Commit Graph

29018 Commits

Author SHA1 Message Date
XFirebirdX
e7cf100b1a Fixes some stuff. (#30606) 2025-10-04 01:45:21 +00:00
XFirebirdX
31a357b48d Fixes some golem oversights. (#30605) 2025-10-04 00:33:19 +00:00
Alan
d371951ee9 Remove cable coil from upgraded chem dispenser drops. (#30573) 2025-10-03 02:07:42 +00:00
Alan
3d969b125d Stop MULEbots from running over passengers. (#30601)
* Stop MULEbots from running over passengers. Fixes #29022, #28234

* Thanks, linters.
2025-10-03 01:43:05 +00:00
Osetrokarasek
a95dabea47 Randomizing Monkey Blood Types (#30510)
* sadas

* Update monkey.dm
2025-10-03 01:22:11 +00:00
CRUNCH
c4a0341c1a Update tobacco.dm (#30504) 2025-10-03 00:46:24 +00:00
Migratingcocofruit
5194a77802 remove errant debug chat message from alien cache (#30599)
* remove errant debug chat message

* Update machine_designs.dm
2025-10-02 02:45:10 +00:00
CRUNCH
599ea3b962 rad scanner (#30479)
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-10-01 22:07:29 +00:00
PollardTheDragon
da37a3a59d Converts blob mobs to basic mobs (#29806)
* Converts blob mobs to basic mobs

* Linters

* Updatepaths

* Apply review changes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* New linters

* Intents

* Lints

* Fixes blobbernaut AI being active after being offered

* Linters

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-10-01 16:25:57 +00:00
HMBGERDO
7ddd75d057 bruised and . (#30582) 2025-10-01 16:21:44 +00:00
iramoye
36c57dafb1 init (#30575) 2025-10-01 16:20:43 +00:00
HMBGERDO
70fdc92364 these cover eyes (#30583) 2025-10-01 16:19:58 +00:00
PollardTheDragon
abc25754ea Fixes exfiltration species adjustments, holoparas (#30419) 2025-10-01 16:01:47 +00:00
Kenionatus
4d4627b2c1 add large internals tanks to biosuit suit slot whitelist (#30426)
* add large internals tanks to biosuit suit slot whitelist

The storage slot on the clothing, not the closet thingie you put a MOD suit in.

* code style

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Kenionatus <kenionatus@techie.com>

---------

Signed-off-by: Kenionatus <kenionatus@techie.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-10-01 15:58:51 +00:00
kyunkyunkyun
54e7ad7ad5 Fix observe runtime (#30437)
* fix

* keep update_sight()
2025-10-01 15:40:27 +00:00
gondor2222
3ff4626b5c Add slime, lizard, nian caterpillar, and butterfly hologram options to ai holograms (#30449) 2025-10-01 15:38:26 +00:00
Alan
5cc07fa33c Standardize plasma helmets, move lights to overlays. (#30547)
* Standardize plasma helmets, move lights to overlays.

* Thanks, linters!

* Update code/modules/mob/living/carbon/human/human_update_icons.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-10-01 15:37:27 +00:00
PollardTheDragon
0a829ba143 Nukes Xeno Revive Nest (#29376)
* Nukes Xeno Revive Nest

* Nukes Xeno Revive Nest

* Config changes are bad. Whoops

* Laying down on xeno weeds now cures viruses at the same rate as revival nests used to

* Adds owner virus check
2025-10-01 15:21:48 +00:00
PollardTheDragon
37bcc87b39 Expanded productivity bit usage (#30476) 2025-10-01 14:49:32 +00:00
CRUNCH
8f4111e05a Changes the description of the Value Pak PDA cart to not lie to the player and gives CC the better value pak and explosion immunity (#30481)
* wao

* Update cart.dm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-10-01 14:43:02 +00:00
Paul
2925af6829 Adds the boots of jumping (#30503)
* adds boots of jumping

