/obj/item/clothing/ears/earmuffs name = "earmuffs" desc = "Protects your hearing from loud noises, and quiet ones as well." icon_state = "earmuffs" icon_monitor = 'icons/mob/clothing/species/machine/monitor/ears.dmi' flags = EARBANGPROTECT strip_delay = 15 put_on_delay = 25 resistance_flags = FLAMMABLE materials = list(MAT_METAL = 500, MAT_GLASS = 500) /obj/item/clothing/ears/earmuffs/Initialize(mapload) . = ..() AddElement(/datum/element/earhealing) /obj/item/clothing/ears/earmuffs/equipped(mob/user, slot) . = ..() if(ishuman(user) && (slot & ITEM_SLOT_BOTH_EARS)) ADD_TRAIT(user, TRAIT_DEAF, "[CLOTHING_TRAIT][UID()]") /obj/item/clothing/ears/earmuffs/dropped(mob/user) . = ..() REMOVE_TRAIT(user, TRAIT_DEAF, "[CLOTHING_TRAIT][UID()]")