Commit Graph

2468 Commits

Author SHA1 Message Date
Sadhorizon
1499f24b12 Adds Supply Medal (#21539)
* cargo medal

* need 4 speed
changed name and description

* rename #2
past two were written at 3AM and are rather meh.
2023-07-07 13:22:19 +01:00
Divulf
f663cd73c3 Fixes false wall examine text to match regular walls. Also makes fake walls very weak to simplemobs that have the ability to smash objects. (#21575) 2023-07-07 13:17:55 +01:00
Nathan Winters
f1b043956f Fix some objects with wheels having pull slowdown (#21484) 2023-07-02 10:52:21 +01:00
SteelSlayer
05c08aa01d Adds the Stealth implant, available to traitors (#21235)
* adds the stealth implant

* changes

- rename "implant" to "bio-chip"
- removes the stealth implant box in favor of spawning implant directly for the traitor
- makes the fake box not show up on right click. Makes the real box not show up on right click when invis

* sirryan pt1

* lewcc review 1

* fix conflict

* fix conflict

* signal handler
2023-07-01 11:20:18 +01:00
S34N
980fee9b60 [s] Fixes an issue with potted plants (#21529)
* fixes this

* tweaks
2023-07-01 12:12:29 +02:00
SteelSlayer
77936dfc34 make sure they're living first (#21516) 2023-07-01 09:05:13 +02:00
DGamerL
ee83ab8d17 no more duplicate airlocks (#21454) 2023-06-28 18:28:53 -05:00
S34N
c3b06feab5 Fixes oversight in simplemob smashing code (#21498)
* fixes oversight in smashing code

* grilles too

* grille restore functionality

* this is nearly there but has an issue with windows

* return
2023-06-28 17:05:22 -05:00
Qwertytoforty
62372ec261 the thermal drill no longer grants the visual effect to deadchat every 2 minutes (#21497) 2023-06-28 20:12:30 +01:00
Qwertytoforty
032b065214 Buffs the uplink thermal safe drill (#21312)
* commit stuff for safety

* making sure this shit saves

* I am commiting every 5 frames now, sorry. I lost 25 frames as the file got corrupted

* 45 frames

* 51 total frames now

* 55

* 65

* 70 frames

* 75

* 80 frames almost there

* Behold, a useful uplink item.

* removes debug message

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-06-28 15:38:55 +01:00
Venuska1117
8ef9b5b070 Fixes Jani closet "been full on round start" and Remove IAA clothes and Badges from IAA Locker. (#21331)
* Removes Clothes
- Now we have janidrobes, and it create issues because its filled over limit.

* Add IAA Closet to removal
-  Remove Clothes and badges, but it add briefcases.
2023-06-28 15:00:45 +01:00
DGamerL
e2bb3cee01 You can now order gas canisters from cargo (#21400)
* canister restocks

* adds Destroy()

* sirryan suggestions

* Sean review
2023-06-28 14:56:41 +01:00
GDN
1d21a78814 adds contort body to changelings (#21259)
* adds contort body to changelings

* more changes

* sprite by mcramon

* Update code/game/machinery/doors/firedoor.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steels review

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-06-28 14:29:39 +01:00
Luc
09aec4da53 Lets mobs who can smash walls also smash some other relatively fragile structures (#21209)
* Makes grilles and windows easier to smash

* Some cleanups, windoors too

* Adds tables, also holy shit these things are robust

* Update code/game/objects/structures/window.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Make some reinforced windows stronger, too

* Sean review, addresses a bug I noticed

* Hanging return

* re-adds take_damage

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-06-26 22:40:26 -05:00
DGamerL
b759ced58b Plasmafire hotfix (#21440)
* I am in severe pain

* airlock changes

* whoops walls were too low

* blocking heat spread

* removes tweaks
2023-06-23 15:00:36 -05:00
DGamerL
984eecd06e Buffing plasmafires [READY FOR REVIEW] (#21000)
* Floors now almost won't melt

* grug wallmelting attempt

* Revert "grug wallmelting attempt"

This reverts commit e626504990.

