Commit Graph

2094 Commits

Author SHA1 Message Date
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloud
0dc46b7150 Merge pull request #15209 from SteelSlayer/spawn-removal
Removes a bunch of spawn()'s
2021-03-07 21:10:39 -05:00
Fox McCloud
fdc6ab2211 Damns Devils Gamemode to Hell (#15672)
* Damns Devils Gamemode to Hell

* Update config.txt
2021-03-07 12:00:02 +00:00
Fox McCloud
75935ff876 Converts Eye Augments to Cybernetic Eyes (#15519)
* Converts Eye Augments to Cybernetic Eyes

* literally not used

* it helps when you properly include all the code

* flashlight eyes

* tweaks

* conflict resolution

* can't have two eyes

* order of operations matters here

* autosurgeon
2021-03-03 20:21:30 +00:00
Fox McCloud
403e44e25a Adds Closet Open/Close Sounds (#15627) 2021-03-02 09:27:02 +00:00
SabreML
8bdc7846ea Disaster Counter tweaks (#15610)
* Update disaster_counter.dm

* . = ..()

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Anchored

* Spacing

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-03-01 20:40:09 +00:00
Fox McCloud
f65c8994ce Broad TG Sound Update (#15608)
* Broad TG Sound Update

* jester update
2021-02-27 11:59:33 +00:00
SteelSlayer
e57d867df5 spawn removals 2021-02-26 23:02:16 -06:00
Kepplerx
7a545eadd7 Crematorium now needs power to work and consumes power, and a lot of power when burning (#15565)
* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm

* Update morgue.dm
2021-02-24 12:56:39 +00:00
SabreML
8fd921237f Grille Repairing (#15570) 2021-02-24 12:52:34 +00:00
Fox McCloud
63fe8b51ac Merge pull request #15536 from AffectedArc07/disaster-counter
Disaster Counters
2021-02-24 03:40:51 -05:00
dearmochi
8941bc7699 Fixes surgical trays passing through tables (#15330)
* Fixes surgical trays passing through tables

* use typeless
2021-02-21 21:31:47 +00:00
Fox McCloud
02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
AffectedArc07
f77dffe10f Update code/game/objects/structures/disaster_counter.dm 2021-02-19 14:45:33 +00:00
AffectedArc07
400b94ed3d Apply suggestions from code review 2021-02-19 11:40:25 +00:00
AffectedArc07
885a5bdd72 Records 2021-02-16 12:13:34 +00:00
Fox McCloud
adc6dd7a11 Purges Unsimulated Turfs: Touches Up CC Areas (#15527)
* Purges Unsimulated Turfs: Touches Up CC Areas

* 2 additional turrets
2021-02-16 11:44:21 +00:00
AffectedArc07
85ea77d01e Disaster Counters 2021-02-15 20:47:15 +00:00
Fox McCloud
9bf63badbf Beach Unsimulated Removal (#15476) 2021-02-13 22:29:00 +00:00
Ryal
70a130ee61 Fixes formatting on request console logs (#15505)
* Fixes formatting on request consoles.

* Update requests_console.dm
2021-02-13 13:22:16 +00:00
TDSSS
d39089c42c More stealthy fake walls (#15130)
* stealthy fake falls

* Comment adjustment
2021-02-10 18:26:50 +00:00
SabreML
09e9eda072 Gives the Brig Physician medical comms (#15450)
* BP Medical channel

* And the spare headset too
2021-02-10 18:18:10 +00:00
Fox McCloud
aa86510c54 Turf Refactor, Part 1: Purging /turf/simulated/shuttle (#15454)
* Turf Refactor, Part 1: Purging /turf/simulated/shuttle

* everything but shuttle templates

* it is done

* titanium airlocks

* correcting multi-turfs
2021-02-07 11:06:55 +00:00
Fox McCloud
8947e97f3b Refactors Electrocution and Tesla Zapping (#15357)
* Refactors Electrocution and Tesla Zapping---Improves Supermatter and Tesla

* forgot this one

* fixes and styling

* last tidbits hopefully

* machine frames

* use flags

* styling
2021-02-03 20:52:03 +00:00
hal9000PR
e71c275f81 Makes toilet bashing apply damage to the head. (#15302)
* Skull+toilet

* Mochi+Review
2021-02-03 15:32:37 +00:00
Fox McCloud
6074323192 Further Updates Windows (#15427)
* Further Updates Windows

* correction
2021-02-03 10:04:52 +00:00
Fox McCloud
5211cfe8a9 Transitions to Full-tile Windows (#15385)
* Transitions to Full-tile Windows

* tweaks

* bump fix and RCD inclusion

* no colors

* debris refactor

* even better
2021-02-02 20:50:47 +00:00
AffectedArc07
f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
AffectedArc07
62b618dcd4 Merge remote-tracking branch 'ParadiseSS13/master' into removes-red-cross 2021-01-28 21:35:44 +00:00
Fox McCloud
003a1f7cba Tank Refactor; Breathing Retool (#15371)
* Tank Refactor Breathing Retool

* missed maps and doc

* just in case
2021-01-28 20:57:37 +00:00
Fox McCloud
de795c4e31 Radiation Refactor (#15331)
* First Commit

