Commit Graph
99 Commits
Author SHA1 Message Date
Tigercat2000 4b6a3ddcb6 -tg- SpaceMove update
This commit updates the spacemove system to -tg-'s; All objects now drift
in space, not just mobs. A few hardcoded space checks have been replaced
with has_gravity(); So it applies to zero-G as well as space.

Spacepods no longer drift, because their snowflakey shitcode just doesn't
work. So they just move.
2015-09-25 15:53:59 -07:00
Fox-McCloud 28bcd7e78b R&D Update and Fix & Cargo Tweaks 2015-09-07 20:03:06 -04:00
Markolie 26d0ad3071 Radio access update 2015-09-04 19:29:56 +02:00
Markolie 5e95ae82b4 Bluespace artillery computer update, accounts database computer update, ghost machinery interaction update 2015-08-14 06:26:40 +02:00
Markolie 7ee077c17a Fix unnecessary space 2015-08-09 21:00:09 +02:00
Markolie a57e10e93d Convert xenomorph shuttle to proper multishuttle 2015-08-09 19:08:05 +02:00
Markolie 660ffad9a0 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/modules/power/port_gen.dm
2015-07-30 03:08:33 +02:00
DZD 51eca017ad Fixes based on feedback 2015-07-29 18:39:54 -04:00
Markolie 56989c8fbd Convert multi shuttle UI's to NanoUI 2015-07-28 04:39:00 +02:00
Markolie b39a775164 Span fixes, re-add fingerprint to operating computer 2015-07-28 02:42:27 +02:00
Fox-McCloud 0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
SamCroswell 1d670c4c0f Computer Lighting Update 2015-07-07 01:10:55 -04:00
Tigercat2000 e470eee477 TMDU: Mass Driver Overhaul
This commit overhauls mass drivers.
Every component of mass drivers are now buildable.
This means:
 - Mass Drivers
 - Mass Driver Control Computers
 - Mass Driver Buttons
Mass driver control computers now support multiple mass drivers.
You can link mass-drivers to buttons via multitool.
Buttons have a range of 7 for their mass driver link.
Computers have infinite range.
2015-05-19 20:28:48 -07:00
Tigercat2000 13e395e9c6 REFACTOR: Most consoles and machinery now use defines for light color
This commit refactors light_color definitions for most machines and
consoles that use light_color's. Instead of having the same color repeated
over and over again, there are #defines for most of the common ones.

Some machines and other places may not use lighting defs- this is
intentional. The defines as they are, are relatively clean, and machinery
was where the bulk of repeated light definitions were. Other, special
colors, can just be defined in the same file that they are used once in.
2015-05-16 13:29:29 -07:00
Tigercat2000 21b1017178 Makes the white telecomm ship an actual movable shuttle 2015-05-14 14:55:22 -07:00
SamCroswell 63337efdb8 DS Radio and Rapid Deployment Fix 2015-03-29 19:25:32 -04:00
Markolie 9c54d2feaa Central Command access rework 2015-03-04 16:36:17 +01:00
ZomgPonies eb311e3e86 Escape shuttle loses ability to cancel launches. 2015-02-27 01:39:05 -05:00
Markolie 672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie ad167dc541 Announcement system overhaul, crew monitor system overhaul, add portable crew monitor 2015-02-16 19:03:29 +01:00
Markolie 0b937d5ace Emag refactor 2015-02-13 16:59:20 +01:00
Markolie 2a1e9931a6 Add shuttle stranding 2015-02-01 16:05:43 +01:00
Markolie 2dfdd7243c Disable hardsuit breaches, re-add engi shuttle 2015-01-19 18:18:58 +01:00
Markolie b9ccb857d0 Energy gun description fix, UO45 fix, temporarily disable the engi shuttle 2015-01-17 01:05:23 +01:00
Markolie ced499edc3 Vox Heist port from Bay 2015-01-10 06:21:21 +01:00
Markolie 47f4161fbb Bug fixes, map fixes 2014-12-22 14:47:58 +01:00
Markolie 303d7dbf47 Access fixes 2014-12-14 02:00:18 +01:00
Markolie 22eb3e3c29 Bug fixes 2014-12-13 21:53:01 +01:00
Markolie 7359061678 Bug fixes 2014-12-10 04:47:24 +01:00
Markolie 8d93085560 Prevent AI from using spec ops shuttle 2014-11-30 04:10:07 +01:00
mwerezakandZomgPonies 9cad0d5a16 Allows pod to be launched if shuttle leaves early 2014-08-01 01:00:21 -04:00
mwerezakandZomgPonies 929e3fb1fd Allows escape shuttle to scan IDs from within UI
Fixes #5592

