* Defib oversights fixes
Well, ripping someone's heart out causes them to have a heart attack
right? Well, if you applied a defib to said person before they died from
said heart attack, the heart attack would be stopped, and you would now
have a heartless living person, spooky right? This prevents that.
Also fixes defibs saying they didn't work when you applied them to
someone with a heart attack, when they in fact did work. And removed a
magic number too.
🆑 pinatacolada
fix: Fixes defibing people without a heart
fix: Fixes defib saying it didn't work stopping a heart attack when they
do
/🆑
* Update defib.dm
* slimespls
* FIXEDIT
This should be everything finished now. Made sprites for the wand belt and animated them too! Sprites for wand of fireball, polymorph, death, resurrection, teleportation, door creation, and nothing because it's also a wand. Also made a sprite for a single soul stone for the soul stone belt. Didn't feel it needed the same treatment as the bandolier.
The only thing that might not be accepted in this commit is that I commented out the syringe and beaker for the botany belt. They clash with the belt as it is but my argument is that they aren't even used in Hydroponics anymore anyways. At the very most you'll use them for the reagents you grow but chances are you won't put them in your belt anyways.
I posted in PR #4548 that I'd like to try and make the other belt overlays. Here is my contribution!
Progress
- [x] Bandolier
- [x] Botany belt
- [ ] Utility belt
- [ ] Medical belt
- [ ] Janitor belt
- [ ] Holtser(?)
- [ ] Soulstone belt(?)
Bandolier works the same as the lazarus "trainer's belt". I had to remove the bottom shell pixels so that it actually held eight instead of nine shells.
Botany belt shows icons for plant analyzer, mini hoe, spade, hatchet, and wirecutters. Wirecutters will be shared with botany belt and utility belt.