* Basis
* Make most targeted spells use a click with radius instead of a list
* Fixes
* Selection code
* return ..()
* Auto targeting
* Forgot a comment change
* Merge issue fix
* Add new criminal_status
* Add new criminal_status
* Update security.dm
Add new criminal_statuses to sec records console
* Fix beepsky not arresting executees
* Sechud now shows latest comment on examination
* Update human.dm
Add new criminal_status
* Update hud.dmi
Add new sechud icons, animated hudexecute
* Sechud now shows latest comment on examination
Simplified it according to farie's notes
* Sechud now shows latest comment on examination
Once more, thanks Henk!
* Sechud now shows latest comment on examination
Per Henk's review, another one bites the dust.
* Machinery threatcounts fixed
I just noticed that actually this doesn't affect beepsky, but turrets at portable_turret.dm. Well, now there they are.
* Turret threatcounts fixed
Now it should be proper: execute status now counts as threat to turrets.
* Update hud.dmi
New sechud statuses. Hourglass symbol for search status
* Update hud.dmi
DISREGARD: Test commit for affected on icondiffbot
* Update hud.dmi
New sechud statuses. Hourglass symbol for search status
* Revert "Update hud.dmi"
This reverts commit 8deaf40679.
* New sechud statuses. Zoomglass for search status (now).
* New sechud statuses
Make ghosts with all HUDs or sechud enabled able to use the examine function of sechud.
* Add new sec statuses
LF and conflicts resolved
* add new sec statuses
LF and conflicts resolved
* fix turret threatcounts
LF and conflicts resolved
* add new sec statuses
LF and conflicts resolved
* add new sec statuses, add sechud ghost examine
LF and conflicts resolved
* Add new sec statuses
LF and conflict resolving take2
* Add new sec stasuses
LF and conflict resolve take2, rid with empty lines
* Fixing Travis warning on list access at 355
* On built fail
trailing newlines accidentially forgotten, check, warning on list access, better but still not gone (got to git gut)
* Fixing usage of LAZYACCESS
Yeah - there was just un-necessary stuff there. Thanks to AA and Farie for help
* One last un-necessary thing off
* Move criminal status to defines.
Per Farie request: criminal statuses are now defines, every usage of them moved to utilize them. Minor: CC evilfax uses now 'demote' status in demote reply
* Beepsky prisoner threatcount: status quo
back to what it was since indeed, it becomes a nuisance if he tried to chase prisoners in jail
* Requests done
Removed useless check from secrecordComment, used isobserver at ghost omnihud
* re-add isobserver check
My bad, this check actually gives ghosts the View Comment Log from the HUD where they can't interact with the other buttons. I guess this is exactly why you comment code
* More sane expression on check at secrecordComment
As requested!
Co-authored-by: xXx-RegularJoe-xXx <53127823+xXx-RegularJoe-xXx@users.noreply.github.com>
* Move paradise-specific customization of marked.js to separate file.
This makes marked.js easily updatable from upstream if need be.
* Fix extra paragraphs being inserted when doing paperwork
* Initial Commit - Trying to add DC to Travis
* Forgot to chmod
* This took too long
* Farie Fixes
* Fixes new code
* Job factions are fucking smelly
* Loadouts work again
* Runtime fixes
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.