Conflicts:
	nano/templates/escape_shuttle_control_console.tmpl
2014-08-01 01:00:09 -04:00
Bone White 0aebd8afa3 Spec Ops Shuttle Computer Access Fix
Gives the shuttle controller the correct access for the ERT
2014-07-27 17:30:22 +01:00
mwerezak 931f592fae Fixes specops shuttle messages
Specops messages were reversed due to paradise using a different values
for specops shuttle location.
2014-07-21 20:27:26 -04:00
mwerezak 3e12d5028c Fixes wrong circuit board in labor shuttle console 2014-07-17 00:40:16 -04:00
mwerezak 7823403456 Updates docking controllers
Fixed centcom and admin shuttles missing centcom side docking
controllers. Adds prison and gamma shuttle docking controllers. Adds
escape shuttle docking controllers. Adds escape pod docking controllers.
2014-07-17 00:33:49 -04:00
Mark AherneandZomgPonies 9b45dbabfb Continued work in progress on a major revision of the NanoUI templating system.
Conflicts:
	code/ATMOSPHERICS/components/omni_devices/filter.dm
	code/ATMOSPHERICS/components/omni_devices/mixer.dm
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/game/machinery/kitchen/smartfridge.dm
	code/modules/nano/nanoexternal.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/power/apc.dm
	code/modules/power/smes.dm
	code/modules/reagents/Chemistry-Machinery.dm
	nano/css/shared.css
	nano/js/nano_update.js
	nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
mwerezakandZomgPonies e0afb0632b Shuttle now can only be late when arriving 2014-07-13 07:12:30 -04:00
mwerezakandZomgPonies b3ce8db989 Fixes shuttle being late AFTER it arrives 2014-07-13 07:12:16 -04:00
mwerezakandZomgPonies 908cabea09 Fixes the supply shutting being stuck in warmup if forbidden atoms are aboard
Might be related to #5459, not sure though.
2014-07-13 07:10:01 -04:00
Walter0oandZomgPonies 2a3bfa443d adds shuttle_control access check to proper place 2014-07-13 07:09:09 -04:00
mwerezakandZomgPonies 4f4b96d5b1 Fixes bad emergency shuttle can_force() check 2014-07-13 06:27:45 -04:00
mwerezakandZomgPonies cf05d11854 Status displays now won't blank when undocking, too 2014-07-13 06:27:31 -04:00
mwerezakandZomgPonies f0f6ce06f2 Makes the escape shuttle NanoUI window bigger 2014-07-13 06:27:17 -04:00
mwerezakandZomgPonies fe40190870 Reduces docking timeout to 20 seconds 2014-07-13 06:25:27 -04:00
mwerezakandZomgPonies 1ca6e41532 Fixes status displays blanking out when escape shuttle is about to launch
Conflicts:
	code/controllers/emergency_shuttle_controller.dm
2014-07-13 06:25:10 -04:00
mwerezakandZomgPonies e368bd81a2 Resets emergency shuttle authorization on arrival 2014-07-13 06:05:51 -04:00
mwerezakandZomgPonies 40c6508ccb long_jump() now uses an arrive_time var instead of sleeping the whole time.
Makes ETAs more accurate, allows the possibility of interrupting
long_jumps in the future.

Conflicts:
	code/modules/shuttles/shuttle.dm
2014-07-13 06:05:29 -04:00
mwerezakandZomgPonies 11dc8b9a1f Fixes escape shuttle requiring authorization after countdown has finished 2014-06-29 12:08:43 -04:00
mwerezakandZomgPonies 2242658936 Fixes shuttles getting stuck when cancelling launch 2014-06-29 12:07:39 -04:00