GDN
ff41b0b109
improves clarification on having martial arts as a non carbon ( #21189 )
...
* improves clarification on having martial arts as a non carbon
* worked in testing
* xenomicrobes
2023-06-14 21:18:24 +01:00
Sadhorizon
8e907c80c2
psych garment suit ( #21268 )
2023-06-14 21:09:57 +01:00
Ryan
587f4ca0d3
Revert "Airlocks now smooth with walls and windows. ( #20795 )" ( #21298 )
...
This reverts commit df6d8dc0fa .
2023-06-13 22:53:51 -05:00
HMBGERDO
fcbd8174e6
Slowdown on pulling ( #21056 )
...
* slowdown on pulling
* slowdown only when pulling structure or machinery
* moving speed modifier to /mob/living/carbon instead of all atoms
* added pull_speed to /atom/movable, moved movement_delay proc to carbon/human
* no-slowdown-trash-bin
* Update code/game/atoms_movable.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* removed pull_speed on /obj/item/storage/bag/trash, no need to set this
* more 0 pull_speed objects
* added gravity check, moved pull_speed to /obj
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-06-07 20:08:25 +01:00
Qwertytoforty
89f8bba648
Getting thrown into things actually hurts now [ready for review] ( #21022 )
...
* Getting thrown into things actually hurts now
* add the blob one too dingus
* more changes consoles windows ect
* fucking hell one sec
* now up to date
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* early returns
* rename of proc
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-06-07 20:03:36 +01:00
Sadhorizon
db7524a724
Adds four new labcoats ( #21212 )
...
* added missing labcoats
* robo lockers
forgot that they spawn with labcoats too
* Forgot to remove the WIP sprites
* sean's review
2023-06-05 12:08:21 +01:00
GDN
02708d9333
All living mobs can now go through security holobarrier signs ( #21048 )
2023-06-05 11:44:26 +01:00
matttheficus
ceae5cc15d
im a silly goose ( #21228 )
2023-06-03 16:10:40 -05:00
Octus
98ddced488
Explorer Overhaul and Gateway Retirement ( #20855 )
...
* Adds Explorer spawnability, removes Cyberaid gateways
* deletes some REALLY old bloat maps and deletes Gateway.dm
* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore
* removes all mention of /obj/machine/gateway
* Goodbye test_tiny and evil_santa 😈
* removed a literal fucking pamphlet
* changes map area name from Gateway to Expedetition
* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION
* Revert "Goodbye test_tiny and evil_santa 😈 "
This reverts commit eda775ecd5 .
* ok deletes evil_santa only
* Fixes a runtime
* Adds new visuals for new area and explorer spawn marker
* Unhides explorers from the pref menu
* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere
* improves and cleans up the expedition room maps, also clothes for Explorers
* GET OUT OF HERE EXAMPLE.
* byebye button
2023-06-03 15:22:37 -05:00
DGamerL
173bfb92f5
Removes bio resist from the code ( #21108 )
...
* BIO armor is kill
* some more stuff that uses bio resist
* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Contrabang
3f87165a03
CI now bans files with the same name (PART 2) ( #21051 )
...
