CRUNCH
d360ca18cc
Fixes Chemthrower Fire Burning Mobs That Don't Care About Fire ( #31316 )
...
* fire
* Update fire_effect.dm
2025-12-19 13:10:59 +00:00
CRUNCH
6fc59844e9
Improvements to Borg Icon Handling ( #31251 )
...
* e
* Update chameleonproj.dm
* death to custom panel
* Update robot_mob.dm
* Update robot_mob.dm
2025-12-18 08:57:42 +00:00
Toastical
532fea62d4
remove repeated element add ( #31299 )
2025-12-17 18:06:35 +00:00
1080pCat
4bb94b0924
Update migo.dm ( #31286 )
2025-12-16 08:54:29 +00:00
BiancaWilkson
59ef2c2663
Ports MMIs/Robobrains to New Attack Chain, Makes dead robobrains repairable ( #31027 )
...
* Rejuvenating brains rejuvenates the brainmob
* Fixes EMP damage too
* alert the ghosts
* oh this suddenly became an attack chain refactor, huh
* More attack chain flags
* Adds guard clause
* Update code/modules/mob/living/brain/MMI.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/brain/MMI.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Span define update
* missed one
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-16 07:54:43 +00:00
Toastical
797a369324
Make legions run away from occupied mechs ( #31083 )
...
* Make legions run away from occupied mechs
* remove unneeded return
2025-12-15 19:04:38 +00:00
Toastical
9f0b25b431
Fix being able to point while dead ( #31250 )
...
* stop pointing while dead
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com >
---------
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-14 20:29:45 +00:00
PollardTheDragon
e43e59d986
Fixes uncalled parent ( #31180 )
2025-12-14 15:56:00 +00:00
kyunkyunkyun
b0463d3c83
Convert most spans to defines ( #31080 )
...
* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
2025-12-13 23:55:48 +00:00
PollardTheDragon
e5f0a6fffb
Fixes swarmeers cancelling their own reproduction ( #31234 )
2025-12-12 20:51:26 +00:00
CRUNCH
de8827811b
Update robot_mob.dm ( #31242 )
2025-12-12 20:39:58 +00:00
Contrabang
ef7e48db9c
Makes a ton of dirs into defines ( #31244 )
...
* Makes a ton of dirs into defines
* lol oops
* "fix"
* ignore everything
2025-12-12 20:32:33 +00:00
warriorstar-orion
2a842644d5
port ADMIN_VERB and friends ( #30646 )
...
* port ADMIN_VERB and friends
* some renaming
* dumb
* one more rename
* never search and replace this codebase
* fix TM issues, more renaming
* add a static analysis to shore up user verbs
* fix double message on roundstart
* remove macro we're not using yet
* convert remaining playsounds verbs
* convert more verbs i missed somehow
* why is this a completely different signature than everything else
* fix ui_interact arg
* fix logging view and others
* buncha issues caught in TM
* fix mentor tickets ui
* fix bug report viewing
* moron
2025-12-12 19:18:22 +00:00
CRUNCH
4934ca5962
Silicon Hats are now Removed by Action Button ( #31145 )
...
* Hats
* Update silicon_mob.dm
2025-12-12 15:31:53 +00:00
CRUNCH
373287792a
I Live Again: Cyborg Resprite, Act I (Part 2): The Second Part ( #31155 )
...
* The glorious suffering and pain
* Update robot_parts.dmi
* Update robots.dmi
2025-12-10 13:35:28 +00:00
Hayden Redacted
5728e0c46f
Adds Water Vapor and the Electrolyzer ( #30875 )
...
* this will work first try (adds water vapor and the electrolyzer)
* naming fix
* removes a warn
* makes water vapor able to be seen and adds it to the tiny_test atmos map
* Build Rust library
* adds the electrolyzer to all maps, and linter fix
* linter fix part 2
* electrolyzer tweak and more work on the test_atmos map
* tgui rebuilding
* re
rebuilding tgui
* makes the electrolyzer consume power and some small test atmos touch ups
* im axing the test_tiny because i don't want to map it
* clarifies how much power the electrolyzer uses
* Build Rust library
* suggestionss
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* updating the SM manual
* electrolyzer tweaks
* dg suggestions pt. 2
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* removed unused code
---------
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2025-12-10 00:04:11 +00:00
warriorstar-orion
be48d7598f
wire up ai idling to spatial grid ( #30711 )
...
* wire up ai idling to spatial grid
* lint
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* stupid loadbearing src
* some spatial grid cleanup
* make sure to remove controllers in the GLOB
* immediately set targets and state for hiveloord brood
* properly fail behaviors when movement targets are lost
* Apply suggestions from code review
Comment formatting
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/ai/ai_controller.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/ai/ai_controller.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Apply suggestions from code review
Comment formatting
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/ai/ai_controller.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-12-09 23:46:38 +00:00
Alan
924e512840
Fix painful vehicles for legless riders (janicart and bike) ( #31195 )
...
