Commit Graph

10153 Commits

Author SHA1 Message Date
Contrabang
e212ca48ed Updates wallets (#21531)
* wallet update wooo

* didnt want to do that

* undo accidental changes

* i have a problem

* i swear I can type comments well
2023-07-07 13:26:07 +01:00
BiancaWilkson
0ac521e633 RCD ammo can be directly clicked (#21536) 2023-07-07 13:25:32 +01:00
Sadhorizon
1499f24b12 Adds Supply Medal (#21539)
* cargo medal

* need 4 speed
changed name and description

* rename #2
past two were written at 3AM and are rather meh.
2023-07-07 13:22:19 +01:00
Divulf
f663cd73c3 Fixes false wall examine text to match regular walls. Also makes fake walls very weak to simplemobs that have the ability to smash objects. (#21575) 2023-07-07 13:17:55 +01:00
Nathan Winters
f1b043956f Fix some objects with wheels having pull slowdown (#21484) 2023-07-02 10:52:21 +01:00
Contrabang
8fa163e817 8 years old... hate it (#21532) 2023-07-01 17:14:16 -05:00
SteelSlayer
05c08aa01d Adds the Stealth implant, available to traitors (#21235)
* adds the stealth implant

* changes

- rename "implant" to "bio-chip"
- removes the stealth implant box in favor of spawning implant directly for the traitor
- makes the fake box not show up on right click. Makes the real box not show up on right click when invis

* sirryan pt1

* lewcc review 1

* fix conflict

* fix conflict

* signal handler
2023-07-01 11:20:18 +01:00
S34N
980fee9b60 [s] Fixes an issue with potted plants (#21529)
* fixes this

* tweaks
2023-07-01 12:12:29 +02:00
Qwertytoforty
04e1792d0d Dswords now return melee attack on parry. Eswords reflect lasers on parry. Throwing bodies at a dsword user may not work well (#21463) 2023-07-01 10:42:44 +02:00
Komrad822
4990d6a6da Tape removes AI inbuilt Camera while Carded (#21443)
* Tape remove AI inbuilt Camera while Carded

* Allows tape removal after a long resist
2023-07-01 10:41:24 +02:00
Alantodne
193b276136 The Mediborgs can now evil chem (#21401)
* The Mediborgs can now evil chem

* Updated Icons because I forgor

* made a new aibots dmi for the panc icon

* Removes Pancu, sarin, and perf. adds Tirizene

* Adds S34nw's suggestion

* removed extra space
2023-07-01 10:41:03 +02:00
SteelSlayer
77936dfc34 make sure they're living first (#21516) 2023-07-01 09:05:13 +02:00
DGamerL
ee83ab8d17 no more duplicate airlocks (#21454) 2023-06-28 18:28:53 -05:00
S34N
c3b06feab5 Fixes oversight in simplemob smashing code (#21498)
* fixes oversight in smashing code

* grilles too

* grille restore functionality

* this is nearly there but has an issue with windows

* return
2023-06-28 17:05:22 -05:00
Qwertytoforty
62372ec261 the thermal drill no longer grants the visual effect to deadchat every 2 minutes (#21497) 2023-06-28 20:12:30 +01:00
Qwertytoforty
032b065214 Buffs the uplink thermal safe drill (#21312)
* commit stuff for safety

* making sure this shit saves

* I am commiting every 5 frames now, sorry. I lost 25 frames as the file got corrupted

* 45 frames

* 51 total frames now

* 55

* 65

* 70 frames

* 75

* 80 frames almost there

* Behold, a useful uplink item.

* removes debug message

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-06-28 15:38:55 +01:00
Venuska1117
8ef9b5b070 Fixes Jani closet "been full on round start" and Remove IAA clothes and Badges from IAA Locker. (#21331)
* Removes Clothes
- Now we have janidrobes, and it create issues because its filled over limit.

