Commit Graph

580 Commits

Author SHA1 Message Date
variableundefined 4de5284557 Merge pull request #9677 from DesolateG/global
Updates global lists to the global var subsystem.
2018-10-12 13:18:28 +08:00
tigercat2000 98c77fc466 Merge pull request #9343 from variableundefined/OreTGPort
Port over tg ore stack and stack merging
2018-10-11 19:34:13 -07:00
variableundefined 108ebfed3a Formatting improvement 2018-10-12 07:57:58 +08:00
Desolate f7627d2fcb Resolves conflicts. 2018-10-11 05:36:22 -05:00
variableundefined 9a2b530917 Merge pull request #9716 from SamHPurp/smooth-plating
Adds smoothing to plating, add shadows to give depth.
2018-10-09 10:25:34 +08:00
variableundefined 6b1b38d4f1 Port over tg ore stack and stack merging
Meta

Birbfix

Maxi

Re-add automatic satchel ore pickup (oops)

Mecha formatting

re
2018-10-09 10:06:03 +08:00
Purpose 4d7dd5a6c9 dayum dats defined 2018-10-08 22:48:00 +01:00
Purpose c6432d5053 resolving conflicts 2018-10-08 21:09:00 +01:00
Crazylemon64 3db4229918 First big chunk of the refactor
mid-refactor of `take_overall_damage`

Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs

Allows the dead to examine

Removes the `blinded` var

Refactor cyborg components so vision loss is instant

Robot life/death updates instantly

Adds instant updates for damage overlays and HUD icons for humans

Final reconciliation with the species refactor

Adds a stat debugging system and debugging logs

Also fixes instant death on species change

"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would

I used it to fix people dying instantly when changing species due to
temporary deletion of the brain