* Change vehicle behavior for legless riders
- Make janicart unbucklable without legs
- Make bike unmovable without legs, but not painful, and pullable by other parties
* Thanks, linters!
* Apply suggestions from review.
2025-12-09 08:10:24 +00:00
Pooble
a265e732d0
make ipcs clang and spark when hit ( #31156 )
2025-12-09 02:37:34 +00:00
DGamerL
4eede2e938
Untested goodness ( #31153 )
2025-12-09 02:35:52 +00:00
Alan
445f0ea8dd
Make *flip keep better track of who's buckled. ( #31194 )
2025-12-08 23:55:17 +00:00
PollardTheDragon
c0ae9560e9
Fixes skeleton reanimators spawning in xenobio ( #31209 )
2025-12-08 23:54:03 +00:00
BiancaWilkson
04fd8b2057
Cronchy ( #31098 )
2025-12-08 21:39:18 +00:00
PollardTheDragon
5d4a01148e
Smithing Expansion: Knives and Mothsilk ( #31084 )
...
* Smith Knives Initial Commit
* sprites and handling
* Knife stuff, mothsilk
* Touch ups
* Linters
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Abstract type desc
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-08 21:34:30 +00:00
PollardTheDragon
9248c028b1
[PTBF] Example PR: Kill Station Pet ( #30650 )
...
* Pet Assassination
* Antag rolls
* Adjusts weights to equal 1000
* Map deconflict
* Linter
* Update code/game/gamemodes/objective.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-05 22:16:33 +00:00
Christer2222
d87d280b74
Targeting either hands on help intent now requests a handshake ( #30927 )
...
* handshake
* removed unused comment
* linting
* formatting
2025-12-05 22:12:28 +00:00
BiancaWilkson
e6a39b2c6e
Flap 2.0 ( #31128 )
2025-12-05 07:44:51 +00:00
Pooble
2ac3fb2b3e
Add two new IPC implants, an EMP resist and a Defensive implant ( #30911 )
...
* add two new IPC implants
* make EMP resisted IPCs take less body damage but more organ damage
* oops
2025-12-03 17:38:26 +00:00
PollardTheDragon
8398a58002
Swarmers Round 2: Disintegration Boogaloo ( #31089 )
...
* Initial Commit
* Small fixes
* Some Linters
* Beginning AI subtrees
* Blacklists
* SwarmerEventHandler
* Better swarmer disintegration AI
* Retaliate
* SWARMERS
* Forgot one
* Linters
* More linters
* Fixes missing icon
* Step type
* Comment format
* Fixes swarmer AI subtree
* Removes damage on teleporting humanoids
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Swarmers new event system
* Projectile changes
* Spacing fix
* Dispenser fix
* No more wood
* Adjustments
* Another adjustment
* Safety
* EMP Fix
* Fixes swarmers spacing shit
* Addresses code review
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Addresses code review
* Guard clause and index fix
* Fixes swarmers bunching up on the same object, fixes eating indestructable things
* New swarmer icons, multiple swarmer AI fixes and enhancements
* Linter
* Grrr linters
* Update code/modules/mob/living/basic/hostile/swarmers/swarmer.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Sprite Improvements
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-03 08:12:41 +00:00
chuga-git
026bb3e859
tails stop wagging when putting on a suit that hides them ( #31158 )
2025-12-01 17:03:16 +00:00
Toastical
5ec6bc6eac
adds dark flash toggle ( #30945 )
...
* add dark flash toggle
* check for client
* remove string shenanigans, makes the dark flash path a var
* rename type argument to something that doesn't belong in an asylum
2025-11-30 09:41:31 +00:00
Ahzpy
8ad4bcf906
Fixes tailwag stopping on external wear update ( #31086 )
...
* yaya fixsies
* lets not restrict it to modsuits
* Update code/modules/mob/living/carbon/human/human_update_icons.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
---------
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-11-28 11:01:40 +00:00
Pooble
96d0025aad
IPCs keep their ID and pocket items when removing their jumpsuit ( #31059 )
...
* ipcs don't drop their pocket items when jumpsuit is removed
* ipcs don't drop their pocket items when jumpsuit is removed
* linter
2025-11-28 04:06:32 +00:00
PollardTheDragon
088f038e68
Incursion Expansion and Rebalance ( #30835 )
...
