SkyMarshal
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4524a2ff10
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Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
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2012-02-29 13:48:16 -07:00 |
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SkyMarshal
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66f38fb34b
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TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
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2012-02-28 18:24:43 -07:00 |
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SkyMarshal
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02002054de
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Teleporter has a cancel button.
Improved the admin player panel.
Disposals now work right with things thrown at them.
Nuke upgraded to use realtime.
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2012-02-28 13:39:51 -07:00 |
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SkyMarshal
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b653c615be
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Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
Improved the admin panel.
Removed Karma.
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2012-02-28 00:11:15 -07:00 |
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SkyMarshal
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99aa041f11
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Fixed some bugs, map update for Antiqua.dmm
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2012-02-23 00:13:34 -07:00 |
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SkyMarshal
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b0eebb2edb
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Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag.
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2012-02-17 12:56:46 -07:00 |
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SkyMarshal
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429d13e980
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Herp, derp made blood work right.
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2012-02-05 11:22:05 -07:00 |
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SkyMarshal
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2074313f7f
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Updates to cigarettes and cigars
Tables can now be thrown past
You can now put something in a disposal unit by throwing at it.
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2012-02-04 18:24:22 -07:00 |
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SkyMarshal
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16ac8ba8e0
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Bugfixes.
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2012-02-02 01:45:35 -07:00 |
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Melvin Melonstorm
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011a40cf91
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Prevent delivery chute sound spam
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2012-01-25 23:30:14 +01:00 |
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Melvin Melonstorm
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34c09891f6
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Revert "Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously."
This reverts commit a356550d1b.
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2012-01-25 23:28:39 +01:00 |
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Melvin Melonstorm
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a356550d1b
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Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously.
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2012-01-25 23:03:31 +01:00 |
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Albert Iordache
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725ec31a57
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Merge pull request #278 from caelaislinn/master
Fixed disposals error from using a grab on a disposal chute.
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2012-01-13 11:52:53 -08:00 |
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CaelAislinn
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07fb3f1eb8
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fixed error from using a grab on a disposal chute
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
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2012-01-13 21:51:16 +10:00 |
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Albert Iordache
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e3c4b0f88f
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Merge pull request #276 from SkyMarshal/master
Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
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2012-01-12 11:43:39 -08:00 |
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SkyMarshal
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70cb3417ef
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Added weldpack, clipboards fit on belt, food and other things can now be wrapped
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2012-01-12 11:13:05 -07:00 |
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CaelAislinn
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47451d9f53
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conveyors in the mini outposts on the mining asteroid should now work properly
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
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2012-01-12 16:59:36 +10:00 |
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Tastyfish
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a85e8eee50
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Merge pull request #271 from caelaislinn/master
conveyors on the mini mining outposts should now work properly
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2012-01-11 23:03:00 -08:00 |
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SkyMarshal
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a47b399c32
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Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality.
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2012-01-11 18:13:02 -07:00 |
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Tastyfish
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f922994c71
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Merge remote-tracking branch 'upstream/master'
Conflicts:
code/modules/recycling/sortingmachinery.dm
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2012-01-11 00:26:42 -05:00 |
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Tastyfish
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12a9c075c8
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added overlays for labelled and tagged packages
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2012-01-11 00:24:02 -05:00 |
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Tastyfish
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f404ea91d6
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Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
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2012-01-10 20:38:14 -08:00 |
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SkyMarshal
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3b57d309cc
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Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
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2012-01-10 21:21:52 -07:00 |
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SkyMarshal
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f36c56f5c7
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Disposal updates, fixed a messed up maintenance door.
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2012-01-10 15:37:42 -07:00 |
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Miniature
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d5fc419a0d
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Merge pull request #256 from Miniature/master
fix runtimes in disposals pipes and seed making for a plant
whoever coded this should be shot
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2012-01-09 16:28:31 -08:00 |
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Miniature
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225b2ad03e
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fix runtimes in disposals pipes and seed making for a plant
whoever coded those parts should be shot
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2012-01-10 10:56:58 +10:30 |
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SkyMarshal
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25426e6f02
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Merge pull request #254 from SkyMarshal/master
Bugfix.
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2012-01-09 09:08:53 -08:00 |
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SkyMarshal
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e455f46cfd
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More bugfixing
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2012-01-09 10:08:11 -07:00 |
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SkyMarshal
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46fb684c0b
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Bugfix for chem grenades and Disposals.
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2012-01-09 09:58:33 -07:00 |
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Tastyfish
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1d010aca75
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Merge remote-tracking branch 'upstream/master'
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2012-01-08 20:06:03 -05:00 |
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SkyMarshal
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3c128170a3
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Shit to update
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2012-01-06 16:50:19 -07:00 |
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Tastyfish
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ffe6ac7935
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Merge remote-tracking branch 'upstream/master'
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2012-01-06 16:41:52 -05:00 |
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Tastyfish
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c4f5429857
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furthur work on bones
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2012-01-06 16:41:47 -05:00 |
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SkyMarshal
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240153a8a5
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Genetics is no longer a fortress, fixed some disposals silliness.
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2012-01-06 13:17:17 -07:00 |
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SkyMarshal
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68070d9061
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Bugfixes for cloning and the mail sorting machinery.
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2012-01-06 11:38:56 -07:00 |
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SkyMarshal
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7872eeafc1
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Cloning now works right from any and all consoles.
Make the mail management less buggy and more robust.
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2012-01-05 21:50:20 -07:00 |
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SkyMarshal
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5bd517bf72
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Numerous fixes.
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2012-01-05 14:33:29 -07:00 |
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SkyMarshal
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89df766f75
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Finial stuff for the mail sorting shit.
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2012-01-05 10:22:17 -07:00 |
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SkyMarshal
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98fc5872d3
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Merge branch 'master' of git://github.com/Baystation12/Baystation12
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2012-01-05 09:45:20 -07:00 |
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SkyMarshal
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421b49c3f0
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Reworked some stuff to actually... work
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2012-01-05 09:39:44 -07:00 |
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Albert Iordache
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778c6d03e3
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Merge pull request #218 from SkyMarshal/master
Big edit!
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2012-01-05 07:56:30 -08:00 |
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SkyMarshal
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dd5c6b9250
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Final fix, I think.
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2012-01-05 01:02:44 -07:00 |
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SkyMarshal
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0f92684f8a
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Hopefully final commit.
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2012-01-05 00:04:42 -07:00 |
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SkyMarshal
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582fe30ca8
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Getting closer....
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2012-01-04 23:04:55 -07:00 |
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SkyMarshal
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20cbc642e2
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Another update.
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2012-01-04 23:02:57 -07:00 |
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SkyMarshal
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873857690d
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Unfinished commit with a few major changes. DO NOT MERGE.
Signed-off-by: SkyMarshal
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2012-01-04 22:33:41 -07:00 |
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CaelAislinn
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75757a29cf
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fixed conveyors. was something weird happening with antiqua, shouldn't be any changes
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
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2012-01-05 15:30:15 +10:00 |
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Albert Iordache
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08ab4448b8
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Merge pull request #194 from Miniature/master
bunch of emlocker stuffs, also a couple of runtimes
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2012-01-03 09:03:18 -08:00 |
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Miniature
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719c6a3b31
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Don't ask me why this didn't work already, another runtime fixed
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2012-01-04 03:22:07 +10:30 |
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Tastyfish
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3c15526e3f
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accidentally called the wrong unequip proc, they're all so similar!
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2012-01-02 12:52:09 -05:00 |
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