* Add IAA Closet to removal
-  Remove Clothes and badges, but it add briefcases.
2023-06-28 15:00:45 +01:00
DGamerL
e2bb3cee01 You can now order gas canisters from cargo (#21400)
* canister restocks

* adds Destroy()

* sirryan suggestions

* Sean review
2023-06-28 14:56:41 +01:00
Qwertytoforty
7f58c19977 chameleon counterfeiter no longer gives illegals 3 (#21360) 2023-06-28 14:30:15 +01:00
GDN
1d21a78814 adds contort body to changelings (#21259)
* adds contort body to changelings

* more changes

* sprite by mcramon

* Update code/game/machinery/doors/firedoor.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steels review

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-06-28 14:29:39 +01:00
Luc
09aec4da53 Lets mobs who can smash walls also smash some other relatively fragile structures (#21209)
* Makes grilles and windows easier to smash

* Some cleanups, windoors too

* Adds tables, also holy shit these things are robust

* Update code/game/objects/structures/window.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Make some reinforced windows stronger, too

* Sean review, addresses a bug I noticed

* Hanging return

* re-adds take_damage

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-06-26 22:40:26 -05:00
DGamerL
b759ced58b Plasmafire hotfix (#21440)
* I am in severe pain

* airlock changes

* whoops walls were too low

* blocking heat spread

* removes tweaks
2023-06-23 15:00:36 -05:00
matttheficus
81c107d1f8 logic is not my strong suit okay (#21436) 2023-06-22 16:19:16 -05:00
Luc
75c9deecde Makes the megaphone cmaggable, reworks it a little bit. (#20940)
* Implement it

* Re-adds the emag action

* bump cooldown for emag

* shout shout let it all out

* emag feedback, cleans up a bit

* better message, too

* Remove uncmag, since the trait removal is handled where it's called

* Sirryan review

* sean review
2023-06-22 20:52:51 +01:00
DGamerL
984eecd06e Buffing plasmafires [READY FOR REVIEW] (#21000)
* Floors now almost won't melt

* grug wallmelting attempt

* Revert "grug wallmelting attempt"

This reverts commit e626504990.

I have a better idea

* letsgooo it worked (kinda(airlocks only))

* fuck yeah it worksss

* We stay winning

* woe, runtimes be upon ye

* Experimental values and some cleaning up

* nvm I hate atmos code

* more tweaks

* da window change

* Sean suggestion and temp increases
2023-06-22 18:18:30 +01:00
HMBGERDO
fc3dcb1254 Laggy DragNDrop fix (#21052)
* added dragndrop click methods for atoms

* some updating, little changing MouseDrop logic

* added INVOKE_ASYNC to delayed procs

* cleanup

* cleanup

* cleanup

* no cheesing

* more comments, removed  variable from atom

* whoopsie

* added inventory screen objects support, disabling tooltips now disables all tooltips, not only items

* fixing table hitting self issue
2023-06-22 17:19:52 +01:00
matttheficus
b781597e85 Adds the Janitor's Keyring (#21104)
* janitor gaming

* access was too powerful

* fix examine + add mining bay access + SECONDS

* src-b-gone

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* sounds

* cooldown fix + sprite

* adds janitor check

* Sirryan reviews

* i forgot how comments work lul

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* AA review

* styling moment

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* lewcc review

* im silly

* autodoc + lewcc suggestions

* begone indentation

* new sprite

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2023-06-22 09:52:57 +01:00
Contrabang
f44c150154 MORE SMOOTHING (#21403) 2023-06-21 23:21:21 +01:00
Contrabang
74cfd163b5 flipping fixes (#21369) 2023-06-21 23:12:59 +01:00
GDN
fd853221b3 makes resin doors a tad less jank (#21336) 2023-06-21 22:53:52 +01:00
warriorstar-orion
ef1443bd56 Whitespace fixes. (#21371) 2023-06-19 19:43:56 +01:00
Taran
f20ca9e65f allows med borgs to pet nymphs and mice (#21070)
* pprevents borgs from picking up nymphs or mice

* changes check slightly

* Update robot_items.dm
2023-06-17 11:00:47 +01:00
Contrabang
33a97a4c95 Synditele kit now comes with chameleon mesons (#21227)
* chameleon mesons

* sirryan review

* destroy + emp
2023-06-16 19:34:11 +01:00
matttheficus
468088f402 you get a mag and YOU get a mag and YOU get a mag (#21300) 2023-06-15 21:23:02 +01:00
Kugamo
094ca3c733 Blood now floats in zero G (#20993)
* Da Vlood

