/obj/machinery/space_heater
name = "space heater"
desc = "A free-standing mobile space heater for heating rooms, featuring a temperature adjustment dial and an easy-swap power cell holder which are hidden behind a screwed-on panel."
icon = 'icons/obj/atmos.dmi'
icon_state = "sheater0"
density = TRUE
max_integrity = 250
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 100, FIRE = 80, ACID = 10)
var/obj/item/stock_parts/cell/cell
var/on = FALSE
var/set_temperature = 50 // in celcius, add T0C for kelvin
var/heating_power = 40000
/obj/machinery/space_heater/get_cell()
return cell
/obj/machinery/space_heater/Initialize(mapload)
. = ..()
component_parts = list()
component_parts += new /obj/item/circuitboard/space_heater(null)
component_parts += new /obj/item/stock_parts/capacitor(null)
component_parts += new /obj/item/stock_parts/micro_laser(null)
component_parts += new /obj/item/stock_parts/cell(null)
RefreshParts()
update_icon()
return
/obj/machinery/space_heater/RefreshParts()
cell = null
for(var/obj/item/stock_parts/cell/P in component_parts)
cell = P
return
/obj/machinery/space_heater/deconstruct(disassembled)
if(cell)
cell.forceMove(loc)
cell = null
return ..()
/obj/machinery/space_heater/Destroy()
QDEL_NULL(cell)
return ..()
/obj/machinery/space_heater/update_icon_state()
icon_state = "sheater[on]"
/obj/machinery/space_heater/update_overlays()
. = ..()
if(panel_open)
. += "sheater-open"
/obj/machinery/space_heater/examine(mob/user)
. = ..()
. += "The heater is [on ? "on" : "off"] and the hatch is [panel_open ? "open" : "closed"]."
if(panel_open)
. += "The power cell is [cell ? "installed" : "missing"]."
else
. += "The charge meter reads [cell ? round(cell.percent(),1) : 0]%"
/obj/machinery/space_heater/emp_act(severity)
if(stat & (BROKEN|NOPOWER))
..(severity)
return
if(cell)
cell.emp_act(severity)
..(severity)
/obj/machinery/space_heater/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(!istype(used, /obj/item/stock_parts/cell))
return ..()
if(!panel_open)
to_chat(user, "The hatch must be open to insert a power cell.")
return ITEM_INTERACT_COMPLETE
if(cell)
to_chat(user, "There is already a power cell inside.")
return ITEM_INTERACT_COMPLETE
// insert cell
var/obj/item/stock_parts/cell/C = used
if(!user.drop_item())
to_chat(user, SPAN_WARNING("[used] is stuck to your hand!"))
return ITEM_INTERACT_COMPLETE
component_parts += C
RefreshParts()
cell.forceMove(src)
C.add_fingerprint(user)
user.visible_message(
SPAN_NOTICE("[user] inserts a power cell into [src]."),
SPAN_NOTICE("You insert the power cell into [src].")
)
return ITEM_INTERACT_COMPLETE
/obj/machinery/space_heater/screwdriver_act(mob/living/user, obj/item/I)
. = TRUE
if(!I.use_tool(src, user, 0, volume = I.tool_volume))
return
panel_open = !panel_open
if(panel_open)
SCREWDRIVER_OPEN_PANEL_MESSAGE
on = FALSE
else
SCREWDRIVER_CLOSE_PANEL_MESSAGE
update_icon()
if(!panel_open && user.machine == src)
user << browse(null, "window=spaceheater")
user.unset_machine()
/obj/machinery/space_heater/crowbar_act(mob/living/user, obj/item/I)
if(panel_open && !on && default_deconstruction_crowbar(user, I))
return TRUE
/obj/machinery/space_heater/wrench_act(mob/living/user, obj/item/I)
default_unfasten_wrench(user, I, 0)
return TRUE
/obj/machinery/space_heater/attack_hand(mob/user as mob)
src.add_fingerprint(user)
interact(user)
/obj/machinery/space_heater/interact(mob/user as mob)
if(panel_open)
var/dat
dat = "Power cell: "
if(cell)
dat += "Installed
"
else
dat += "Removed
"
dat += "Power Level: [cell ? round(cell.percent(),1) : 0]%
"
dat += "Set Temperature: "
dat += "-"
dat += " [set_temperature]°C "
dat += "+
"
user.set_machine(src)
user << browse("