#define CYBORG_MODULE_ONE 1 #define CYBORG_MODULE_TWO 2 #define CYBORG_MODULE_THREE 3 #define CYBORG_EMPTY_MODULE 0 #define CYBORG_MAX_MODULES 3 /// These are the screen locations of a cyborg's modules 1, 2, and 3 in that order. #define CYBORG_HUD_LOCATIONS list("CENTER-2:16,SOUTH:5", "CENTER-1 :16,SOUTH:5", "CENTER :16,SOUTH:5")