814 from Markolie/ann2
Announcement refactor
2017-01-18 19:17:30 -08:00
Crazylemon64
f954382619 Adds a ui_key arg to ui_data 2016-12-31 12:51:07 -08:00
Markolie
e2587dbbbf Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into ann2
# Conflicts:
#	code/game/gamemodes/events.dm
#	code/modules/awaymissions/bluespaceartillery.dm
2016-12-23 19:04:35 +01:00
Tigercat2000
b9abce843d NanoUI Update: Seperate UI Data into ui_data() proc
This commit changes how NanoUI's live data updating system works.
Previously, data for the template was directly gathered in the
ui_interact proc. Now, it is seperated into the proc `ui_data`.

To players, this does absolutely nothing.
To coders, this opens up the potential for a much more complicated and
fancy graphical updating system in the future, because the data is
available on-demand without ever having to call
nanomanager.try_update_ui.
2016-12-14 13:37:34 -08:00
Markolie
4ed58cc839 Remove newscast from two missed announcements 2016-10-25 19:50:05 +02:00
Markolie
79be3ca8cf Fix up a number of ID checks 2016-10-23 15:49:02 +02:00
Crazylemon64
7db4094a38 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation 2016-08-03 13:31:42 -07:00
Fox-McCloud
0c4e7e48c5 Removs Airlock World Calls 2016-08-02 22:44:27 -04:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Crazylemon64
ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Kyep
5454011593 Fixes trialmin bug, adds ERT response reminder 2016-07-06 23:47:08 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Kyep
3325823aa9 Added Gamma/Delta/Epsilon alert icons 2016-01-18 02:31:24 -08:00
Markolie
0b030a63bd Remove spaces from module files 2015-09-27 07:32:07 +02:00