I have a better idea

* letsgooo it worked (kinda(airlocks only))

* fuck yeah it worksss

* We stay winning

* woe, runtimes be upon ye

* Experimental values and some cleaning up

* nvm I hate atmos code

* more tweaks

* da window change

* Sean suggestion and temp increases
2023-06-22 18:18:30 +01:00
HMBGERDO
fc3dcb1254 Laggy DragNDrop fix (#21052)
* added dragndrop click methods for atoms

* some updating, little changing MouseDrop logic

* added INVOKE_ASYNC to delayed procs

* cleanup

* cleanup

* cleanup

* no cheesing

* more comments, removed  variable from atom

* whoopsie

* added inventory screen objects support, disabling tooltips now disables all tooltips, not only items

* fixing table hitting self issue
2023-06-22 17:19:52 +01:00
Contrabang
f44c150154 MORE SMOOTHING (#21403) 2023-06-21 23:21:21 +01:00
Contrabang
74cfd163b5 flipping fixes (#21369) 2023-06-21 23:12:59 +01:00
GDN
fd853221b3 makes resin doors a tad less jank (#21336) 2023-06-21 22:53:52 +01:00
GDN
ff41b0b109 improves clarification on having martial arts as a non carbon (#21189)
* improves clarification on having martial arts as a non carbon

* worked in testing

* xenomicrobes
2023-06-14 21:18:24 +01:00
Sadhorizon
8e907c80c2 psych garment suit (#21268) 2023-06-14 21:09:57 +01:00
Ryan
587f4ca0d3 Revert "Airlocks now smooth with walls and windows. (#20795)" (#21298)
This reverts commit df6d8dc0fa.
2023-06-13 22:53:51 -05:00
HMBGERDO
fcbd8174e6 Slowdown on pulling (#21056)
* slowdown on pulling

* slowdown only when pulling structure or machinery

* moving speed modifier to /mob/living/carbon instead of all atoms

* added pull_speed to /atom/movable, moved movement_delay proc to carbon/human

* no-slowdown-trash-bin

* Update code/game/atoms_movable.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* removed pull_speed on /obj/item/storage/bag/trash, no need to set this

* more 0 pull_speed objects

* added gravity check, moved pull_speed to /obj

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-07 20:08:25 +01:00
Qwertytoforty
89f8bba648 Getting thrown into things actually hurts now [ready for review] (#21022)
* Getting thrown into things actually hurts now

* add the blob one too dingus

* more changes consoles windows ect

* fucking hell one sec

* now up to date

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* early returns

* rename of proc

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-06-07 20:03:36 +01:00
Sadhorizon
db7524a724 Adds four new labcoats (#21212)
* added missing labcoats

* robo lockers
forgot that they spawn with labcoats too

* Forgot to remove the WIP sprites

* sean's review
2023-06-05 12:08:21 +01:00
GDN
02708d9333 All living mobs can now go through security holobarrier signs (#21048) 2023-06-05 11:44:26 +01:00
matttheficus
ceae5cc15d im a silly goose (#21228) 2023-06-03 16:10:40 -05:00
Octus
98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00
DGamerL
173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Contrabang
3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
datlo
cf07639da3 Tweak kitchen spikes (#21152)
* Tweak kitchen spike

* fix deconstruction

* fix mistake lmao

* revert wrench_act and fix metal drop

* fix accidental removal

* and the damn end of line

* AAAA

* add mob check to victim, deconstructing tweak

* fix bug preventing attack on spikes
2023-06-02 19:12:02 +01:00
Adrer
21e8a74105 Projectiles no longer have a chance to get blocked by broken grilles (#21138)
* Projectiles no longer have a chance to get blocked by broken grilles

* Better code is better

* Removes errant space

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-06-02 19:00:33 +01:00
matttheficus
7559f04e32 Paramedic Tweaks (and Tiny CMO Tweak) (#21129)
* life saving care for the paramedic