Fox's requests

Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
Purpose 63dfd411aa Resolved merge conflicts... I hope. 2018-10-06 16:01:34 +01:00
Desolate 4c062212ab refactors global lists. 2018-10-06 08:02:45 -05:00
Purpose c74b0c3ba4 smooooooooth 2018-10-06 13:16:55 +01:00
Desolate c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Crazy Lemon ca26739109 Merge pull request #9477 from variableundefined/SSPortShuttle
Port Shuttle to StonedMC
2018-10-01 01:13:42 -07:00
Purpose c82cd93a89 Merge branch 'master' into Refactors-beds-stools-chairs 2018-09-29 15:36:27 +01:00
Purpose 037f215d16 updates vars to use the defines 2018-09-16 01:22:57 +01:00
Purpose efbcd54cf2 Fully refactors Chairs, Stools & Beds. Adds a few fun bits 2018-09-14 18:40:42 +01:00
variableundefined bc22544919 Port Shuttle to StonedMC 2018-09-02 22:22:33 +08:00
Kyep c1c98e46ef failure messages, depot outgoing redspace portal 2018-08-16 00:57:59 -07:00
Kyep 477912dc72 CrazyLemon 2, more small stuff 2018-08-06 21:19:10 -07:00
Kyep 62b7f6b55b split jaunter change also 2018-08-02 09:39:00 -07:00
Kyep 102ff67095 fixes merge conflict 2018-08-01 04:13:22 -07:00
Kyep 7a493a5151 neca-inspired loot list adjustments 2018-07-31 17:48:02 -07:00
Crazylemon64 b2d0bb1c0b Fixes maploading so that the cyberiad and space hotel load cleanly again 2018-07-24 20:58:38 -07:00
Fox McCloud 7440dad57e further conversion 2018-07-18 01:13:24 -04:00
Fox McCloud aae5405d03 AGHHHHHHHHHHHHHHHHHHH WHATTT 2018-07-17 04:58:36 -04:00
Kyep 3fb7a5e526 Merge remote-tracking branch 'ParadiseSS13/master' into depot 2018-06-28 18:02:48 -07:00
Kyep 4308d658f3 a bunch of fixes & tweaks
jaunters no longer let you escape depot, sentry bot can now be deactivated (for alert increase, via ai console), sentry bot no longer alerts when it get stuck - but does log to debug log, calling red alert with comms console depowered no longer spawns backup, armory door sprites improved, syndi depot beacon never enabled during nukeops, loot table tweaks, removed DM spawner custom icons
2018-06-27 11:34:28 -07:00
Shanewayne9 b6c5c9d3cf coin string fix
from #9106
2018-06-17 18:14:52 -07:00
Fox McCloud 5fb13096a2 Merge remote-tracking branch 'upstream/master' into weather-subsystem
# Conflicts:
#	code/__DEFINES/layers.dm
2018-06-13 16:56:19 -04:00
uraniummeltdown 75bded82cf added defines for window construction states and full window diagonal dir
added a proc to check for valid window location, added var/fulltile to windows instead of using a proc
added clockwork windoors and windows to brass recipes
added titanium glass and plastitanium glass, made glass types use recipes like other stacks, you can smelt the new glasses in the ORM
removed force from RCD and added NOBLUDGEON flag, fixing a bug where you couldn't deconstruct airlocks with an RCD
slight nerf to wielded fireaxe, does high damage to windows and grilles instead of insta-deleting them
deleted fullwindow.dm and moved windows to window.dm
added some feedback to placing glass on grilles
examining windoor assembly shows you can rotate it, examining windows show deconstruction hints and rotation
added cracks to windows, you can repair windows using a welding tool on help intent, slight buff to window health
added var/cancolor to windows and blacklists some windows from being auto-colored, window shards also get colored on narsie_act()
full windows now use icon smoothing system, windows now use the obj_integrity damage system
added is_glass_sheet() helper
2018-06-03 13:11:37 +04:00
Tayyyyyyy bc977804de Small fixes 2018-05-25 18:39:38 -07:00
Tayyyyyyy aa9d658847 Them 2018-05-25 18:34:28 -07:00
Tayyyyyyy 42f85919de More their 2018-05-25 18:34:26 -07:00
Fox McCloud 6cdfe70303 Converts and Updates Weather Subsystem 2018-05-21 00:01:18 -04:00
Fox McCloud f28285e16f further checks 2018-04-30 04:42:57 -04:00
Fox McCloud cfe182a1f7 Ports over Timer Subsystem 2018-04-28 20:26:04 -04:00
Crazy Lemon 608a4531ff Merge pull request #8924 from Fox-McCloud/ORM-refactor
ORM Refactor
2018-04-26 14:55:26 -07:00
Fox McCloud 8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud fa683dd3c1 ORM Refactor 2018-04-25 14:26:51 -04:00
Fox McCloud a58c2a8693 smelter to components 2018-04-23 19:56:27 -04:00
Fox McCloud a431b92c61 forgot this 2018-04-23 15:47:49 -04:00
Fox McCloud 7c8299d443 mint machine 2018-04-23 15:44:29 -04:00
Fox McCloud eafd57487c Merge remote-tracking branch 'upstream/master' into component-port
# Conflicts:
#	paradise.dme
2018-04-23 13:54:50 -04:00
Fox McCloud 0382afcb33 Ports TG Components 2018-04-21 01:22:50 -04:00
tigercat2000 c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Fox McCloud 1d80bf01c0 Merge remote-tracking branch 'upstream/master' into gc-ss-port
# Conflicts:
#	paradise.dme
2018-04-03 18:21:04 -04:00
Fox McCloud 22dc6860b3 Ports TG's Garbage Subsystem 2018-03-28 20:02:39 -04:00
tigercat2000 bc4fb3d79b Nightshifts & Randomized Station Time
This commit adds the Nightshift lighting mode from /tg/. From 19:00 to
07:00 in station time, the station will go into a reduced-lighting mode,
with dimmed lights across the station.

In conjunction with this, there is a new configuration option to start
the shift time at a random time other than 12:00, so that players are
more likely to experience a night shift (as opposed to having to have a
7 hour round).
2018-03-25 23:01:04 -07:00