/datum/outfit/admin/ghostbar_antag name = "Ghostly Antagonist" l_ear = /obj/item/radio/headset/deadsay l_pocket = /obj/item/stack/spacecash/c1000 id = /obj/item/card/id/syndicate backpack_contents = list( /obj/item/storage/box/engineer = 1, /obj/item/flashlight = 1 ) /datum/outfit/admin/ghostbar_antag/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) . = ..() if(visualsOnly) return var/obj/item/card/id/our_id = H.wear_id if(!istype(our_id)) return apply_to_card(our_id, H, list(ACCESS_MAINT_TUNNELS), name) our_id.assignment = src.name our_id.registered_name = H.real_name our_id.sex = capitalize(H.gender) our_id.age = H.age our_id.name = "[our_id.registered_name]'s ID Card ([our_id.assignment])" our_id.photo = get_id_photo(H) our_id.owner_uid = H.UID() our_id.owner_ckey = H.ckey our_id.icon_state = "syndie" H.job = src.name H.mind.assigned_role = src.name H.mind.special_role = src.name H.mind.offstation_role = TRUE H.sec_hud_set_ID() /datum/outfit/admin/ghostbar_antag/syndicate name = "Syndicate Agent" uniform = /obj/item/clothing/under/syndicate suit = /obj/item/clothing/suit/jacket/bomber/syndicate back = /obj/item/storage/backpack gloves = /obj/item/clothing/gloves/combat shoes = /obj/item/clothing/shoes/combat backpack_contents = list( /obj/item/storage/box/engineer = 1, /obj/item/flashlight = 1, /obj/item/food/syndidonkpocket = 1, /obj/item/gun/projectile/automatic/toy/pistol = 1, /obj/item/ammo_box/magazine/toy/pistol = 2 ) /datum/outfit/admin/ghostbar_antag/syndicate/plasmaman name = "Syndicate Plasmaman" head = /obj/item/clothing/head/helmet/space/plasmaman uniform = /obj/item/clothing/under/plasmaman /datum/outfit/admin/ghostbar_antag/vampire name = "Vampire" uniform = /obj/item/clothing/under/suit/black suit = /obj/item/clothing/suit/draculacoat neck = /obj/item/clothing/neck/cloak back = /obj/item/storage/backpack gloves = /obj/item/clothing/gloves/color/black shoes = /obj/item/clothing/shoes/black backpack_contents = list( /obj/item/storage/box/engineer = 1, /obj/item/reagent_containers/iv_bag/blood/o_plus = 3 ) /datum/outfit/admin/ghostbar_antag/vampire/plasmaman name = "Vampire Plasmaman" head = /obj/item/clothing/head/helmet/space/plasmaman uniform = /obj/item/clothing/under/plasmaman /datum/outfit/admin/ghostbar_antag/changeling name = "Changeling" uniform = /obj/item/clothing/under/chameleon suit = /obj/item/clothing/suit/chameleon neck = /obj/item/clothing/neck/chameleon back = /obj/item/storage/backpack/chameleon gloves = /obj/item/clothing/gloves/chameleon shoes = /obj/item/clothing/shoes/chameleon backpack_contents = list( /obj/item/storage/box/engineer = 1, /obj/item/toy/foamblade = 1 ) /datum/outfit/admin/ghostbar_antag/changeling/plasmaman name = "Changeling Plasmaman" head = /obj/item/clothing/head/helmet/space/plasmaman uniform = /obj/item/clothing/under/plasmaman /datum/outfit/admin/ghostbar_antag/mindflayer name = "Mindflayer" uniform = /obj/item/clothing/under/psysuit suit = /obj/item/clothing/suit/blacktrenchcoat neck = /obj/item/clothing/neck/cloak back = /obj/item/storage/backpack gloves = /obj/item/clothing/gloves/color/black shoes = /obj/item/clothing/shoes/black backpack_contents = list( /obj/item/storage/box/engineer = 1, /obj/item/toy/plushie/ipcplushie = 1 ) /datum/outfit/admin/ghostbar_antag/mindflayer/plasmaman name = "Mindflayer Plasmaman" head = /obj/item/clothing/head/helmet/space/plasmaman uniform = /obj/item/clothing/under/plasmaman