This commit updates the spacemove system to -tg-'s; All objects now drift
in space, not just mobs. A few hardcoded space checks have been replaced
with has_gravity(); So it applies to zero-G as well as space.
Spacepods no longer drift, because their snowflakey shitcode just doesn't
work. So they just move.
This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().
Goals of this commit:
- Make admin ATTACK: logs indicate if attacker is an antagonist.
Note; High probability of merge conflicts, 47 files changed.
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
- Fixes armor RNG killing for thrown items.
- Kidan no longer act like they have a built-in riot shield (50 -
damage/3)% chance to ignore damage, but take 20% less brute
consistently.
- Entirely missing with a projectile or melee attack is impossible, but
you are more likely to hit a part you were not aiming at. (Ports tg
ran_zone proc and axes current get_zone_with_miss_chance proc).
- Removes some snowflake code for lightning projectiles (Power Glove
traitor item uses these).
Overrides the generic sounds with specific ones for electrodes and
lasers.
Conflicts:
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/energy.dm
New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.
HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.
Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.
Icon adjustments.