/datum/martial_art/bearserk weight = 8 // Only beaten out by Carp-Fu, because being able to go back to using guns when you want to is OP name = "Rage of the Space Bear" has_explaination_verb = TRUE combos = list(/datum/martial_combo/bearserk/bear_jaws, /datum/martial_combo/bearserk/paw_slam, /datum/martial_combo/bearserk/smokey) /datum/martial_art/bearserk/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D) MARTIAL_ARTS_ACT_CHECK A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) var/atk_verb = pick("punches", "claws", "hits", "mauls") playsound(get_turf(D), 'sound/weapons/punch1.ogg', 25, TRUE, -1) D.visible_message(SPAN_DANGER("[A] [atk_verb] [D]!"), SPAN_USERDANGER("[A] [atk_verb] you!")) D.apply_damage(10, BRUTE, A.zone_selected) if(isliving(D) && D.stat != DEAD) A.adjustStaminaLoss(-20) add_attack_logs(A, D, "Melee attacked with martial-art [src] : Punched", ATKLOG_ALL) return TRUE /datum/martial_art/bearserk/explaination_header(user) to_chat(user, "Quelling the ursine rage for a moment, you ponder on how a Space Bear fights...") /datum/martial_art/bearserk/explaination_footer(user) to_chat(user, "All combos recover stamina and grant a stamina resistance buff, so get aggressive!") /datum/martial_art/bearserk/teach(mob/living/carbon/human/H, make_temporary = 0) ..() if(HAS_TRAIT(H, TRAIT_PACIFISM)) to_chat(H, "You feel otherworldly rage flicker briefly in your mind, before you reject such violent thoughts and calm down. \ At the very least, the weighty pelt still protects your body.") return to_chat(H, SPAN_USERDANGER("Like a berserker of old, you harness the Rage of the Space Bear!")) to_chat(H, "The occultic, ursine might and anger of Foh'Sie and Smoh'Kie flows through your body, making you far more dangerous in unarmed combat. \ You can learn more about this newfound strength in the Recall Teachings verb in the martial arts tab.") /datum/martial_art/bearserk/remove(mob/living/carbon/human/H) ..() to_chat(H, SPAN_SCIRADIO("The ancient fury of bears leaves your mind...")) // The Pelt /obj/item/clothing/head/bearpelt/bearserk strip_delay = 80 armor = list(MELEE = 30, BULLET = 20, LASER = 20, ENERGY = 20, BOMB = 20, RAD = 0, FIRE = INFINITY, ACID = 75) resistance_flags = FIRE_PROOF body_parts_covered = UPPER_TORSO|HEAD|ARMS var/datum/martial_art/bearserk/style /obj/item/clothing/head/bearpelt/bearserk/Initialize(mapload) . = ..() style = new() /obj/item/clothing/head/bearpelt/bearserk/equipped(mob/user, slot) ..() if(!ishuman(user)) return var/mob/living/carbon/human/H = user if(slot == ITEM_SLOT_HEAD) style.teach(H, TRUE) H.faction |= "soviet" H.physiology.stun_mod *= 0.80 ADD_TRAIT(H, TRAIT_RESISTHEAT, "bearserk") /obj/item/clothing/head/bearpelt/bearserk/dropped(mob/user, datum/reagent/R) ..() if(!ishuman(user)) return var/mob/living/carbon/human/H = user if(H.get_item_by_slot(ITEM_SLOT_HEAD) == src) style.remove(H) H.faction -= "soviet" H.physiology.stun_mod /= 0.80 REMOVE_TRAIT (H, TRAIT_RESISTHEAT, "bearserk") /obj/item/clothing/head/bearpelt/bearserk/examine(mob/user) . = ..() if(isAntag(user)) . += "Wearing this armored pelt grants you the strength of the space bear. \ It also makes wild bears and wild communists neutral towards you."