/obj/item/clothing/head/helmet/space_ninja desc = "What may appear to be a simple black garment is in fact a highly sophisticated nano-weave helmet. Standard issue ninja gear." name = "ninja fukumen" icon_state = "s-ninja" inhand_icon_state = "s-ninja_hood" flags = BLOCKHAIR flags_inv = HIDEEARS|HIDEEYES|HIDEFACE armor = list(MELEE = 30, BULLET = 35, LASER = 25, ENERGY = 25, BOMB = 20, RAD = 100, FIRE = INFINITY, ACID = INFINITY) origin_tech = "combat=5;materials=5;syndicate=2" blockTracking = 1 icon_monitor = 'icons/mob/clothing/species/machine/monitor/hood.dmi' sprite_sheets = list( "Unathi" = 'icons/mob/clothing/species/unathi/head.dmi', "Tajaran" = 'icons/mob/clothing/species/tajaran/head.dmi', "Skrell" = 'icons/mob/clothing/species/skrell/head.dmi', "Vox" = 'icons/mob/clothing/species/vox/head.dmi', "Vulpkanin" = 'icons/mob/clothing/species/vulpkanin/head.dmi', "Drask" = 'icons/mob/clothing/species/drask/head.dmi', "Grey" = 'icons/mob/clothing/species/grey/head.dmi', "Nian" = 'icons/mob/clothing/species/nian/head.dmi', "Diona" = 'icons/mob/clothing/species/diona/head.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/head.dmi', "Skkulakin" = 'icons/mob/clothing/species/vox/head.dmi', ) /// Tracking the cloak action var/datum/action/cooldown/ninja/ninja_cloak/cloak_action /obj/item/clothing/head/helmet/space_ninja/Initialize(mapload) . = ..() cloak_action = new(src) /obj/item/clothing/head/helmet/space_ninja/equipped(mob/user, slot, initial) . = ..() if(!ishuman(user)) return if(slot != ITEM_SLOT_HEAD) return cloak_action.Grant(user) /obj/item/clothing/head/helmet/space_ninja/dropped(mob/user, silent) . = ..() cloak_action.stop_sneaking() cloak_action.Remove(user) /obj/item/clothing/mask/gas/space_ninja name = "ninja mask" desc = "A close-fitting mask that acts both as an air filter and a post-modern fashion statement." icon_state = "s-ninja" inhand_icon_state = "s-ninja_mask" flash_protect = FLASH_PROTECTION_FLASH origin_tech = "combat=4;materials=4;syndicate=1" sprite_sheets = list( "Unathi" = 'icons/mob/clothing/species/unathi/mask.dmi', "Tajaran" = 'icons/mob/clothing/species/tajaran/mask.dmi', "Skrell" = 'icons/mob/clothing/species/skrell/mask.dmi', "Vox" = 'icons/mob/clothing/species/vox/mask.dmi', "Vulpkanin" = 'icons/mob/clothing/species/vulpkanin/mask.dmi', "Drask" = 'icons/mob/clothing/species/drask/mask.dmi', "Grey" = 'icons/mob/clothing/species/grey/mask.dmi', "Nian" = 'icons/mob/clothing/species/nian/mask.dmi', "Diona" = 'icons/mob/clothing/species/diona/mask.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/mask.dmi', "Skkulakin" = 'icons/mob/clothing/species/skkulakin/mask.dmi', ) var/obj/item/voice_changer/voice_changer /obj/item/clothing/mask/gas/space_ninja/Initialize(mapload) . = ..() voice_changer = new(src) /obj/item/clothing/mask/gas/space_ninja/Destroy() QDEL_NULL(voice_changer) return ..() /obj/item/clothing/gloves/space_ninja desc = "These nano-enhanced gloves insulate from electricity and provide fire resistance." name = "ninja tekko" icon_state = "s-ninja" siemens_coefficient = 0 pickpocket = TRUE // Master of stealth, you can pick a pocket armor = list(MELEE = 30, BULLET = 35, LASER = 25, ENERGY = 25, BOMB = 20, RAD = 100, FIRE = INFINITY, ACID = INFINITY) cold_protection = HANDS min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT heat_protection = HANDS max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT origin_tech = "combat=5;materials=5;syndicate=2" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/gloves.dmi', "Skkulakin" = 'icons/mob/clothing/species/vox/gloves.dmi', "Drask" = 'icons/mob/clothing/species/drask/gloves.dmi', "Diona" = 'icons/mob/clothing/species/diona/gloves.