Add twemoji support to goonchat. It only parses annotations if the message has a
<span> tag with the 'emoji_enabled' class.
Also adds utf-8 support with goonchat, for the twemoji.
- Adds a `donators` table for our patreon supporters.
- Intended to be half-automated, half-manual, in order to correlate
patreon accounts to ckeys. Uses the `active` field so that supporters
don't have to have their ckey associated every time they stop and
restart their donations.
- Current actions:
- Donators at tier 1 or greater get a palm tree next to their name in OOC
(toggleable)
- Donators at tier 1 or greater get +5 loadout points.
- Known issue: Loadout points will not update if the table is
modified during a round where the user has already logged in, due
to preference datum caching. There's not really any good way to fix
this, unfortunately.
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
This commit does the following:
- Overhauls how pull works. It is now based on a mob verb,
mob/verb/pulled()
- Makes the pull icon much more responsive. It is now updated whenever a
mob starts or stops pulling an object, and instantly updates.
- This required HUD changes. God help me.
- R_MOD is now needed to mute players.
- Admins/mods/mentors can now be muted. The first two can unmute
themselves, the third cannot.
- Global OOC mute now applies to mentors as well, but not to admins or mods.
- Global Deadchat mute still only applies to regular players.
- Mods using DSAY will show up as MOD instead of MENTOR.
- Corgi form available to pAIs.
- Canine speech flavor text available to pAIs.
- Minor fixes to pAI death behavior, only creates robot debris if the
pAi is in drone form when it dies.
- pAI suicide now works while resting.