Asanadas
f3e1ff57d6
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-04-04 01:15:03 -04:00
Spamcat
40067b3d95
Fixed #2598
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also fixed a derp in CE's office
2013-03-31 16:54:53 +04:00
Spamcat
020a555f0f
Fixed #2596 .
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also fixed #2599 in my map commit
adding these so issues would automagically close when merged because no-one closes them ever
2013-03-31 15:19:09 +04:00
Asanadas
f3d605abe3
De-Culting and you! Null Rods re-receive the ability to de-cult cultists, and a tiny desc change. Holy Water also has the chance to de-cult on metabolism, but less of a chance than the null rod. Holy Water may need some balance adjustments, will watch it in the future.
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Signed-off-by: Asanadas <asanadas@hotmail.com >
2013-03-27 19:45:40 -04:00
Spamcat
4ad2ce87a6
bleh, removed stray debug thingy
2013-03-24 14:40:15 +04:00
Spamcat
285a1dd89e
Arrivals announcement computer strikes back!
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phew, took me long to get rid of it
2013-03-24 02:20:57 +04:00
Asanadas
0a21e8a4f4
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
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Signed-off-by: Asanadas <asanadas@hotmail.com >
2013-03-21 02:59:29 -04:00
Uristqwerty
6a66f542d9
Update from early tubes with bugs, to tubes with less bugs and more features based on feedback.
2013-03-20 18:49:14 -04:00
Spamcat
86cc28dd57
Fixed posibrain installed into spiderbot bug, made posibrains a child class of MMI.
2013-03-19 14:37:21 +04:00
Spamcat
76720abd6f
Merge branch 'BEF-staging' of github.com:Baystation12/Baystation12 into BEF-staging
2013-03-19 11:17:32 +04:00
Spamcat
5e2c921933
Fixed nanopaste messages.
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(and some my shitcode)
2013-03-18 18:01:51 +04:00
Cael_Aislinn
dc017d6cce
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-18 01:08:45 +10:00
Christian Bielert
14a96f77ab
Merge pull request #2539 from comma/organ
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Organ code restructuring
2013-03-16 07:10:40 -07:00
Cael_Aislinn
42d8cd33e0
made fuel injectors and core gens properly start in mobile configs, made large crates able to hold 1 large item (machinery or structure)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-16 20:58:31 +10:00
Cael_Aislinn
435ceda41f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
maps/tgstation.2.1.0.0.1.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:37:35 +10:00
RavingManiac
585fed0005
Intercom canhear_range reverted to 2.
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Intercom in interrogation observation room shifted to cover the whole room.
2013-03-15 02:19:58 +08:00
Chinsky
a2e2c373ef
Added new item - nanopaste.
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Researchable by RnD (materials and engineering tech), used to repair robots and robolimbs more efficiently (twice as fast and both damage types at once).
2013-03-13 05:57:53 +04:00
Chinsky
4f58416332
Merge pull request #2522 from RavingManiac/bleeding-edge-freeze
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Intercom tweaked and notice boards added
2013-03-11 17:15:11 -07:00
RavingManiac
2d49b05f93
Intercom hear range (that is, the distance at which it can be heard) changed from 2 tiles to 7 tiles, matching the viewing distance.
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Notice boards added to research, security, engineering break room, medbay lobby, HoP's desk, bridge, cargo bay, cargo lobby and mining.
2013-03-12 03:45:55 +08:00
Chinsky
b207349c44
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-11 01:18:10 +04:00
Cael_Aislinn
f8f9397636
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
icons/obj/library.dmi
icons/obj/storage.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-10 23:01:33 +10:00
Cael_Aislinn
06476113fa
add the beekeeping manual to hydroponics, add a beenet to the hydro lockers
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-09 23:48:31 +10:00
Cael_Aislinn
7de4093060
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-03-09 23:41:53 +10:00
Cael_Aislinn
86a58380b3
added bees supply pack to cargo bay, made vending machine produce beezeez, make apiaries constructable out of wood
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-09 23:39:24 +10:00
Christian Bielert
c31abc3b05
Merge pull request #2502 from comma/gunmode
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Aiming Mode
2013-03-09 00:13:19 -08:00
ericgfwong@hotmail.com
6ac93ddd4d
Added new descriptions to each of the rigs and gave them unique armor values.
