Markolie
dbe0cbfad8
consistency
2014-11-29 02:10:32 +01:00
Markolie
ae8f08e2b8
Fixes reflection, various security level fixes, gamma armory update, communication console fixes
2014-11-29 02:05:42 +01:00
Markolie
7e544c17bc
Fix DNA Injectors with abilities, adds mob's name to autopsy data
2014-11-28 21:14:00 +01:00
Markolie
df5d569bb1
Minor borg fix
2014-11-28 01:40:58 +01:00
Markolie
a34d283aab
Cloning and deathsquad fixes
2014-11-28 01:33:36 +01:00
Markolie
87fb604761
Fix Supermatter message spam
2014-11-27 23:05:31 +01:00
Markolie
3b1dc8e487
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
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Conflicts:
icons/obj/weapons.dmi
maps/cyberiad.dmm
2014-11-27 21:39:01 +01:00
Markolie
da0f915246
Fix cyborg zippo's
2014-11-27 21:19:18 +01:00
Markolie
b66f3effae
Bug fixes, implements new copying/faxing system from Bay
2014-11-27 21:00:58 +01:00
Fox-McCloud
c9b6d7197a
Merge pull request #532 from SamCroswell/master
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Deathsquad Cyborgs
2014-11-27 10:43:47 -05:00
SamCroswell
672cf362e0
CentComm Borg Access Fix
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Now requires specops access. I'm a goof.
2014-11-27 09:58:42 -05:00
SamCroswell
5d6abde5ed
Deathsquad Cyborgs
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Adds Deathsquad cyborgs. The only reason these really exist is because I
was bored, but hey! They come equipped with the latest in adminboos
gear, including a fully functional pulse rifle and esword, and a cell
that has 50,000 energy! What could go wrong?
2014-11-27 01:38:52 -05:00
Fox-McCloud
2700681b0c
Merge pull request #531 from SamCroswell/master
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Projectile Laser Update
2014-11-27 01:13:18 -05:00
Fox-McCloud
194711fef6
Merge pull request #530 from Markolie/master
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The Mortician's labcoat can now be (un)buttoned
2014-11-26 20:58:35 -05:00
SamCroswell
8b16d394ed
Projectile Laser Update
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Lasers are now projectiles instead of instant beams. Fire delay removed,
damages adjusted accordingly.
2014-11-26 19:16:21 -05:00
Markolie
6cfea53224
The Mortician's labcoat can now be (un)buttoned
2014-11-26 23:43:50 +01:00
Fox-McCloud
f7c0acb0e2
Merge pull request #529 from Markolie/master
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Makes NT Representative/Recruiter Karma locked again, SyndiBorg modtype fix
2014-11-26 17:32:42 -05:00
Markolie
7dd1420f68
Makes NT Representative/Recruiter Karma locked again, SyndiBorg modtype fix.
2014-11-26 23:23:49 +01:00
Tigercat2000
bfcbb5fc17
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-11-26 13:28:52 -08:00
Tigercat2000
7e02544db4
Removes debugging broadcast from force-say.
2014-11-26 13:27:50 -08:00
Fox-McCloud
7e9f669f44
Merge pull request #527 from Markolie/master
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Adds Mortician, vomit mask fix, fix for missing images for various jobs
2014-11-26 15:14:52 -05:00
Markolie
7554748a26
Adds Mortician, vomit mask fix, fix for missing images for various jobs
2014-11-26 20:44:06 +01:00
Fox-McCloud
261157cb58
AI, PDA, and Other changes
2014-11-26 01:18:49 -05:00
Fox-McCloud
d95520894b
Merge pull request #525 from Markolie/master
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Bug fixes, wording changes
2014-11-25 18:00:51 -05:00
Markolie
3be1a2553e
Bug fixes, wording changes
2014-11-25 22:56:12 +01:00
Fox-McCloud
484c10d9bf
Merge pull request #522 from Markolie/master
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Re-add the Singuloth Knight's hardsuit
2014-11-24 22:05:54 -05:00
DZD
ec98c3036f
Missing Slime Reactions
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Sepia, Cerulean, Bluespace, and Pyrite slimes now have reactions.
2014-11-24 20:01:54 -05:00
Markolie
759b6b6855
Re-add the Singuloth Knight's hardsuit.