* Adjusts spawn times
* Incursion Adjustment Part 1
* Skelecurity
* Skeleton Officer and Mobster
* Skeleton mob drops
* Rattle em
* New mobs, AI, removed volatile
* Nerfs spider
* Trait
* Config fix
* Nerfs juggernauts
* Rune effect while reanimating
* Linters
* Fleshspider Retaliate
* Update skeleton_mob.dm
* Projectile changes
* Event tracker for giant spiders and better tracking for skeletons
* Oops
* Linter
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Lints
* Small fix, tries to revive the original player first before selecting dchat
* Linters
* Fixes mobs not gibbing often enough
* Improves incursion rally, undeerifies it
* Oops
* Update incursion_ai.dm
* Removes incursion skeletons from xenobio mobs
* No gold core flesh spiders
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2025-11-26 00:25:15 +00:00
PollardTheDragon
0cfe0594be
Refactors slaughter, shadow, and pulse demons to basic mobs ( #30660 )
...
* Refactors slaughter, shadow, and pulse demons to basic mobs
* Linters
* Fix
* Projectile changes
* Ensures demons speak common
* Update code/modules/mob/living/basic/hostile/demons/demon_powers.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-11-25 19:47:12 +00:00
iramoye
a4a5dea72a
Replaces the Kidan scream audio ( #30890 )
...
* found a bug under my bed HELP
* Attributions update
2025-11-25 14:23:13 +00:00
PollardTheDragon
90ba9bcc80
Adds null checks to global terror spiderling list ( #31093 )
...
* Adds null checks to global terror spiderling list
* Little cleaner
* Even better
2025-11-23 20:46:12 +00:00
CRUNCH
893187c9fc
Update posessed_object.dm ( #31019 )
...
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
2025-11-23 03:19:05 +00:00
CRUNCH
9c92917dd2
Gives the Janiborg a Push Broom (and allows the janiborg combat broom to sweep) ( #30820 )
...
* BROOOOOOM!
* Update robot_items.dm
* Update robot_items.dm
* Update robot_items.dm
---------
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
2025-11-22 22:18:53 +00:00
warriorstar-orion
76c38f83e8
Revert "Adds midround event: Swarmer Infestation ( #30673 )" ( #31078 )
...
This reverts commit d6ed342a6d .
2025-11-22 19:33:08 +00:00
PollardTheDragon
d6ed342a6d
Adds midround event: Swarmer Infestation ( #30673 )
...
* Initial Commit
* Small fixes
* Some Linters
* Beginning AI subtrees
* Blacklists
* SwarmerEventHandler
* Better swarmer disintegration AI
* Retaliate
* SWARMERS
* Forgot one
* Linters
* More linters
* Fixes missing icon
* Step type
* Comment format
* Fixes swarmer AI subtree
* Removes damage on teleporting humanoids
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Swarmers new event system
* Projectile changes
* Spacing fix
* Dispenser fix
* No more wood
* Adjustments
* Another adjustment
* Safety
* EMP Fix
* Fixes swarmers spacing shit
* Addresses code review
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Addresses code review
* Guard clause and index fix
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-11-22 00:31:59 +00:00
PollardTheDragon
aad47daacc
Adds retaliation to some space mobs ( #30841 )
...
* Adds retaliation to some space mobs
* Tweaks mob mech damage, makes basic mobs handle mechs consistently.
* Revert "Tweaks mob mech damage, makes basic mobs handle mechs consistently."
This reverts commit 1e1fa43937 .
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-11-19 19:41:45 +00:00
warriorstar-orion
050494fe31
ensure some ai behavior procs call parent ( #30703 )
...
* ensure some ai behavior procs call parent
* fix slippage
2025-11-19 19:28:45 +00:00
PollardTheDragon
c6875a50d0
Converts spiderlings to basic mobs ( #30571 )
...
* Converts spiderlings to basic mobs
* Address code reviews, add terror_spiderlings to isterrorspider()
* Update code/modules/mob/living/basic/hostile/spiderlings.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/spiderlings.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Breaks up ancient spiderling life into something more modern
* Fixed the brimming station of spiders
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-11-15 23:36:15 +00:00
PollardTheDragon
0cc4014314
Kinetic Crusher Cosmetics ( #30810 )
...
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-11-13 23:30:26 +00:00
MymeType
a843cee85f
Fix comma typo into a dot ( #30929 )
2025-11-12 13:09:10 +00:00
JimKil3
876bae072d
Removes soul(less IPC revival) ( #30747 )
...
* the changes
* Update code/modules/mob/living/carbon/human/human_update_status.dm
fuckass CI
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
* contra suggestion
---------
Signed-off-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-11-12 12:49:14 +00:00
kyunkyunkyun
f96b26b75a
/obj/item/projectile --> /obj/projectile (#30411 )
...
* yers
* vars
* map changes
* some comments (clearly not stolen from items)
* fix component
* summary
2025-11-12 10:23:20 +00:00
1080pCat
e92a45369a
yippie ( #30971 )
2025-11-12 09:56:11 +00:00
CRUNCH
276f28cb63
Update silicon_defense.dm ( #30913 )
2025-11-12 07:33:42 +00:00