* fix linter
2025-10-01 14:39:50 +00:00
PollardTheDragon
2569be37ba Adjusts Hivelord Brood and Legion Skulls (#30551) 2025-10-01 14:36:41 +00:00
PollardTheDragon
e14a43eea1 Basic diona nymphs, spiderbots, and crabs (#30377)
* Basic nymphs, spiderbots, and crabs

* Nutrition fix

* Forgot a line

* Cooldown on eat

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-10-01 14:32:00 +00:00
Migratingcocofruit
ad98a804cb Adds the alien cache ruin and a PTL terminal (#30367)
* Make the cache room

* adds alien cache machine

* adds the cache properly

* adds multitile component

* adds terminal building and reward selection procs

* adds laser receptacle file

* Refactors ptl targetting code

* more work on the ptl terminal

* change file name to laser_terminal

* changes area to powered makes laser terminal work properly

* makes a new pickweight function because the old one is bad

* Update alien_cache.dm

* Update canister.dm

* Update alien_cache.dm

* adds a template of the ruin

* adds some spawners to the reward pool

* adjusts agent b amount

* adjustments to loot table and changes to spawner comments

* new placeholder sprite for the cache

* randomizes reward spawn location and makes a PTL terminal sprite

* updates alien cache sprite and examine proc

* Adds overlays to the cache to indicate the current progress

* fixes mob capsule spawner and laser terminal

* Adds animations to PTL terminal

* new box part of the sprite for the PTL terminal. Adds glow

* fixes untargetting the PTL terminal and adds a little light overlay to the receiving dish

* changes PTL terminal id generation slightly

* adds simon says. incomplete

* Update paradise.dme

* simon says works now

* adds more rhythms

* Adds success and failure sounds

* Makes the ptl terminal board printable

* Update secure_alien_airlock.dm

* undo changes to preferences.dm

* undefs things

* removes identical to parent vars

* Update alien_cache_random_spawners.dm

* replaces animation end loop flag so open dream CI doesn't give errors

* changes centre platform colour and adds a fan to the entrance

* more pads more sounds

* better sprites

* remove old sprite

* adds the cache to example config

* makes it not always spawn

* Update simon_says_32x32.dmi

* adds some flavor to the ruin

* Update alien_cache_site.dmm

* adds a signal to the ruin
2025-10-01 12:54:10 +00:00
AffectedArc07
77ee842926 [s] Testing stuff (#30572)
* Testing stuff

* lints
2025-09-28 19:20:32 +00:00
iramoye
3cc5de1a94 Init (#30565) 2025-09-28 16:32:20 +00:00
PollardTheDragon
fd6b5a6d5a Fixes Consciousness Transfer potions not working on basic mobs (#30570) 2025-09-28 16:31:43 +00:00
kyunkyunkyun
8b0c249d97 Fixes some laser guns inhands (#30445)
* fix inhands

* explanation
2025-09-27 08:48:00 +00:00
Vladislav Mikhalko
4cc861fb10 Anchor labor consoles by default. (#30422) 2025-09-27 08:46:26 +00:00
PollardTheDragon
659aae3562 Fixes generic spent shells being in clogged disposals events (#30559) 2025-09-27 02:55:42 +00:00
iramoye
badd102bef Reworks (almost) every language description (#30429)
* redoes all the languages

* second pass; capitalizes species names and does a bit of wording

* addresses complaints

* third pass

* Adds Trinary's honorifics

As far as I know, it's the only language that has them. They felt important enough to share.

Signed-off-by: iramoye <projecteternal1@gmail.com>

* Updates Trinary to use 'noun' 

These modifiers all, reasonably, can be applied to objects and places.

Signed-off-by: iramoye <projecteternal1@gmail.com>

* Update code/modules/mob/language.dm

HEADCODER YES HEADCODER

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: iramoye <projecteternal1@gmail.com>

* initial commit

* Revert "initial commit"

This reverts commit cbc60ec16a.