* CI change
* world.dm
* .dme world.dm
* subsystem renaming
* .dme for subsystems
* ai_laws.dm
* armor.dm
* emote.dm
* logging.dm
* spell.dm
* air_alarm.dm
* crew.dm
* decal.dm
* emissive_blocker.dm
* footstep.dm
* spawner.dm
* fire.dm
* carbon.dm
* living.dm
* mob.dm
* movement.dm
* thermal_drill.dm
* plasmamen.dm
* lavaland.dm
* chaplain.dm
* lightning.dm
* magnet.dm
* mimic.dm
* wizard.dm
* morph.dm
* vampire.dm
* click.dm
* self.dm
* radiation_storm.dm
* airlock.dm
* autolathe.dm
* mulebot.dm
* nuclearbomb.dm
* particle_accelerator.dm
* smartfridge.dm
* syndicatebomb.dm
* vending.dm
* wires.dm
* sound.dm
* mining.dm
* syndicate_space_base.dm
* monkey.dm
* guardian.dm
* bomb.dm
* standard.dm
* nuclear.dm
* pinpointer.dm
* access.dm
* departments.dm
* job.dm
* science.dm
* buttons.dm
* cloning.dm
* igniter.dm
* wishgranter.dm
* atmos_control.dm
* message.dm
* power_monitor.dm
* mecha.dm
* combat.dm
* mining_tools.dm
* meteors.dm
* spiders.dm
* contraband.dm
* aliens.dm
* uplinks.dm
* voice.dm
* intercom.dm
* lights.dm
* robot_items.dm
* mineral.dm
* dice.dm
* extinguisher.dm
* paint.dm
* signs.dm
* staff.dm
* smokebomb.dm
* boxes.dm
* random.dm
* janicart.dm
* statue.dm
* cargo.dm
* asteroid.dm
* headslug.dm
* fulton.dm
* atmospherics.dm
* pump.dm
* corpse.dm
* oldstation.dm
* gps.dm
* preferences.dm
* clothing.dm
* ears.dm
* glasses.dm
* boxing.dm
* color.dm
* renames ninja gear files
* recipes.dm
* error_handler.dm
* anomaly.dm
* floorcluwne.dm
* undead.dm
* overmind.dm
* shield.dm
* bottle.dm
* organ.dm
* piano.dm
* plasma_fist.dm
* language.dm
* mob_defines.dm
* mob_helpers.dm
* damage_procs.dm
* _defines.dm
* empress.dm and queen.dm
* brain.dm
* organ file renaming
* subsystems.dm
* constructs.dm
* bot.dm
* pet.dm
* nature.dm
* magic.dm
* colors.dm
* drugs.dm
* medicine.dm
* toxins.dm
* shuttle.dm
* surgery.dm
* moves a bunch of define files
* traits.dm
* names.dm
* other_mobs.dm
* flags.dm
* some final define files
* well turns out contractor_pinpointer.dm was taken
* I forgot to remove this file
* how in the hell did this get unticked
* I DID INCLUDE IT, but there was a "w" there
* swaps the world definitions
* camera renamed to SScamera
* examine -> alien_examine
2023-06-02 14:30:17 -05:00
datlo
cf07639da3
Tweak kitchen spikes ( #21152 )
...
* Tweak kitchen spike
* fix deconstruction
* fix mistake lmao
* revert wrench_act and fix metal drop
* fix accidental removal
* and the damn end of line
* AAAA
* add mob check to victim, deconstructing tweak
* fix bug preventing attack on spikes
2023-06-02 19:12:02 +01:00
Adrer
21e8a74105
Projectiles no longer have a chance to get blocked by broken grilles ( #21138 )
...
* Projectiles no longer have a chance to get blocked by broken grilles
* Better code is better
* Removes errant space
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2023-06-02 19:00:33 +01:00
matttheficus
7559f04e32
Paramedic Tweaks (and Tiny CMO Tweak) ( #21129 )
...
* life saving care for the paramedic
* oops forgot the toolbox
2023-06-02 18:27:49 +01:00
Jenny
6c5f5f7326
Added empty descriptions ( #21122 )
2023-06-02 18:21:08 +01:00
efzapa
37390033e7
gives mask to hos and warden ( #21105 )
2023-06-02 18:05:28 +01:00
S34N
bdb8039c8f
Adds gorillas and cargorillas ( #20830 )
...
* goril
* goril2
* arms
* goril3
* goril4
* rampaging
* emote
* trait
* more gorilla
* ooga
* Magillitis Serum Autoinjector, crates
* return to monke
* remove unused trait
* oops
* sirryan
* earth
* Update code/modules/mob/living/simple_animal/hostile/gorilla/gorilla.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/reagents/chemistry/reagents/misc_reagents.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* fixes and stuff
* gorilla text clarification
* tweak probs, stop if dead
* volume
* gorilla sleeping attack
* Apply suggestions from code review
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
2023-06-01 18:36:07 -05:00
Ryan
11717823df
Power Code Cleanup + Conversion to Regional Powernets [Refactor Only] ( #20598 )
...
* initial edits
* more cleanup, yipee
* moving shit around
* dme fixes
* fixes file ticking issue
* more dme fixes + duplicate files???
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* glass floor fixes
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* requested reviews
* the most painful bugfix of my life
* forgot to remove some debug stuff
* fixed issues with excess power
* fuck powernets (fix)
* Update code/modules/power/powernets/README.md
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2023-05-31 20:55:10 -05:00
Ryan
1f08b497e7
Reduces Cargo Export Revenue for Plastic Crates ( #20988 )
...
