Cael_Aislinn
e00a696a40
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
2012-10-15 20:57:54 +10:00
Cael_Aislinn
4e08f61642
made the alien player limit a config option
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-14 13:59:50 +10:00
headswe
10f32d1351
Merge pull request #1760 from DarkTechnomancer/master
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Fixed flavor text
2012-10-13 20:10:18 -07:00
DarkTechnomancer
4bf6833a62
Fixed flavor text
2012-10-13 19:27:43 -04:00
headswe
c04c26fa29
Merge pull request #1759 from headswe/master
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Fixed Organspam (Maybe)
2012-10-13 15:44:42 -07:00
Head
085d357b4b
Hopefully fixed organ spam.
2012-10-14 00:43:23 +02:00
cib
160328741e
Made the human/drip() proc produce larger pools.
2012-10-13 10:08:12 -07:00
cib
31093ce666
More messages for low blood.
2012-10-13 09:59:17 -07:00
cib
e77afd5ab9
Added bleeding and blood transfusion.
2012-10-13 09:45:33 -07:00
cib
4f1d301880
Examine now only reveals you're dead by checking pulse.
2012-10-13 08:57:03 -07:00
cib
98386354bb
Fixed a bug in radio code where it would expect the user to be a human.
2012-10-13 06:37:18 -07:00
cib
9c55f8c8ac
Ported BS12 medbots.
2012-10-13 06:33:05 -07:00
cib
8dc75dfa3c
Fixed the problem where :h would be holosay even for cyborgs.
2012-10-13 05:46:09 -07:00
cib
9ae4bbfdf8
Fixes the say_quote runtime.
2012-10-12 16:15:34 -07:00
cib
c0e0e7d116
Remove the silly examine messages that give away wounds even when under clothing.
2012-10-12 15:47:01 -07:00
cib
c691f76c65
Small bug with engineering cyborg radio channels.
2012-10-12 15:34:40 -07:00
cib
e05b9fa2b6
Fixed a runtime with organ generation.
2012-10-12 15:03:32 -07:00
cib
06d47ea2dd
Cyborgs can now use their respective channel.
2012-10-12 14:56:34 -07:00
cib
32e839f683
More and yet more fixes from the piratepad.
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- AI laws now default to Nanotrasen laws
- Removed half the random events
- Milk now in chem dispensers
- Hunger rate decreased by half
2012-10-12 14:25:54 -07:00
cib
89263fc9f6
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-10-12 13:19:20 -07:00
cib
8c157bff18
Added missing groin.
2012-10-12 12:36:25 -07:00
Mloc
046348db49
Merge pull request #1744 from CIB/branch
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Several changes to organs + bugfix
2012-10-12 12:15:57 -07:00
cib
99313f5a94
More fixes to wounds.
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- Added more wound descriptions
- Wounds now have "bleeding" and "bandaged" in their examine description
2012-10-12 12:08:00 -07:00
Mloc
33a3d3cd97
Merge pull request #1738 from CIB/master
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Dismemberment
2012-10-12 09:42:31 -07:00
Cael_Aislinn
6d4e17ac32
fix for alien species limiter bug
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-12 23:36:10 +10:00
Cael_Aislinn
419247adfe
Merge remote-tracking branch 'remotes/git-svn' 4847 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/verbs/ooc.dm
code/modules/admin/admin_verbs.dm
code/modules/food/recipes_microwave.dm
html/changelog.html
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-12 17:53:17 +10:00
Cael_Aislinn
33e12ca9d3
readded speech bubbles, tested on humans only. also pre-emptively fixed (?) a bug with alien languages
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-12 17:43:21 +10:00
Cael_Aislinn
79ad144e91
fix^2 for mods and admins not being applied correctly, along with the admin/player panel not showing up
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-12 16:39:26 +10:00
Cael_Aislinn
fed6625e07
fix for moderators not being loaded correctly
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-12 13:44:23 +10:00
cib
fb60301594
Revert "Revert's cib's BS12 merge by XSI's orders"
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This reverts commit a6e7c085ef .
Conflicts:
baystation12.dme
code/datums/organs/organ_external.dm
code/game/gamemodes/events/ninja_equipment.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/carbon/human/hud.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_defines.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/mob_defines.dm
code/setup.dm
icons/mob/dam_human.dmi
icons/mob/human.dmi
2012-10-11 14:31:31 -07:00
giacomand@gmail.com
5a93673762
-Larva grow a little faster (an extra growth per life) when on weeds or when breathing in plasma.
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-Observer following is cancelled when there's no client.
-Made facehuggers/eggs a little smarter. They won't try to go after people with masks covering their mouths (as that kills them), however when they're thrown they will still try to attach to the person.
-Improved alien stats(). You'll be able to see the max plasma and larva will see the escape shuttle.
-Blessing with a fire extinguisher wasn't working because of the volume check. Removed the check.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4842 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-10 19:56:51 +00:00
Kortgstation@gmail.com
67433021a1
Combined the PDA constructor things. My bad.
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Replaced all the for mob in range show in Syndicate.dm etc with visible_message.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4840 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-09 19:42:57 +00:00
Kortgstation@gmail.com
18608f3ca6
Added Syndicate NPCs/sprites for them. They come in a few varieties, some with shields and swords, some with guns(yes they shoot). They're simple animals, but they drop a corpse landmark when they die, so you can loot them normally.