---------

Signed-off-by: iramoye <projecteternal1@gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-09-26 17:18:58 +00:00
Alan
99d0494e2e Add mention of alt-click lock/unlock shortcut to APC and Air Alarm descriptions. (#30420) 2025-09-26 08:27:27 +00:00
CRUNCH
c6685eb21a The Silicon Ultimate PDA Golden Duluxe Edition DLC — Allows Silicons to Directly Access Their PDAs Because Verbs SUCK! (#30472)
* perfection

* drones

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* apply suggestions from code review

* Update ai_hud.dm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-09-26 08:19:32 +00:00
Paul
350f0e4d0d Add fake wizard outfit to loadout (#30489)
* add wizard outfit to loadout

* fix linter
2025-09-25 05:06:02 +00:00
Seren Highwater.
7f89e1ba2d done (#30487) 2025-09-25 05:05:22 +00:00
PollardTheDragon
6fdacb21e0 Fixes hand interaction with kinetic assembler (#30463) 2025-09-24 17:59:35 +00:00
warriorstar-orion
11b516857d clean up logs for mob spawns (#30514) 2025-09-24 17:51:43 +00:00
PollardTheDragon
70537312ba Smith machines now drop their contained components on destroy (#30462)
* Smith machines now drop their contained components on destroy

* Update casting_basin.dm
2025-09-24 16:54:04 +00:00
Ahzpy
c27b1eb3a9 Adds Chef Related Plants To Seed Crates (#30396)
* Update pack_organic.dm

* forgot comma

* re-adds cotton and sunflower
2025-09-24 13:23:36 +00:00
kyunkyunkyun
b53cd96c8c fix (#30452) 2025-09-24 13:16:59 +00:00
Alan
24cb606061 Add neckwear to the event outfit manager. (#30474) 2025-09-24 13:12:34 +00:00
kyunkyunkyun
99626b8121 fix (#30456) 2025-09-24 13:05:41 +00:00
warriorstar-orion
3e39dae7ff fix mouse squeak (#30528) 2025-09-22 20:43:47 +00:00
Qwertytoforty
211ccbe233 Converts airlocks to have departmental based wires. (#30196)
* the majority

* Update code/game/area/ss13_areas/science_areas.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-09-22 17:41:26 +00:00
PollardTheDragon
e1d8325fbb More SRM fixes (#30522) 2025-09-22 15:14:15 +00:00
Alan
32b127ebb2 Add better-fitting hoods for monitor heads. (#30200)
* Add better-fitting hoods for monitor heads.

* Fix some icons not animating properly, thanks IconDiffBot2!

* Here you go

* Incorporate linter feedback.

* Re-order the checks slightly to make the hoods render.

* Defluff

---------

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-09-22 13:15:35 +00:00
PollardTheDragon
7caf75b37b Converts mice to basic mobs (#29928)
* Converts mice to basic mobs

* Larger only targetting strat

* Oops.

* Linters

* Code review suggestions

* Linters

* Merge conflict resolution

* Snakes

* Oops

* Clogged Disposals

* Updates persistent client

* Linters

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-09-22 13:11:44 +00:00
Migratingcocofruit
db555b4c28 Powernet separation (#29348)
* Adds reinforced APCs and frames for them.

* farragus WIP

* more farragus stuff

* more faragus stuff

* more farragus

* uses plastic for insulation instead

* box and faragus changes

* Box changes

* cerebron changes

* more meta updates

* fixes short on box station

* fixes shorts on meta station

* delta changes

* adds reinforced apcs with bigger cells

* emerald things

* more diagoras

* cleaning up cables in diagoras

* switches elecmaints smes to the engineering type on diagoras

* adds more grid monitors to cyberiad

* various corrections

* 2 doors on cyberiad electrical maints

* boxstation fixes

* Kerberos fixes

* cerebron fixes

* some faragus fixes

* more cyberiad fixes

* meta fixes

* more kerberos fixes

* faragus and cyberiad fixes

* emerald fixes

* farragus fixes

* emerald fixes

* farragus fixes

* emerald fixes

* diagoras fix

* more map fixes

* more CI fixes

* final fixes I hope

* Update emeraldstation.dmm

* finish merging metastation

* reset meta to master version

* redoing some of the meta changes

* Update metastation.dmm

* clear merge conflict

* Update metastation.dmm

* Update metastation.dmm

* Update metastation.dmm

* meta resolution

* emerald resolution

* delta resolution

* fartgas resolution

* box box

* stay out stay out

* metastation fixes

* faragus fix

* delta fix

* meta changes

* Starting over with farragus

* Starting over in faragus

* faragus changes

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* resolving some faragus conflicts