* adds value variable to crates
* fixing an initial value for crate count definition
* Update code/modules/shuttle/supply.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* removed unused SSeconomy var
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-05-14 00:24:14 +02:00
S34N
04377481a2
Holding a plant pot hides mob HUD ( #20868 )
...
* hide plant pot
* different method
* GC
* what am I even doing
2023-05-14 00:23:44 +02:00
GDN
910d07561e
outta the closet ( #21039 )
2023-05-08 16:34:54 -05:00
GDN
12c154532e
plastic crates no longer drop metal ( #20984 )
2023-05-02 18:28:04 -04:00
Henri215
a5efbd32e8
USSP update part 2 ( #20926 )
...
* USSP part 2
* swapping old version for new one in some places
2023-05-02 21:59:01 +02:00
QuacksQ
df6d8dc0fa
Airlocks now smooth with walls and windows. ( #20795 )
...
* Airlocks now smooth with walls and windows.
* False wall smoothing
* Update false_walls.dm
2023-04-25 21:13:14 +02:00
Henri215
6826d2ba7b
Moving some in hand icons to different files ( #20748 )
...
* Moving some icons out of left/righthand.dmi
* Moving sheets and ores
2023-04-25 21:13:02 +02:00
McRamon
8a1736a9f4
Resprites top 4 ugliest things on station ( #20890 )
...
* floodlight
* pos register
* linebin
* gameboard
* little fix 1
* fix 2
* fix 3
* fix 5
* Update code/game/objects/structures/bedsheet_bin.dm
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-04-22 10:32:41 +02:00
McRamon
9b310d84c4
Engineering cart resprite ( #20901 )
...
* adjustments
* asfr
* last? sprites
* last of us fix
* pranked
* sprite fix
2023-04-22 09:58:30 +02:00
Henri215
dc75a748f1
Fixing common spelling mistakes part 3 ( #20870 )
...
* Fixing common spelling mistakes part 3
* collectable
* another collectable
* part 3.2
* "</span>."
* A bunch more fixes
2023-04-22 09:44:27 +02:00
Sean Dandrea
07987bd393
Allows click-dragging onto meat spikes ( #20723 )
...
* Allows click-dragging onto meat spikes
* use constant SECONDS for readability
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Styling - not spaces around equals sign
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* src is implied, removing it
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Use Adjacent instead of get_dist
* Remove buckle override
---------
Co-authored-by: Sean Dandrea <SeanOfAndrea@outlook.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-04-22 09:17:25 +02:00
unknownuser782
960d9e3ce0
Fixes t-ray scanners and map editing ( #20725 )
...
* t-ray scanner fix
* fix map editing
* autodoc stuff
* don't hide vents and things
* misc layer fixes
2023-04-08 08:14:34 +02:00
Luc
495f5c423b
Fixes a closet bug ( #20819 )
2023-04-05 20:39:05 +02:00
Henri215
5f68e7835c
Garment bag for the chaplain/warden/detective/iaa ( #20515 )
...
* Garment bag for the chaplain
* garment for detective and warden
* legal closet removal and garment bag for iaa
2023-03-27 20:41:37 +02:00
unknownuser782
f28f14d90b
Distinguish between plating turf layer and floor turf layer. ( #20503 )
...
* move plating layer
* atmos correctness pass
* transparent floor ordering and wire terminal stuff
* fix control flow spacing
2023-03-26 12:25:08 +01:00
Qwertytoforty
5e061916d4
Removes slime people and kidan from the syndicate M.A.G.I.C mirror ( #20642 )
...
* Removes slime people and kidan from the syndicate M.A.G.I.C mirror
* wizards can be vox / plasmamen again
* I am smart
2023-03-26 11:53:23 +01:00
GDN
f13b45bf0a
fixes duplicated examine text on grills ( #20696 )
2023-03-26 11:47:11 +01:00
GDN
5557f6ae32
Nukes detailed examine ( #20314 )
...
* Nukes detailed examine, converts to normal examine stuff
* THE SHOOTENING
* Update code/game/objects/structures/grille.dm
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
* oop
* Update code/modules/mob/living/silicon/robot/drone/maint_drone.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/power/apc/apc.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/nuclear.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* bam
---------
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2023-03-17 16:20:53 -05:00
AffectedArc07
72ba1ada7b
Nukes karma ( #20628 )
...