* oops forgot the toolbox
2023-06-02 18:27:49 +01:00
Jenny
6c5f5f7326 Added empty descriptions (#21122) 2023-06-02 18:21:08 +01:00
efzapa
37390033e7 gives mask to hos and warden (#21105) 2023-06-02 18:05:28 +01:00
S34N
bdb8039c8f Adds gorillas and cargorillas (#20830)
* goril

* goril2

* arms

* goril3

* goril4

* rampaging

* emote

* trait

* more gorilla

* ooga

* Magillitis Serum Autoinjector, crates

* return to monke

* remove unused trait

* oops

* sirryan

* earth

* Update code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/misc_reagents.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fixes and stuff

* gorilla text clarification

* tweak probs, stop if dead

* volume

* gorilla sleeping attack

* Apply suggestions from code review

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
2023-06-01 18:36:07 -05:00
Ryan
11717823df Power Code Cleanup + Conversion to Regional Powernets [Refactor Only] (#20598)
* initial edits

* more cleanup, yipee

* moving shit around

* dme fixes

* fixes file ticking issue

* more dme fixes + duplicate files???

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* glass floor fixes

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* requested reviews

* the most painful bugfix of my life

* forgot to remove some debug stuff

* fixed issues with excess power

* fuck powernets (fix)

* Update code/modules/power/powernets/README.md

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-05-31 20:55:10 -05:00
Ryan
1f08b497e7 Reduces Cargo Export Revenue for Plastic Crates (#20988)
* adds value variable to crates

* fixing an initial value for crate count definition

* Update code/modules/shuttle/supply.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removed unused SSeconomy var

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-05-14 00:24:14 +02:00
S34N
04377481a2 Holding a plant pot hides mob HUD (#20868)
* hide plant pot

* different method

* GC

* what am I even doing
2023-05-14 00:23:44 +02:00
GDN
910d07561e outta the closet (#21039) 2023-05-08 16:34:54 -05:00
GDN
12c154532e plastic crates no longer drop metal (#20984) 2023-05-02 18:28:04 -04:00
Henri215
a5efbd32e8 USSP update part 2 (#20926)
* USSP part 2

* swapping old version for new one in some places
2023-05-02 21:59:01 +02:00
QuacksQ
df6d8dc0fa Airlocks now smooth with walls and windows. (#20795)
* Airlocks now smooth with walls and windows.

* False wall smoothing

* Update false_walls.dm
2023-04-25 21:13:14 +02:00
Henri215
6826d2ba7b Moving some in hand icons to different files (#20748)
* Moving some icons out of left/righthand.dmi

* Moving sheets and ores
2023-04-25 21:13:02 +02:00
McRamon
8a1736a9f4 Resprites top 4 ugliest things on station (#20890)
* floodlight

* pos register

* linebin

* gameboard

* little fix 1

* fix 2

* fix 3

* fix 5

* Update code/game/objects/structures/bedsheet_bin.dm

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-04-22 10:32:41 +02:00
McRamon
9b310d84c4 Engineering cart resprite (#20901)
* adjustments

* asfr

* last? sprites

* last of us fix

* pranked

* sprite fix
2023-04-22 09:58:30 +02:00
Henri215
dc75a748f1 Fixing common spelling mistakes part 3 (#20870)
* Fixing common spelling mistakes part 3

* collectable

* another collectable

* part 3.2

* "</span>."

* A bunch more fixes
2023-04-22 09:44:27 +02:00
Sean Dandrea
07987bd393 Allows click-dragging onto meat spikes (#20723)
* Allows click-dragging onto meat spikes

* use constant SECONDS for readability

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Styling - not spaces around equals sign

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* src is implied, removing it

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Use Adjacent instead of get_dist

* Remove buckle override

---------

Co-authored-by: Sean Dandrea <SeanOfAndrea@outlook.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-04-22 09:17:25 +02:00
unknownuser782
960d9e3ce0 Fixes t-ray scanners and map editing (#20725)
* t-ray scanner fix

* fix map editing

* autodoc stuff

* don't hide vents and things

* misc layer fixes
2023-04-08 08:14:34 +02:00