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Medical PDAs should now have a green stripe
Fixed a misplaced /area/ issue in the Warden's office
git-svn-id: https://tgstation13.googlecode.com/svn/trunk@5602 316c924e-a436-60f5-8080-3fe189b3f50e
2013-03-09 07:43:04 +04:00
Chinsky
55671d7485
Merge branch 'guntest' of https://github.com/Whitellama/Baystation12 into gunmode
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Conflicts:
code/modules/mob/living/simple_animal/simple_animal.dm
icons/mob/screen1_old.dmi
2013-03-06 17:04:45 +04:00
Cael_Aislinn
ae2b667f38
fixed icon issues with large crates, added a reinforced large secure crate (different aesthetically)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-06 21:18:15 +10:00
Cael_Aislinn
53793fc2aa
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
baystation12.dme
code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm
icons/obj/storage.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-06 19:03:18 +10:00
Cael_Aislinn
efd586a9e1
added large metal crates (secure and normal variants) to be resprites of normal crates
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-06 01:32:28 +10:00
Zuhayr
3774b16839
Made spiderbots buildable, animated spiderbot sprites.
2013-03-02 02:15:39 -08:00
Zuhayr
2381aa2dca
Rename of cyborgs to robots (in strings), addition of robot spawn name-choosing proc, addition of method for removing robot brain.
2013-02-25 19:48:00 -08:00
Cael_Aislinn
46ecf43cf9
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
baystation12.dme
code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm
icons/obj/device.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 14:40:46 +10:00
Cael_Aislinn
9b8387ac05
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
baystation12.dme
code/modules/reagents/Chemistry-Recipes.dm
code/modules/research/xenoarchaeology/misc.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-25 14:27:44 +10:00
Cael_Aislinn
ec023cc3f8
tweaks to finances (inc boost to wallet capacity, new sprite for eftpos)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 21:51:29 +10:00
Chinsky
29b1ef1c63
Derp, forgot main part of explosive implant EMP code and changelog.
2013-02-23 00:41:20 +04:00
Chinsky
b208a953d0
Made EMP less instarape switch for Nuke Team.
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Instead of 50% chance to go off, it goes like that
30% Nothing happens
70% Malfunction:
50% Tear off limb / big wound
50% Bad malfunction:
50% BOOM
50% meltdown, won't activate ever
Which takes it from 50% to 17.5%
2013-02-23 00:09:05 +04:00
Cael_Aislinn
306cffb46c
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/modules/events/event_manager.dm
code/modules/events/infestation.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-22 23:59:38 +10:00
Cael_Aislinn
8ee5672159
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-22 23:56:38 +10:00
Cael_Aislinn
66b04ccf1d
made circuits to construct RUST computers researchable, made circuits to construct wall mounted RUST machinery researchable, made other RUST machinery orderable via QM
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-22 20:00:05 +10:00
Christian Bielert
d43b798474
Merge pull request #2387 from comma/master
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Fixes issue #2384
2013-02-20 10:54:04 -08:00
Chinsky
6015df7178
Tweaks to side effects.
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Removed itch one. Caused lots of whining, since it's quite counterintuitive to take drugs to treat itch instead of scratching it or removing bandage.
Made side effects contracting probability-based, probability higher the stronger chemical is.
2013-02-20 20:00:01 +04:00
Cael_Aislinn
93ef7b83d8
replaced infestation slimes with spiderlings (with 0% chance to grow into giant spiders), reduced spiderling noisiness, made them less jittery (easier to squish)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-20 20:56:09 +10:00
Chinsky
fa1d81fbae
Fixed derp.
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Compile errors because I am retarded.
2013-02-20 10:38:36 +04:00
Chinsky
28c8c67946
Fixes issue #2384 Uplink now spawns proper implanters. Fixed missing icon for compressed matter implant.
2013-02-20 09:20:32 +04:00
Chinsky
41f09299c9
Compressed implant item now will be put in hands instead of the floor.
2013-02-20 09:17:41 +04:00
Chinsky
eb03e35296
Fixes issue #2384
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Uplink now spawns proper implanters.
Fixed missing icon for compressed matter implant.
2013-02-20 09:15:27 +04:00
Chinsky
54e958d186
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-19 16:44:30 +04:00
Jamini
15fcdafe8e
Third time is a charm. Fixed a bunch of map things and reverted the axe back to it's premerge values. Also added airlocks back to mining.
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Signed-off-by: Jamini <mobiousjami@gmail.com >
2013-02-17 20:59:36 -05:00
Chinsky
92c8c34c2a
Removed getDisplayNameProc(), since all organs have display_name var anyway.
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Moved some severed head code into it's New() for readability.
Fixed noexplode flag in droplimb still making limb give explosion message.
2013-02-17 19:12:00 +04:00