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A plea to admins: Dont fucking spawn these everywhere, they're meant to be used as badguys in away missions, not for you to fuck up every round by spawning 70 of them.
Clowns also drop a real (lootable) body on death.
Added new corpse types. Syndicates as well as several civillian jobs.
Added a new area/copied a shuttle icon over into floors as part of work on my map.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4839 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-09 19:22:14 +00:00
Cael_Aislinn
773732c609
fix for admins not being applied successfully on round startup, added some resource caching i forgot about before
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-09 23:54:31 +10:00
Cael_Aislinn
6365459bde
additional mergefixes, including tg map updates
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-09 23:22:51 +10:00
Cael_Aislinn
c6916f678d
updated changelog, added new TG notif type to show tg ports
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-09 23:15:28 +10:00
Cael_Aislinn
cccff0881f
Merge remote-tracking branch 'remotes/git-svn' tgstation r4838 into bs12_with_tgport
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Conflicts:
code/game/gamemodes/events.dm
code/game/gamemodes/events/space_ninja.dm
code/game/machinery/atmo_control.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/objects/structures/watercloset.dm
code/modules/clothing/glasses/glasses.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/simple_animal/life.dm
code/modules/mob/new_player/new_player.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-09 23:07:41 +10:00
Cael_Aislinn
825a7dcbf9
various mergefixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-09 22:49:38 +10:00
giacomand@gmail.com
029429ecc2
-Commiting Aran's fix to human examination. Including dead people not showing up as ghosted.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4838 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-09 08:09:34 +00:00
giacomand@gmail.com
7d6fb8fd6a
Commiting for Aranclanos.
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http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=10189&p=143580&hilit=https%3A%2F%2Fwww.dropbox.com%2Fs%2Fcwflgm7793ts20s%2FBorgsForCasualsRELOADED.patch#p143580
-Fixed some ugly text in Ion laws "THE STATION IS [0x6006265] FETISHES...LAWS UPDATED".
-Fixed some typos on the Ion laws.
-When borgs are emagged, now they show their laws for themselves.
-When new laws are uploaded, the borg gets instantly the new laws, just like the AI, instead of the confusing message "Your AI has set your 'laws waiting' flag.". Remember this is a patch for casuals.
-The borgs gets the same message than the AI in Ion storms.
-Made the admin Ion storm show the "...LAWS UPDATED" text.
-Borgs get a different law 0 telling them to help their master.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4837 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-09 05:37:28 +00:00
giacomand@gmail.com
8c2036635e
-Making AIs traitors will actually give them a law 0.
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-Removed a feature so it cannot be exploited and clear your laws.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4836 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-09 04:05:51 +00:00
johnsonmt88@gmail.com
a1dcd3ed52
Apparently I was using emote() incorrectly in parrot stuff. That should now be fixed. Thanks Giacom for pointing this out.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4834 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-08 13:35:31 +00:00
johnsonmt88@gmail.com
86fe18f32f
More work on parrots!
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- Parrots now have a chance to use department channels when they speak, assuming they have a headset with encryption keys. Parrots can not use the common channel ';'. I seems to be more trouble than it's worth to set up and it would get annoying very fast.
- The drop_item proc now works properly for player-controlled parrots
- A parrot's sprite now updates when they get pulled
- Fixed a bug where a player attacking a parrot would get messages intended for the parrot
- Player-controlled parrot sprites now update when they move
- Player-controlled parrots can now perch themselves on perch-able objects.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4831 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-08 02:36:24 +00:00
sieve32@gmail.com
396fb3b411
Commiting for Aranclanos
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-Fix for blindfolds not protecting from flashes
Fixes Issue 934
-Being handcuffed drops held items
Fixes Issue 975
-Can no longer abuse the holodeck to deconvert revs
Fixes Issue 968
Tested everything myself and it all works
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4829 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-07 22:18:29 +00:00
baloh.matevz
2bf2f7bef8
- Updated ingame polling to allow for polls that ask for player-entered text. This allows for more complex answers than a pick from a list.
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- Added simple bump teleporters.
- Updated 3.0.0 some more, including the draft of a new Centcom.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4826 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-07 21:08:23 +00:00
sieve32@gmail.com
8b5aaeb3b9
-Added AdjustX()'s to simple_animal/life() so they won't be stunned 5ever
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Fixes Issue 982
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4825 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-07 19:54:50 +00:00
johnsonmt88@gmail.com
4979a98e77
Fixed a typo when trying to latejoin before a round starts or after it finishes.
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- A '/' should have been a '\'
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4824 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-07 18:42:51 +00:00
quartz235@gmail.com
44b5a92c5d
Skeletons can now play their ribcages like xylophones! FUCKING SPOOKY!
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- Must not be wearing a suit or uniform, done by clicking on self with help intent
- Removed a leftover debug message
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4820 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-06 17:39:22 +00:00
johnsonmt88@gmail.com
a3b99bccfa
Reverts "world.time -> world.timeofday" in mob movement code. Hopefully this stops people freezing at midnight GMT.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4818 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-06 13:24:34 +00:00
d_h2005@yahoo.com
b0c1d91a6f
Fixes issue 954.
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Fixes issue 952.
Fixes issue 951.
Fixes issue 949.
Fixes issue 946.
Fixes issue 944.
Committing Aranclano's bevy of bugfixes. All credit/shrieks-of-fury to him.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4815 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-05 21:17:04 +00:00