// Cargo sell flags // Priorities // Each priority blocks all lower priorities. // Any priority (even WRONG) prevents items from being considered trash. #define COMSIG_CARGO_SELL_PRIORITY (1<<0) #define COMSIG_CARGO_SELL_NORMAL (1<<1) #define COMSIG_CARGO_SELL_WRONG (1<<2) #define COMSIG_CARGO_SELL_SKIP (1<<3) #define COMSIG_CARGO_MESS (1<<4) // Functional markers // Marks the item as safe for the shuttle floor (e.g. crates) #define COMSIG_CARGO_IS_SECURED (1<<5)