* resolve faragus conflicts

* resolves delta conflicts

* resolves cyberiad conflicts

* resolves emerald conflicts

* fixes cables in faragus

* fixes meta cables

* fixes delta cables

* more meta fixes

* more farragus cable fixes

* more cable fixes

* meta and faragus fixes

* box and delta fixes

* more mapping fixes

* hopefully the last fix

* Update metastation.dmm

* Update metastation.dmm

* fixes shorts on cyberiad cerebron and farragus

* CI fixes

* Update cerestation.dmm

* resolve faragus conflicts

* resolve emerald conflict

* fix some faragus cabling

* more cabling correction in faragus

* more cable fixes

* Update cerestation.dmm

* remove doubled scrubber pipe on tile

* resolves faragus conflict

* changes the default power input of engineering SMES to 200kw and 80kW respectively

* connects power monitoring computers to the grid that weren't

* meta station elec maints improvements

* adds missing power monitoring computers on box and delta

* removes dirt from wall

* corrects area boundry on meta

* adds missing cable on box sci

* removes dirt from wall on box

* connects cyberiad bridge to the rest of the powernet

* connects box brig to powernet

* Adds catwalks to box maints

* adds catwalks to meta

* Adds catwalks to delta

* Update deltastation.dmm

* adds ability to insulate cables

* Moves stations to using extra insulated cables for high power network

* Removes catwalks from meta

* Removes catwalks from box

* Removes catwalks from delta

* resolves box conflicts

* Update cable.dm

* remove floating request console

* corrects position of fire alarm and removes extra intercom on metastation

* resolves faragus conflict

* fixes a stray light bulb and light switch in maints as well as a doubled power

* wires kerberos security checkpoint to the grid

* Update cerestation.dmm

* Removes stray extinguisher cabinet from meta station

* resolves area conflict on faragus

* resolves more faragus issues

* fixes faragus cabling issues

* Update cerestation.dmm

* removes another stray fire extinguisher cabinet

* insulates the APC in delta PTL room

* connect delta fore starboard solars to the high power grid instead of the low power

* Update deltastation.dmm

* deconflict

* solves some unconnected cables

* connects delta customs to network and finishes resolving conflicts

* Update deltastation.dmm

* adds the new cables. needs coils and mapping

* moves connection perms to the heavy duty cables. toggled with engineering permission ID. box gets new cables

* sorts cables on stations

* faragus cable connections

* cable corrections. Adds heavy duty cables to the autolathe

* CI fix

* more fixes and makes the new cables show up on t ray scanners

* box station mapping fixes

* delta mapping fixes

* meta fix

* Update deltastation.dmm

* delta and faragus fixes

* Update emeraldstation.dmm

* adds diagonal sprites to heavy duty cables. allows sillicons to toggle them and

* Makes borg versions of the heavy duty cable coil

* palete consolidation

* Improves visibility of high power cables

* fixes a wrong wire under the pet store maints door in delta station

* resolve conflicts

* migrates new cable type to new attack chain

* Update cable_coil.dm
2025-09-22 12:52:15 +00:00
warriorstar-orion
df0e69332f fix paper wrapping crates (#30482)
* fix paper wrapping crates

* define magic number
2025-09-19 16:05:48 +00:00
PollardTheDragon
9af452c0ce Fixes oversights in salvage redemption machine (#30491) 2025-09-19 15:55:34 +00:00