* visible radiation and engine goggles

* correction

* t-ray fix

* further adjustments and fixups

* gieger addition and cleaning fixup

* yet more fixes

* styling fixes

* fixes

* human glowing fix

* do the merge conflict avoidance dance

* Update supermatter.dm

* supermatter rads

* mapping in

* radiation doors

* yeah yeah line endings

* clean up

* styling issues

* showers
2021-01-24 22:03:13 +00:00
SabreML
002270a51f Offstation objective (#15228) 2021-01-03 00:04:08 +00:00
AffectedArc07
43ee2488c7 More New() -> Initialize() for /obj/structure (#15158)
* More New() -> Initialize() for /obj/structure

* Updates these

* Tweaks + Fixes
2020-12-29 10:42:39 -05:00
AffectedArc07
f3d903acf3 Makes closets Initialize() (#15137) 2020-12-20 08:25:29 -05:00
variableundefined
f029dd1dfc Revert "Close storage UI when item becomes inaccessible (#14536)" (#15126)
This reverts commit f54b6904b9.
2020-12-16 22:20:07 +00:00
AffectedArc07
1843266a4a Makes syndicate depot structures Initialize() (#15120) 2020-12-16 15:08:32 -05:00
nicetoolbox
f54b6904b9 Close storage UI when item becomes inaccessible (#14536)
* add hide_from_all to storage objects, to call by something once it's locked/close

* lockers call hide_from_all on stored storage items

* secure storage calls hide_from_all on lock

* throwing storage closes it

* adding storage to a disposal chute closes it

* adding storage to a crate closes it

* adding storage to the destructive analyzer closes it
2020-12-16 14:47:26 -05:00
moxian
1683c4271a Refactors renaming things with a pen. (#14960)
* Refactors renaming things with a pen.

* Farie review (thanks!!)

* Derp.

* Farie take 2
2020-12-16 14:43:15 -05:00
Tom Heeren
321171730a Makes wall lockers more consistent with other lockers (#13671)
* Makes wall lockers more consistent with other lockers

* fuck you too travis

fucker
2020-12-16 14:21:52 -05:00
SabreML
bea46b8c77 Removes the 0.1 second delay for window deconstruction (#15039)
* Update window.dm

* Brackets

Co-authored-by: Farie82 <joepvelden@hotmail.com>

Co-authored-by: Farie82 <joepvelden@hotmail.com>
2020-12-16 13:54:47 -05:00
SabreML
f0009f4559 Snowballs from snow tiles (#15082)
* snow

* Cooldown and sound effect

Don't want snowball spam causing lag

* qdel

Co-authored-by: Farie82 <joepvelden@hotmail.com>

Co-authored-by: Farie82 <joepvelden@hotmail.com>
2020-12-14 11:44:17 +00:00
danni boi
84ca0d1947 christmas cheer (#15045)
* christmas cheer

* modified christmas cheer to be less in the way

* fixed the bonfire, it was fugged

* added destructable snow

* fixed presents

* i fORGOT TO MAPMERGE WHY

* sprinkled frilly edges

Co-authored-by: danni-boy <32673848+danni-boy@users.noreply.github.com>
2020-12-09 17:42:00 +00:00
dearmochi
e78805c99f Fixes thermal drill not allowing safe opening, dial image preventing clicks and code words not clearing properly (#15024)
* Fixes thermal drills not allowing safes to be opened

* Unrelated fixes: make safe dial image click-through, better clean up codewords
2020-12-01 09:25:11 +00:00
Kyep
ce7953b931 prevent reflector chat spam (#15019)
Co-authored-by: Kyep <Kyep@users.noreply.github.com>
2020-11-30 09:38:59 +00:00
AffectedArc07
ee13f13a2a Merge remote-tracking branch 'Paradise/master' into nanoui-is-dead 2020-11-29 09:46:30 +00:00
SabreML
28cea0e1d0 [TGUI] Airlock Electronics (#14971)
* Airlock Electronics V1

* Airlock Electronics V1.1

* Airlock Electronics V1.2

* AA tweak thing
2020-11-29 09:45:28 +00:00
AffectedArc07
4996ac3373 Merge remote-tracking branch 'ParadiseSS13/master' into nanoui-is-dead 2020-11-27 10:21:41 +00:00
moxian
388b69d78e Deletes CLICK_CD_BREAKOUT. (#14992)
There's no reason to prevent people from *clicking* on things
for 10 seconds. They won't be able to do anything useful while being
constrained anyway.
And also, all paths leading to CLICK_CD_BREAKOUT go through
CLICK_CD_RESIST, so this change effectively lowers the "can't click
anything" time from 10s to 2s (not to zero)
2020-11-26 09:44:37 +00:00
AffectedArc07
44012814d0 Merge branch 'master' into nanoui-is-dead 2020-11-26 09:34:14 +00:00
Darkmight9
89a6f4c0ae Doubles the contents of the jani closet (#14939)
* Doubles the contents of the jani closet

* Removes the extra clothes and moves the spares down the list
2020-11-25 23:58:29 -05:00