/obj/item/clothing/under/costume icon = 'icons/obj/clothing/under/costumes.dmi' worn_icon = 'icons/mob/clothing/under/costumes.dmi' sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/costumes.dmi' ) /obj/item/clothing/under/costume/captain_fly name = "rogue captains uniform" desc = "For the man who doesn't care because he's still free." icon_state = "captain_fly" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi', ) /obj/item/clothing/under/costume/patriotsuit name = "Patriotic Suit" desc = "Motorcycle not included." icon_state = "ek" sprite_sheets = list( "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi', ) /obj/item/clothing/under/costume/flappers name = "flappers" desc = "Nothing like the roarin' '20s, flapping the night away on the dance floor." icon_state = "flapper" /obj/item/clothing/under/costume/gladiator name = "gladiator uniform" desc = "Are you not entertained? Is that not why you are here?" icon_state = "gladiator" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS resistance_flags = NONE /obj/item/clothing/under/costume/gladiator/ash_walker desc = "This gladiator uniform appears to be covered in ash and fairly dated." has_sensor = FALSE /obj/item/clothing/under/costume/griffin name = "griffon uniform" desc = "A soft brown jumpsuit with a white feather collar made of synthetic feathers and a lust for mayhem." icon_state = "griffin" /obj/item/clothing/under/costume/owl name = "owl uniform" desc = "A soft brown jumpsuit made of synthetic feathers and strong conviction." icon_state = "owl" /obj/item/clothing/under/costume/janimaid name = "maid uniform" desc = "A simple maid uniform for housekeeping." icon_state = "janimaid" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/costume/jester name = "jester suit" desc = "A jolly dress, well suited to entertain your master, nuncle." icon_state = "jester" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/costumes.dmi' ) /obj/item/clothing/under/costume/mankini name = "the mankini" desc = "No honest man would wear this abomination." icon_state = "mankini" /obj/item/clothing/under/costume/maid name = "maid costume" desc = "Maid in China." icon_state = "meido" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/costume/noble_clothes name = "noble clothes" desc = "They fall just short of majestic." icon_state = "noble_clothes" sprite_sheets = list( "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /obj/item/clothing/under/costume/officeruniform name = "clown officer's uniform" desc = "For the officers of the Clown army." icon_state = "officeruniform" body_parts_covered = UPPER_TORSO|LOWER_TORSO sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /obj/item/clothing/under/costume/soldieruniform name = "clown soldier's uniform" desc = "For the basic grunt of the Clown army." icon_state = "soldieruniform" body_parts_covered = UPPER_TORSO|LOWER_TORSO sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /obj/item/clothing/under/costume/pennywise name = "\improper Pennywise costume" desc = "It's everything you ever were afraid of." icon_state = "pennywise" body_parts_covered = UPPER_TORSO|LOWER_TORSO sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /obj/item/clothing/under/costume/pirate name = "pirate outfit" desc = "Yarr." icon_state = "pirate" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /obj/item/clothing/under/costume/pirate_rags name = "pirate rags" desc = "an old ragged set of clothing." icon_state = "piraterags" /obj/item/clothing/under/costume/psyjump name = "psychic amp jumpsuit" desc = "A suit made of strange materials." icon_state = "psyamp" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /// Don't modify the path, used by a fluff item /obj/item/clothing/under/psysuit name = "dark undersuit" desc = "A thick, layered grey undersuit lined with power cables. Feels a little like wearing an electrical storm." icon = 'icons/obj/clothing/under/costumes.dmi' icon_state = "psysuit" worn_icon = 'icons/mob/clothing/under/costumes.dmi' //it is what it is sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/costumes.dmi' ) /obj/item/clothing/under/costume/redcoat name = "redcoat uniform" desc = "Looks old." icon_state = "redcoat" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /obj/item/clothing/under/costume/roman name = "roman armor" desc = "An ancient Roman armor. Made of metallic strips and leather straps." icon_state = "roman" inhand_icon_state = "armor" strip_delay = 100 resistance_flags = NONE sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/costumes.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/costumes.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi' ) /obj/item/clothing/under/costume/soviet name = "old soviet uniform" desc = "For the Motherland!" icon_state = "soviet" /obj/item/clothing/under/costume/tourist_suit name = "tourist outfit" desc = "A light blue shirt with brown shorts. Feels oddly spooky." icon_state = "tourist" /obj/item/clothing/under/costume/singery name = "yellow performer's outfit" desc = "Just looking at this makes you want to sing." icon_state = "ysing" sprite_sheets = list( "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/costumes.dmi' ) /obj/item/clothing/under/costume/singerb name = "blue performer's outfit" desc = "Just looking at this makes you want to sing." icon_state = "bsing" sprite_sheets = list( "Drask" = 'icons/mob/clothing/species/drask/under/costumes.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/costumes.dmi' ) /obj/item/clothing/under/costume/cuban_suit name = "rhumba outfit" desc = "A satin shirt and high-waisted pants, worn by dancers in the Rhumba style. It smells oddly like... sulfur?" icon_state = "cuban_suit" /obj/item/clothing/under/costume/kilt name = "kilt" desc = "Includes shoes and plaid." icon_state = "kilt" body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET /obj/item/clothing/under/costume/kasaya desc = "Saffron cloth to wrap a Buddhist monk." name = "kasaya" icon_state = "chaporange" icon = 'icons/obj/clothing/under/civilian.dmi' worn_icon = 'icons/mob/clothing/under/civilian.dmi' sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/civilian.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/civilian.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/civilian.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/civilian.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/under/civilian.dmi' ) /obj/item/clothing/under/costume/modestgreen desc = "A green modest dress." name = "modest dress" icon_state = "chapgreen" icon = 'icons/obj/clothing/under/civilian.dmi' worn_icon = 'icons/mob/clothing/under/civilian.dmi' sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/civilian.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/civilian.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/civilian.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/civilian.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/under/civilian.dmi' ) /obj/item/clothing/under/costume/thobe desc = "A modest and dignified robe." name = "thobe" icon_state = "chapthobe" icon = 'icons/obj/clothing/under/civilian.dmi' worn_icon = 'icons/mob/clothing/under/civilian.dmi' sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/under/civilian.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/under/civilian.dmi', "Drask" = 'icons/mob/clothing/species/drask/under/civilian.dmi', "Grey" = 'icons/mob/clothing/species/grey/under/civilian.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/under/civilian.dmi' )