//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/template_noop, /area/template_noop) "ab" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 2; d2 = 4; icon_state = "2-4" }, /turf/template_noop, /area/space/nearstation) "ac" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /turf/template_noop, /area/space/nearstation) "ad" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 2; d2 = 8; icon_state = "2-8" }, /turf/template_noop, /area/space/nearstation) "ae" = ( /obj/structure/lattice, /obj/item/stack/cable_coil/cut{ amount = 2; icon_state = "coil_red2" }, /turf/template_noop, /area/space/nearstation) "af" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 1; d2 = 8; icon_state = "1-8" }, /turf/template_noop, /area/space/nearstation) "ag" = ( /turf/simulated/wall, /area/ruin/space/onehalf/dorms_med) "ah" = ( /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/dorms_med) "ai" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /turf/template_noop, /area/space/nearstation) "aj" = ( /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "ak" = ( /turf/simulated/wall, /area/ruin/space/onehalf/hallway) "al" = ( /obj/machinery/sleeper{ dir = 4 }, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "am" = ( /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "an" = ( /obj/structure/table, /obj/item/storage/firstaid/toxin{ pixel_x = 3; pixel_y = 5 }, /obj/item/storage/firstaid/fire, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "ao" = ( /obj/structure/bed, /obj/item/bedsheet/brown, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/dorms_med) "ap" = ( /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/dorms_med) "aq" = ( /obj/machinery/door/airlock/external, /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "ar" = ( /turf/simulated/wall, /area/ruin/space/onehalf/drone_bay) "as" = ( /obj/machinery/door/poddoor{ id_tag = "bayext1"; name = "mining drone bay blast door" }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "at" = ( /obj/machinery/door/poddoor{ id_tag = "bayext2"; name = "mining drone bay blast door" }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "au" = ( /obj/machinery/door/poddoor/preopen{ id_tag = "bayext3"; name = "mining drone bay blast door" }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "av" = ( /obj/machinery/door/poddoor{ id_tag = "bayext4"; name = "mining drone bay blast door" }, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "aw" = ( /obj/structure/lattice, /turf/template_noop, /area/space/nearstation) "ax" = ( /obj/structure/lattice, /turf/template_noop, /area/ruin/space/onehalf/hallway) "ay" = ( /obj/structure/table_frame, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "az" = ( /obj/machinery/washing_machine, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "aA" = ( /obj/structure/bed/roller, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "aB" = ( /obj/machinery/light{ dir = 4 }, /obj/structure/table, /obj/item/storage/firstaid/brute{ pixel_x = 3; pixel_y = 6 }, /obj/item/storage/firstaid, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "aC" = ( /obj/machinery/light{ dir = 8 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/dorms_med) "aD" = ( /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /obj/machinery/light/small{ dir = 8 }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "aE" = ( /obj/structure/disposalpipe/trunk, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "aF" = ( /obj/structure/disposalpipe/trunk, /obj/item/stack/ore/diamond, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "aG" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "aH" = ( /obj/item/stack/rods, /turf/template_noop, /area/ruin/space/onehalf/hallway) "aI" = ( /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "aJ" = ( /obj/machinery/iv_drip, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "aK" = ( /obj/structure/cable{ d1 = 2; d2 = 4; icon_state = "2-4" }, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "aL" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/cable, /obj/machinery/power/apc/off_station/directional/south, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "aM" = ( /obj/structure/disposalpipe/segment, /obj/machinery/door/poddoor{ id_tag = "bayint1"; name = "mining drone bay blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "aN" = ( /obj/machinery/door_control{ id = "bayint1"; name = "Pod Bay 1 Internal"; pixel_x = -5; pixel_y = -6 }, /obj/machinery/door_control{ id = "bayext1"; name = "Pod Bay 1 External"; pixel_x = -5; pixel_y = 6 }, /obj/machinery/door_control{ id = "bayint2"; name = "Pod Bay 2 Internal"; pixel_x = 7; pixel_y = -6 }, /obj/machinery/door_control{ id = "bayext2"; name = "Pod Bay 2 External"; pixel_x = 7; pixel_y = 6 }, /turf/simulated/wall, /area/ruin/space/onehalf/drone_bay) "aO" = ( /obj/structure/disposalpipe/segment, /obj/machinery/door/poddoor{ id_tag = "bayint2"; name = "mining drone bay blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "aP" = ( /obj/structure/disposalpipe/segment, /obj/machinery/door/poddoor{ id_tag = "bayint3"; name = "mining drone bay blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "aQ" = ( /obj/machinery/door_control{ id = "bayint3"; name = "Pod Bay 3 Internal"; pixel_x = -5; pixel_y = -6 }, /obj/machinery/door_control{ id = "bayext3"; name = "Pod Bay 3 External"; pixel_x = -5; pixel_y = 6 }, /obj/machinery/door_control{ id = "bayint4"; name = "Pod Bay 4 Internal"; pixel_x = 7; pixel_y = -6 }, /obj/machinery/door_control{ id = "bayext4"; name = "Pod Bay 4 External"; pixel_x = 7; pixel_y = 6 }, /turf/simulated/wall, /area/ruin/space/onehalf/drone_bay) "aR" = ( /obj/structure/disposalpipe/segment, /obj/machinery/door/poddoor{ id_tag = "bayint4"; name = "mining drone bay blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "aS" = ( /obj/structure/disposalpipe/trunk, /obj/structure/disposaloutlet{ dir = 1 }, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/drone_bay) "aT" = ( /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "aU" = ( /obj/item/stack/sheet/metal, /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "aV" = ( /obj/machinery/door/airlock/medical/glass, /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "aW" = ( /obj/machinery/door/airlock, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/dorms_med) "aX" = ( /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /obj/structure/cable{ d1 = 1; d2 = 4; icon_state = "1-4" }, /obj/effect/turf_decal/stripes/line{ dir = 9 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "ba" = ( /obj/structure/disposalpipe/segment, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bb" = ( /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bc" = ( /obj/structure/disposalpipe/segment, /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "bd" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/structure/cable{ d1 = 1; d2 = 4; icon_state = "1-4" }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "be" = ( /obj/structure/disposalpipe/broken{ dir = 4 }, /obj/item/stack/cable_coil/cut{ amount = 2; icon_state = "coil_red2" }, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bf" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bg" = ( /obj/structure/disposalpipe/junction{ dir = 4 }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/structure/cable{ d1 = 1; d2 = 4; icon_state = "1-4" }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bh" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bi" = ( /obj/structure/disposalpipe/broken{ dir = 4 }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bj" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/structure/cable{ d1 = 2; d2 = 8; icon_state = "2-8" }, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bk" = ( /obj/structure/disposalpipe/junction{ dir = 4 }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bl" = ( /obj/machinery/door/airlock/public/glass{ name = "glass airlock" }, /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bm" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/cable{ d1 = 1; d2 = 8; icon_state = "1-8" }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bn" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bo" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/structure/disposalpipe/segment, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bp" = ( /obj/machinery/door/airlock/maintenance_hatch, /obj/structure/disposalpipe/segment{ dir = 4 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bq" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/machinery/light/small{ dir = 1 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "br" = ( /obj/structure/disposalpipe/junction/y{ dir = 1 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bs" = ( /obj/structure/disposalpipe/trunk{ dir = 8 }, /obj/machinery/disposal, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "bt" = ( /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/drone_bay) "bu" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bv" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bw" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bx" = ( /obj/structure/disposalpipe/segment, /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "by" = ( /obj/structure/disposalpipe/segment, /obj/effect/turf_decal/stripes/line{ dir = 5 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bz" = ( /obj/structure/closet/emcloset, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bA" = ( /obj/structure/disposalpipe/segment, /obj/structure/disposalpipe/segment{ dir = 4 }, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bB" = ( /obj/machinery/door/airlock/public/glass{ name = "glass airlock" }, /obj/structure/disposalpipe/segment{ dir = 4 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bD" = ( /obj/structure/disposalpipe/junction{ dir = 8 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bE" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/machinery/light, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bF" = ( /obj/structure/disposalpipe/segment/corner{ dir = 8 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bG" = ( /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bH" = ( /obj/machinery/atmospherics/portable/canister/oxygen, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bI" = ( /obj/structure/chair{ dir = 4 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "bJ" = ( /obj/structure/girder, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bK" = ( /obj/machinery/economy/vending/coffee, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bL" = ( /obj/machinery/economy/vending/snack, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bN" = ( /obj/structure/disposalpipe/trunk{ dir = 1 }, /obj/machinery/disposal, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bO" = ( /obj/structure/girder/reinforced, /obj/item/stack/sheet/plasteel, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bP" = ( /obj/structure/girder/reinforced, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bR" = ( /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bS" = ( /obj/structure/disposalpipe/segment, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "bT" = ( /turf/simulated/wall/r_wall, /area/ruin/space/onehalf/abandonedbridge) "bU" = ( /obj/item/stack/sheet/metal, /turf/template_noop, /area/space/nearstation) "bV" = ( /obj/structure/disposalpipe/segment, /obj/item/stack/rods, /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "bX" = ( /turf/simulated/wall/r_wall, /area/ruin/space/onehalf/hallway) "bZ" = ( /obj/structure/disposalpipe/junction{ dir = 1 }, /obj/item/shard, /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "ca" = ( /obj/structure/disposalpipe/segment, /obj/effect/landmark/damageturf, /turf/simulated/floor/plasteel/airless, /area/ruin/space/onehalf/hallway) "cb" = ( /obj/structure/grille, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "cc" = ( /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "cd" = ( /obj/structure/table, /obj/item/flashlight/lamp, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "ce" = ( /obj/structure/table, /obj/item/paper, /obj/item/pen, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cf" = ( /obj/structure/closet/emcloset, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cg" = ( /obj/machinery/light{ dir = 1; on = 1 }, /obj/structure/computerframe, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "ch" = ( /obj/structure/computerframe, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "ci" = ( /obj/structure/cable{ d1 = 2; d2 = 8; icon_state = "2-8" }, /obj/structure/table, /obj/item/stack/spacecash/c100, /obj/item/stack/spacecash/c50{ pixel_y = 9 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cj" = ( /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "ck" = ( /obj/structure/girder/reinforced, /turf/simulated/floor/plating/airless, /area/space/nearstation) "cl" = ( /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/space/nearstation) "cm" = ( /obj/structure/lattice, /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/item/stack/rods, /turf/template_noop, /area/ruin/space/onehalf/hallway) "cn" = ( /obj/structure/lattice, /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/item/shard{ icon_state = "small" }, /turf/template_noop, /area/space/nearstation) "co" = ( /obj/structure/disposalpipe/segment{ dir = 4 }, /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "cp" = ( /obj/structure/disposalpipe/segment/corner{ dir = 2 }, /obj/structure/table, /obj/item/paper_bin, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cq" = ( /obj/structure/chair{ dir = 8 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cr" = ( /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cs" = ( /obj/structure/chair{ dir = 1 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "ct" = ( /obj/structure/cable{ d1 = 2; d2 = 4; icon_state = "2-4" }, /obj/structure/cable{ d1 = 1; d2 = 4; icon_state = "1-4" }, /obj/structure/table, /obj/item/lighter/zippo, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cu" = ( /obj/effect/spawner/window/reinforced/grilled, /obj/structure/cable{ d2 = 4; icon_state = "0-4" }, /obj/structure/cable{ d2 = 2; icon_state = "0-2" }, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "cv" = ( /obj/item/stack/rods, /turf/template_noop, /area/space/nearstation) "cw" = ( /turf/simulated/floor/plating/airless, /area/space/nearstation) "cx" = ( /obj/structure/lattice, /obj/item/stack/sheet/plasteel, /turf/template_noop, /area/space/nearstation) "cy" = ( /obj/structure/lattice, /obj/item/shard{ icon_state = "medium" }, /turf/template_noop, /area/ruin/space/onehalf/hallway) "cz" = ( /obj/structure/grille/broken, /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /obj/effect/landmark/damageturf, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "cA" = ( /obj/structure/disposalpipe/trunk{ dir = 1 }, /obj/machinery/disposal, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cB" = ( /obj/item/stack/tile/plasteel{ pixel_x = 7; pixel_y = 8 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cC" = ( /obj/structure/cable, /obj/machinery/power/solar_control, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cD" = ( /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "cE" = ( /obj/item/stack/tile/wood, /turf/template_noop, /area/space/nearstation) "cF" = ( /turf/template_noop, /area/ruin/space/onehalf/hallway) "cG" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 2; d2 = 8; icon_state = "2-8" }, /turf/template_noop, /area/ruin/space/onehalf/hallway) "cH" = ( /obj/structure/lattice, /obj/structure/disposalpipe/broken{ dir = 1 }, /obj/structure/disposalpipe/broken{ dir = 8 }, /turf/template_noop, /area/ruin/space/onehalf/hallway) "cI" = ( /obj/machinery/door/airlock/command/glass{ name = "Bridge" }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cJ" = ( /obj/machinery/light/small, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cK" = ( /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /obj/machinery/door/airlock/command/glass{ name = "Bridge" }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cL" = ( /obj/item/crowbar, /obj/item/multitool, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "cN" = ( /obj/structure/chair/comfy/black{ dir = 4 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cO" = ( /obj/structure/lattice, /obj/item/stack/cable_coil/cut{ amount = 2; icon_state = "coil_red2" }, /turf/template_noop, /area/ruin/space/onehalf/hallway) "cQ" = ( /obj/machinery/light{ dir = 8 }, /obj/machinery/economy/vending/sovietsoda, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cR" = ( /obj/item/stack/sheet/plasteel, /turf/template_noop, /area/space/nearstation) "cS" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /turf/template_noop, /area/ruin/space/onehalf/hallway) "cU" = ( /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/hallway) "cV" = ( /obj/structure/table, /obj/machinery/recharger, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cW" = ( /obj/structure/chair, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cX" = ( /obj/structure/table, /obj/machinery/door_control{ id = "onehalf bridge"; name = "Bridge Lockdown"; pixel_y = 5 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "cY" = ( /obj/effect/spawner/window/reinforced/grilled, /obj/structure/cable{ d2 = 4; icon_state = "0-4" }, /obj/structure/cable, /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "cZ" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 