/obj/mecha/combat force = 30 var/maxsize = 2 maint_access = 0 armor = list(MELEE = 30, BULLET = 30, LASER = 15, ENERGY = 20, BOMB = 20, RAD = 0, FIRE = 100) destruction_sleep_duration = 4 SECONDS /obj/mecha/combat/moved_inside(mob/living/carbon/human/H) if(..()) H.add_mousepointer(MP_MECHA_PRIORITY, 'icons/mouse_icons/mecha_mouse.dmi') return TRUE /obj/mecha/combat/mmi_moved_inside(obj/item/mmi/mmi_as_oc, mob/user as mob) if(..()) occupant.add_mousepointer(MP_MECHA_PRIORITY, 'icons/mouse_icons/mecha_mouse.dmi') return TRUE /obj/mecha/combat/go_out() if(occupant) occupant.remove_mousepointer(MP_MECHA_PRIORITY) ..()