/datum/spell/horsemask name = "Curse of the Horseman" desc = "This spell triggers a curse on a target, causing them to wield an unremovable horse head mask. They will speak like a horse! Any masks they are wearing will be disintegrated. This spell does not require robes." school = "transmutation" base_cooldown = 150 clothes_req = FALSE stat_allowed = CONSCIOUS invocation = "KN'A FTAGHU, PUCK 'BTHNK!" invocation_type = "shout" cooldown_min = 30 //30 deciseconds reduction per rank selection_activated_message = "You start to quietly neigh an incantation. Click on or near a target to cast the spell." selection_deactivated_message = "You stop neighing to yourself." action_icon_state = "barn" sound = 'sound/magic/HorseHead_curse.ogg' /datum/spell/horsemask/create_new_targeting() var/datum/spell_targeting/click/T = new() T.selection_type = SPELL_SELECTION_RANGE return T /datum/spell/horsemask/cast(list/targets, mob/user = usr) if(!length(targets)) to_chat(user, "No target found in range.") return var/mob/living/carbon/human/target = targets[1] var/obj/item/clothing/mask/horsehead/magichead = new /obj/item/clothing/mask/horsehead magichead.flags |= NODROP | DROPDEL //curses! magichead.flags_inv = null //so you can still see their face magichead.voicechange = TRUE //NEEEEIIGHH target.visible_message( "[target]'s face lights up in fire, and after the event a horse's head takes its place!", \ "Your face burns up, and shortly after the fire you realise you have the face of a horse!") if(!target.unEquip(target.wear_mask)) qdel(target.wear_mask) target.equip_to_slot_if_possible(magichead, SLOT_HUD_WEAR_MASK, TRUE, TRUE) target.flash_eyes()