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/gloves.dmi', ) /obj/item/clothing/shoes/space_ninja name = "ninja jaka-tabi" desc = "A pair of split-toed rubber-soled shoes. Excellent for running and even better for smashing skulls." icon_state = "s-ninja" permeability_coefficient = 0.01 no_slip = TRUE armor = list(MELEE = 30, BULLET = 35, LASER = 25, ENERGY = 25, BOMB = 20, RAD = 100, FIRE = INFINITY, ACID = INFINITY) cold_protection = FEET min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT heat_protection = FEET max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT origin_tech = "combat=5;materials=5;syndicate=2" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/shoes.dmi', "Drask" = 'icons/mob/clothing/species/drask/shoes.dmi', "Diona" = 'icons/mob/clothing/species/diona/shoes.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/shoes.dmi', "Skkulakin" = 'icons/mob/clothing/species/vox/shoes.dmi', ) /// Linked freedoms action var/datum/action/cooldown/ninja/freedom_shoes/freedoms_action /obj/item/clothing/shoes/space_ninja/Initialize(mapload) . = ..() freedoms_action = new(src) /obj/item/clothing/shoes/space_ninja/equipped(mob/user, slot, initial) . = ..() if(!ishuman(user)) return if(slot != ITEM_SLOT_SHOES) return ADD_TRAIT(user, TRAIT_GOTTAGONOTSOFAST, src) freedoms_action.Grant(user) /obj/item/clothing/shoes/space_ninja/dropped(mob/user, silent) . = ..() REMOVE_TRAIT(user, TRAIT_GOTTAGONOTSOFAST, src) freedoms_action.Remove(user) /obj/item/clothing/suit/space_ninja name = "ninja uwagi" desc = "A unique suit of nano-enhanced armor designed specifically for Spider Clan assassins." icon_state = "s-ninja" inhand_icon_state = "s-ninja_suit" allowed = list( /obj/item/gun, /obj/item/ammo_box, /obj/item/melee/baton, /obj/item/tank/internals, /obj/item/katana/energy, /obj/item/restraints/handcuffs, /obj/item/ninja_scanner ) flags_inv = HIDEJUMPSUIT armor = list(MELEE = 30, BULLET = 35, LASER = 25, ENERGY = 25, BOMB = 20, RAD = 100, FIRE = INFINITY, ACID = INFINITY) origin_tech = "combat=5;materials=5;syndicate=2" sprite_sheets = list( "Vox" = 'icons/mob/clothing/species/vox/suit.dmi', "Drask" = 'icons/mob/clothing/species/drask/suit.dmi', "Grey" = 'icons/mob/clothing/species/grey/suit.dmi', "Nian" = 'icons/mob/clothing/species/nian/suit.dmi', "Diona" = 'icons/mob/clothing/species/diona/suit.dmi', "Kidan" = 'icons/mob/clothing/species/kidan/suit.dmi', "Skkulakin" = 'icons/mob/clothing/species/vox/suit.dmi', ) /// Linked stims action var/datum/action/cooldown/ninja/stim_suit/antistun_action /obj/item/clothing/suit/space_ninja/Initialize(mapload) . = ..() antistun_action = new(src) /obj/item/clothing/suit/space_ninja/equipped(mob/user, slot, initial) . = ..() if(!ishuman(user)) return if(slot != ITEM_SLOT_OUTER_SUIT) return antistun_action.Grant(user) /obj/item/clothing/suit/space_ninja/dropped(mob/user, silent) . = ..() antistun_action.Remove(user) /obj/item/storage/bag/garment/syndie/ninja_suit name = "ninja suit garment bag" /obj/item/storage/bag/garment/syndie/ninja_suit/populate_contents() new /obj/item/clothing/under/syndicate(src) new /obj/item/clothing/shoes/space_ninja(src) new /obj/item/clothing/gloves/space_ninja(src) new /obj/item/clothing/head/helmet/space_ninja(src) new /obj/item/clothing/mask/gas/space_ninja(src) new /obj/item/clothing/suit/space_ninja(src) /obj/item/card/id/syndicate/ninja name = "ninja card" initial_access = list(ACCESS_MAINT_TUNNELS) icon_state = "data"