GLOBAL_LIST_INIT(ruin_prototypes, list(/area/ruin, /area/ruin/unpowered, /area/ruin/powered, /area/ruin/space, /area/ruin/space/powered, /area/ruin/space/unpowered, /area/ruin/space/unpowered/no_grav)) //Parent types /area/ruin name = "\improper Unexplored Location" icon_state = "away" there_can_be_many = TRUE dynamic_lighting = DYNAMIC_LIGHTING_FORCED ambientsounds = RUINS_SOUNDS sound_environment = SOUND_ENVIRONMENT_STONEROOM airlock_wires = ZLVL_BASED_WIRES /area/ruin/unpowered /area/ruin/powered requires_power = FALSE