/datum/keybinding/ai category = KB_CATEGORY_AI /datum/keybinding/ai/can_use(client/C, mob/M) return isAI(M) && ..() /datum/keybinding/ai/to_core name = "Jump to Core" keys = list("1") /datum/keybinding/ai/to_core/down(client/C) . = ..() var/mob/living/silicon/ai/AI = C.mob AI.view_core() /datum/keybinding/ai/store_location //Which location we're storing. var/location_number /datum/keybinding/ai/store_location/down(client/C) . = ..() var/mob/living/silicon/ai/AI = C.mob if(AI.store_location(location_number)) to_chat(AI, "Successfully set location [location_number].") /datum/keybinding/ai/store_location/one name = "Store Location One" keys = list("Ctrl2") location_number = 1 /datum/keybinding/ai/store_location/two name = "Store Location Two" keys = list("Ctrl3") location_number = 2 /datum/keybinding/ai/store_location/three name = "Store Location Three" keys = list("Ctrl4") location_number = 3 /datum/keybinding/ai/store_location/four name = "Store Location Four" keys = list("Ctrl5") location_number = 4 /datum/keybinding/ai/to_location var/location_number /datum/keybinding/ai/to_location/down(client/C) . = ..() var/mob/living/silicon/ai/AI = C.mob if(AI.stored_locations[location_number] == "unset") to_chat(AI, "You haven't set location [location_number] yet!") return AI.eyeobj.setLoc(AI.stored_locations[location_number]) /datum/keybinding/ai/to_location/one name = "Jump to Location One" keys = list("2") location_number = 1 /datum/keybinding/ai/to_location/two name = "Jump to Location Two" keys = list("3") location_number = 2 /datum/keybinding/ai/to_location/three name = "Jump to Location Three" keys = list("4") location_number = 3 /datum/keybinding/ai/to_location/four name = "Jump to Location Four" keys = list("5") location_number = 4 /datum/keybinding/ai/switch_intent name = "Switch Intents" keys = list("6") /datum/keybinding/ai/switch_intent/down(client/C) . = ..() var/mob/living/silicon/ai/AI = C.mob AI.a_intent_change(INTENT_HOTKEY_LEFT)