* Nukes karma
* Skin + logic
* TGUI Build
2023-03-14 19:14:47 +00:00
Coolrune206
489d731f9b
Makes transparent mineral doors work ( #20594 )
...
* makes transparent mineral doors work
* TRUE
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-13 22:59:12 +00:00
S34N
9b260c4611
adds wire interface implant ( #20482 )
2023-03-04 09:56:06 +01:00
Henri215
1ce593b9a2
Ports TG push broom ( #20367 )
...
* Ports TG push broom
* Update code/game/objects/items/weapons/twohanded.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Lewc review and twohanded autodoc
* Steelslayer review
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-02-25 12:15:21 -06:00
Henri215
397552b09e
Fixes some plaques descriptions ( #20387 )
...
* Fixes some plaques descriptions
* S43N review and violence free plaque desc
2023-02-25 00:51:28 -06:00
Luc
bcc6b4c24a
Putting nerds to bed ( #20436 )
...
* and here's the sleeper
* Client-less animals sleep for longer
* Fixes sleep length
* never mind, animals can't be pushed :(
* pronounce
* Ensure they aren't already sleeping
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
---------
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2023-02-21 22:16:05 +00:00
Coolrune206
acb04f2a73
fixes ghost locker exploit ( #20427 )
2023-02-14 21:18:46 +01:00
GDN
aa56d75f93
[Ready for code review] Moves alien verbs to spells ( #20002 )
...
* Moves alien verbs to spells
* lol
* Standardization, polish, making alien plasma huds more consistant
* The very cursed way of handling touch spells
* logging + more polish
* snakecase + documentation
* finishing touches
* oops, ty henri
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* sprites from TGstation
* sprites, again
* oops
* farie's review part 1
* farie's review p2, signals
* Erics PR compat
* farie's review 3
* that too
* the shawnshank redemption
* boink
* removes larva transfer plasma
* you want a sprite cranberry?
* TM fix 1
* FUCK I BROKE LOGGING
* bam
* final touches
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-02-12 21:34:11 +01:00
AffectedArc07
b34e8fa301
[READY] CI now bans files with the same name ( #20195 )
...
* CI now bans files with the same name
* Part 1
* Warriorstar python tweaks
* Part Deux
* Fix unticked
* fix
2023-02-04 16:33:41 -06:00
Ryan
7c3cd86f14
APC & Machinery Refactor + Local Powernets ( #19991 )
...
* local powernet and machine power refactor
* some fixes
* more tweaks + powerchange() refactor
* fixes var edited apcs on meatpackers.dmm
* fixes issue with power channels
* Reviews
* delta fix
* Update code/game/machinery/portable_turret.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* removed area power change proc
* damn morgues
* requested changes
* request changes
* deconfliction
* mapping fixes
* some fixes from TM
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-01-30 22:28:10 +00:00
Adrer
8aaf8a8ab8
You can no longer push people into fireaxe cabinets. ( #20279 )
...
* You can no longer push people into fireaxe cabinets
* Or statues and critter crates
* Or crates
* Remove duplicate shove_impact
* Silly newline
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2023-01-23 23:08:16 +01:00
Adrer
524a8dc0b4
Makes you unable to pull a surgical tray you are standing on ( #20229 )
...
* No longer pull trays you are on.
* Update code/game/objects/structures/tables_racks.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/structures/tables_racks.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Remove unnecessary loop from can_be_pulled
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-21 14:13:06 -05:00
warriorstar-orion
b790e6d5e2
Whitespace cleanup part 4. ( #20226 )
2023-01-20 19:40:42 -05:00
Luc
b940c1eb21
Allows clings to regenerate without a brain. ( #19856 )
...
* Move brain organ code where it belongs
* Rename too
* WIP, but hey, it kinda works now.
* Account for a few missing heads
* Remove vital check, killing the user on death
* Let defibs and scanners better deal with these
* Remove debug brains
* Clean up some more contingencies
* More head checks
* Update code/modules/antagonists/changeling/datum_changeling.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Fixes up signal business
* some stuff from sean's review
* Add some type safety checks for heads
* oops
* Update code/game/objects/items/weapons/cosmetics.dm
get this in there too
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Remove decap sword
* Quick suggestions
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Addresses shedding problems
* Add new defib changes
* this is why we have CI
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:25:51 -05:00