/obj/machinery/dish_drive name = "dish drive" desc = "A culinary marvel that uses matter-to-energy conversion to store dishes and shards. Convenient! \ Additional features include a vacuum function to suck in nearby dishes, and an automatic transfer beam that empties its contents into nearby disposal bins every now and then. \ Or you can just drop your plates on the floor, like civilized folk." icon = 'icons/obj/kitchen.dmi' icon_state = "synthesizer" idle_power_consumption = 8 //5 with default parts active_power_consumption = 13 //10 with default parts pass_flags = PASSTABLE var/static/list/collectable_items = list(/obj/item/trash/waffles, /obj/item/trash/plate, /obj/item/trash/tray, /obj/item/trash/snack_bowl, /obj/item/reagent_containers/drinks/drinkingglass, /obj/item/kitchen/utensil/fork, /obj/item/shard, /obj/item/broken_bottle) var/static/list/disposable_items = list(/obj/item/trash/waffles, /obj/item/trash/plate, /obj/item/trash/tray, /obj/item/trash/snack_bowl, /obj/item/shard, /obj/item/broken_bottle) var/time_since_dishes = 0 var/suction_enabled = TRUE var/transmit_enabled = TRUE var/list/dish_drive_contents /obj/machinery/dish_drive/Initialize(mapload) . = ..() component_parts = list() component_parts += new /obj/item/circuitboard/dish_drive(null) component_parts += new /obj/item/stock_parts/manipulator(null) component_parts += new /obj/item/stock_parts/matter_bin(null) component_parts += new /obj/item/stack/sheet/glass(null) RefreshParts() /obj/machinery/dish_drive/examine(mob/user) . = ..() if(user.Adjacent(src)) . += SPAN_NOTICE("Alt-click it to beam its waste storage contents to any nearby disposal bins.") /obj/machinery/dish_drive/attack_hand(mob/living/user) if(!LAZYLEN(dish_drive_contents)) to_chat(user, SPAN_WARNING("There's nothing in [src]!")) return var/obj/item/I = LAZYACCESS(dish_drive_contents, LAZYLEN(dish_drive_contents)) //the most recently-added item LAZYREMOVE(dish_drive_contents, I) user.put_in_hands(I) to_chat(user, SPAN_NOTICE("You take out [I] from [src].")) playsound(src, 'sound/items/pshoom.ogg', 15, TRUE) flick("synthesizer_beam", src) /obj/machinery/dish_drive/screwdriver_act(mob/user, obj/item/I) if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I)) return TRUE /obj/machinery/dish_drive/wrench_act(mob/user, obj/item/I) if(default_unfasten_wrench(user, I)) return TRUE /obj/machinery/dish_drive/RefreshParts() idle_power_consumption = initial(idle_power_consumption) active_power_consumption = initial(active_power_consumption) change_power_mode(initial(power_state)) var/total_rating = 0 for(var/obj/item/stock_parts/S in component_parts) total_rating += S.rating if(total_rating >= 9) //this entire power use section needs to be cleaned up :sob: active_power_consumption = 0 change_power_mode(NO_POWER_USE) else change_power_mode((idle_power_consumption - total_rating) > 0 ? ACTIVE_POWER_USE : NO_POWER_USE) active_power_consumption = max(0, active_power_consumption - total_rating) var/obj/item/circuitboard/dish_drive/board = locate() in component_parts if(board) suction_enabled = board.suction transmit_enabled = board.transmit /obj/machinery/dish_drive/process() if(time_since_dishes <= world.time && transmit_enabled) do_the_dishes() if(!suction_enabled) return for(var/obj/item/I in view(4, src)) if(is_type_in_list(I, collectable_items) && I.loc != src && (!I.reagents || !I.reagents.total_volume)) if(I.Adjacent(src)) LAZYADD(dish_drive_contents, I) visible_message(SPAN_NOTICE("[src] beams up [I]!")) I.forceMove(src) SEND_SIGNAL(src, COMSIG_ATOM_DISINFECTED) playsound(src, 'sound/items/pshoom.ogg', 15, TRUE) flick("synthesizer_beam", src) else step_towards(I, src) /obj/machinery/dish_drive/attack_ai(mob/living/user) if(stat) return to_chat(user, SPAN_NOTICE("You send a disposal transmission signal to [src].")) do_the_dishes(TRUE) /obj/machinery/dish_drive/AltClick(mob/living/user) if(user.can_use(src, !issilicon(user))) do_the_dishes(TRUE) /obj/machinery/dish_drive/proc/do_the_dishes(manual) if(!LAZYLEN(dish_drive_contents)) if(manual) visible_message(SPAN_NOTICE("[src] is empty!")) return var/obj/machinery/disposal/bin = locate() in view(7, src) if(!bin) if(manual) visible_message(SPAN_WARNING("[src] buzzes. There are no disposal bins in range!")) playsound(src, 'sound/machines/buzz-sigh.ogg', 15, TRUE) return var/disposed = 0 for(var/obj/item/I in dish_drive_contents) if(is_type_in_list(I, disposable_items)) LAZYREMOVE(dish_drive_contents, I) I.forceMove(bin) use_power(active_power_consumption) disposed++ if(disposed) visible_message(SPAN_NOTICE("[src] [pick("whooshes", "bwooms", "fwooms", "pshooms")] and beams [disposed] stored item\s into the nearby [bin.name].")) playsound(src, 'sound/items/pshoom.ogg', 15, TRUE) playsound(bin, 'sound/items/pshoom.ogg', 15, TRUE) Beam(bin, icon_state = "rped_upgrade", icon = 'icons/effects/effects.dmi', time = 5) bin.update_icon() flick("synthesizer_beam", src) else if(manual) to_chat(usr, SPAN_NOTICE("There are no disposable items to be beamed.")) time_since_dishes = world.time + 60 SECONDS