2014-11-24 21:11:31 +01:00
Fox-McCloud
fb4d40f9f2
Merge pull request #466 from melandor0/paradise
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supermatter drill
2014-11-23 21:49:06 -05:00
melandor0
2f7dafda93
Sparkyninja's beret
2014-11-24 03:30:03 +01:00
Fox-McCloud
b41026c4e6
Merge pull request #514 from SamCroswell/master
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Dismemberment Update, Fireaxe Fixes, Gunshot Sound Changes
2014-11-23 20:56:27 -05:00
melandor0
72196cd272
Merge pull request #119 from ZomgPonies/master
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sync
2014-11-24 02:45:57 +01:00
Fox-McCloud
549cf1f2b8
Merge pull request #520 from Markolie/master
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Adds podbay doors that can be opened from within pods, general map fixes
2014-11-23 18:04:42 -05:00
Markolie
2d36851119
Syndicate hardsuit helmet fix, SyndiBorg PDA fix
2014-11-23 23:52:13 +01:00
SamCroswell
70ee0cff3e
Dismemberment, Part 2: Explosive Act
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Humans now dismember similar to how they did before when an explosion
hits them. The higher the severity and the less bomb armor they have,
the greater the chance they loose more limbs.
2014-11-23 17:47:08 -05:00
Fox-McCloud
519c224611
Merge pull request #517 from FalseIncarnate/master
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Botany Mutation Rework (RE-UPDATED)
2014-11-23 03:19:05 -05:00
FalseIncarnate
a7c63e4a06
Botany Mutation Rework
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Reworked the mutation system for Botany to use a "tier system",
adjusting mutation chances and the potential type of mutation based on
the amount of the reagent(s) added.
Updated handling for Floral Somatoray to work properly with new Botany
Mutation Rework.
Adjusted Floral Somatoray's Yield setting to adjust the yield stat of
the plant instead of yield_mod stat of the tray.
Also added additional information to the Plant Analyzer when scanning
trays. Will now include information such as age, yield modifier, and
toxicity in the report. This will not be shown when scanning harvested
goods or seeds.
Fixed some typos and missing words in podmen.dm in preparation of
planned attempt to reintegrate pod-cloning functionality.
Fixed hydroponics trays setting "waterlevel = maxwater" and "nutrilevel
= 3" whenever RefreshParts() is called, and fixed sanity check for water
and nutrients above previous max levels.
Unreported change from my previous commit (this is for the sake of
documentation): End of round score will factor Hydroponics harvests into
the calculations.
2014-11-23 03:14:21 -05:00
Fox-McCloud
2f25e4f162
Merge pull request #515 from Markolie/master
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Adds Syndiborg to Nuke Ops, enables shortcuts for borgs/drones, notifies the AI of borg changes
2014-11-23 02:25:40 -05:00
Markolie
269253d5d2
SyndiBorg flash removed, CentCom access update
2014-11-23 08:23:52 +01:00
Markolie
30c1960fe8
Adds Syndiborg to NukeOps, enables shortcuts for borgs/drones, notifies the AI of borg changes
2014-11-23 07:52:38 +01:00
SamCroswell
ceabc46f1b
Dismemberment Update, Fire Axe Fixes, Gun Sounds
2014-11-23 00:52:32 -05:00
Fox-McCloud
99c7c4b667
Merge pull request #493 from nicky89107/master
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Gibbing sound effects and screams + clarifying admin OOC color verb's name.+ Machine people *buzz *ping and *beep emotes -Tigercat2000
2014-11-22 21:38:03 -05:00
Fox-McCloud
2727a1143f
Merge pull request #512 from Markolie/master
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Re-add harmbatonning, add forcesay, psych office locker
2014-11-22 15:37:38 -05:00
Markolie
dd70ba2030
Adds a psychiatrist's locker to the psychiatrist's locker, with a straight jacket, syringe and a pill bottle with 2x Citalopram and 2x Methylphenidate
2014-11-22 20:58:26 +01:00
Markolie
e9fc80fe7f
Re-add harmbatonning. Adds forcesay: if you're typing when you get hit by a stun weapon, you say a garbled version of what you were typing (from /tg/).
2014-11-22 20:22:28 +01:00
Fox-McCloud
f43ae4a8f8
Merge pull request #511 from SamCroswell/master
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Adds Duffelbags, Hammer Inhand Fix, Weapon Description Update
2014-11-22 13:40:10 -05:00
SamCroswell
90bb1c5861
Weapon description update
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Updated a few weapon descriptions to fit properly.
2014-11-22 13:33:25 -05:00
Fox-McCloud
222e26e23f
Merge pull request #508 from Markolie/master
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Fixes grilles, constructable machine upgrade, proper hardsuit conversion, R&D updates, constructable display case
2014-11-22 00:57:02 -05:00
Markolie
107325bb43
Melee attack for mechs
2014-11-22 06:05:13 +01:00
Markolie
9bd63e8c84
Upping the research levels for the Phazon
2014-11-22 05:35:09 +01:00