* removes_unused_icons

* Yep sprites

* fixes xeno blood and vomit

* Commit number x

* Steel Review Changes 1

* Henri Review Changes 1

* fixing vomit

🌋

* Haha haha ha ... ha

* fixing layering issueeee

* Sirryan2002 Review

THANKS

* implicit var/

* Sirryan Review 2

Electric Boogaloo

* Testmerge Update 1

gibs were still getting animated, blood drying while animated in space looked very jank.

all fixed

* unused variable

AHSDHASOIADGSOISA

* Testmerge Update 2

tracks floating annoyingly

* Improvements

-blood globules will now continue with the inertia of their emittor, instead of towards wherever they were facing
-drops will now have visible sprites after splatting
[running animate() still sometimes doesnt stop the animation annoyingly]

* errors

* Sirryan Review 3
2023-06-14 21:17:08 -05:00
GDN
ff41b0b109 improves clarification on having martial arts as a non carbon (#21189)
* improves clarification on having martial arts as a non carbon

* worked in testing

* xenomicrobes
2023-06-14 21:18:24 +01:00
Sadhorizon
8e907c80c2 psych garment suit (#21268) 2023-06-14 21:09:57 +01:00
Silverplate
3101059543 Adds units (rads) to geiger counter readout (#21270) 2023-06-14 21:04:03 +01:00
Qwertytoforty
15ab9740cd power fist no longer works when user is pacified (#21293) 2023-06-14 21:02:30 +01:00
Ryan
587f4ca0d3 Revert "Airlocks now smooth with walls and windows. (#20795)" (#21298)
This reverts commit df6d8dc0fa.
2023-06-13 22:53:51 -05:00
GDN
ad768f9ef5 Reworks sentient swords (#20585)
* initial changes

* fixes attack animations

* we lunging out here

* lunge sprite by ATP engineer

* rare oldcoder w

* more stuff

* polished

* removes testing stuff

* no longer works on backpack slot

* moving damage values around

* shawn reviews + cheese reduction

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* reviews

* re-upload

* Update code/datums/spells/sentient_sword_lunge.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* merge conflict fix and readds debug spawn

* Update code/game/objects/items/weapons/holy_weapons.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* deconflict

* ryan's reviews

* improvements

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-06-12 19:39:43 -05:00
AffectedArc07
48b0210064 [READY] Widescreen (#20861)
* TM Needed - Widescreen

* A lot of fixes

* TM notice

* Feedback thread

* Minor tweaks

* Expans silicon view stuff

* Fix viewmods

* The preferential option

* Why were these global

* Fix clickcatch sizing, fix parallax issues

* Maybe fixes the runtime

* READY
2023-06-07 21:09:16 +01:00
1080pCat
b91a1e92d7 Welders now use 0.5 fuel on attack. (#21019)
* THWACK

* shrimplifed the code a tad
2023-06-07 20:28:13 +01:00
HMBGERDO
fcbd8174e6 Slowdown on pulling (#21056)
* slowdown on pulling

* slowdown only when pulling structure or machinery

* moving speed modifier to /mob/living/carbon instead of all atoms

* added pull_speed to /atom/movable, moved movement_delay proc to carbon/human

* no-slowdown-trash-bin

* Update code/game/atoms_movable.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* removed pull_speed on /obj/item/storage/bag/trash, no need to set this

* more 0 pull_speed objects

* added gravity check, moved pull_speed to /obj

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-07 20:08:25 +01:00
Qwertytoforty
89f8bba648 Getting thrown into things actually hurts now [ready for review] (#21022)
* Getting thrown into things actually hurts now

* add the blob one too dingus

* more changes consoles windows ect

* fucking hell one sec

* now up to date

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* early returns

* rename of proc

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-07 20:03:36 +01:00
Contrabang
c8418803a2 thats an oversight (#21245) 2023-06-05 19:56:21 +01:00
Sadhorizon
db7524a724 Adds four new labcoats (#21212)
* added missing labcoats

* robo lockers
forgot that they spawn with labcoats too

* Forgot to remove the WIP sprites

* sean's review
2023-06-05 12:08:21 +01:00
GDN
02708d9333 All living mobs can now go through security holobarrier signs (#21048) 2023-06-05 11:44:26 +01:00
matttheficus
ceae5cc15d im a silly goose (#21228) 2023-06-03 16:10:40 -05:00
Octus
98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00