1; d2 = 2; icon_state = "1-2" }, /obj/structure/cable{ d1 = 2; d2 = 8; icon_state = "2-8" }, /turf/template_noop, /area/space/nearstation) "db" = ( /obj/structure/table, /obj/item/flashlight, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "dc" = ( /obj/structure/table, /obj/item/stack/ore/bluespace_crystal, /obj/item/coin/plasma, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "dd" = ( /obj/structure/closet/firecloset/full, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "de" = ( /obj/machinery/light, /obj/structure/table, /obj/item/storage/firstaid, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) "dg" = ( /obj/structure/girder/reinforced, /obj/item/stack/sheet/plasteel, /turf/simulated/floor/plating/airless, /area/space/nearstation) "dj" = ( /obj/structure/grille, /obj/item/shard, /turf/simulated/floor/plating/airless, /area/ruin/space/onehalf/hallway) "dk" = ( /obj/effect/spawner/window/reinforced/grilled, /obj/structure/cable{ d2 = 2; icon_state = "0-2" }, /obj/structure/cable{ d2 = 4; icon_state = "0-4" }, /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "dl" = ( /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /obj/effect/spawner/window/reinforced/grilled, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "dn" = ( /obj/effect/spawner/window/reinforced/grilled, /obj/structure/cable{ d2 = 2; icon_state = "0-2" }, /obj/structure/cable{ d2 = 8; icon_state = "0-8" }, /obj/machinery/door/poddoor/preopen{ id_tag = "onehalf bridge"; name = "bridge blast door" }, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "do" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/item/shard{ icon_state = "medium" }, /turf/template_noop, /area/space/nearstation) "dp" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/structure/cable{ d1 = 1; d2 = 4; icon_state = "1-4" }, /obj/item/stack/rods, /turf/template_noop, /area/space/nearstation) "dq" = ( /obj/structure/lattice, /obj/structure/cable{ d1 = 4; d2 = 8; icon_state = "4-8" }, /obj/structure/cable{ d1 = 1; d2 = 8; icon_state = "1-8" }, /turf/template_noop, /area/space/nearstation) "gL" = ( /mob/living/simple_animal/hostile/carp, /turf/template_noop, /area/template_noop) "jQ" = ( /obj/structure/cable{ d2 = 8; icon_state = "0-8" }, /obj/structure/closet/crate/medical, /obj/item/clothing/accessory/stethoscope, /obj/item/healthanalyzer, /obj/item/reagent_containers/iv_bag/blood/OMinus, /obj/item/reagent_containers/iv_bag/blood/OMinus, /obj/machinery/power/apc/off_station/directional/east, /turf/simulated/floor/plasteel{ icon_state = "white" }, /area/ruin/space/onehalf/dorms_med) "kV" = ( /obj/item/stack/rods, /mob/living/simple_animal/hostile/carp, /turf/template_noop, /area/space/nearstation) "xr" = ( /obj/structure/cable{ d2 = 8; icon_state = "0-8" }, /obj/machinery/power/apc/off_station/directional/north, /obj/effect/turf_decal/stripes/line{ dir = 1 }, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/drone_bay) "Ab" = ( /obj/structure/safe/floor, /obj/item/tank/internals/oxygen/red, /obj/item/clothing/mask/gas/syndicate, /obj/item/mod/control/pre_equipped/mining/asteroid, /obj/item/reagent_containers/drinks/bottle/rum, /obj/item/reagent_containers/drinks/bottle/rum, /obj/item/folder/syndicate/blue, /turf/simulated/floor/plating, /area/ruin/space/onehalf/abandonedbridge) "JK" = ( /obj/structure/cable{ d2 = 4; icon_state = "0-4" }, /obj/machinery/power/apc/off_station/directional/north, /turf/simulated/floor/plasteel, /area/ruin/space/onehalf/abandonedbridge) (1,1,1) = {" aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa "} (2,1,1) = {" aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa "} (3,1,1) = {" aa aa aa aa aw aa aw aw aa aa aa aa aa aa aa aa aa aa aa aa "} (4,1,1) = {" aa aa aa aj ax aH aj aU bi bJ aa aa aa aa aa aa aa aa aa aa "} (5,1,1) = {" aa aa ae ak ax aj ax be bu aj bU aa aa aa aa aa aa aa aa aa "} (6,1,1) = {" aa aa ac ak ay ax aT bd bv ak aj aa aa aa aa aa aa aa aa aa "} (7,1,1) = {" aa ab af ak az aI aI bf bw bz bJ aa aa aa aa aa aa aa aa aa "} (8,1,1) = {" aa ac ag ag ag ag ag bh bw bK ak aa kV aa aa aa aa aa aa aa "} (9,1,1) = {" aa ac ag al aA aJ ag bh bv bL bP ck cw aa aa aa aa aa aa aa "} (10,1,1) = {" aa ac ag am am aK aV bg bx bN bX aa cx aw aa gL cv dg aa aa "} (11,1,1) = {" aa ac ag an aB jQ ag bf bw bO aj aa gL cE 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