/// will be unused once kurper gets his login interface patch done /area/start name = "start area" icon_state = "start" requires_power = FALSE dynamic_lighting = DYNAMIC_LIGHTING_DISABLED has_gravity = TRUE ambientsounds = null // No ambient sounds in the lobby /area/space icon_state = "space" requires_power = FALSE always_unpowered = TRUE dynamic_lighting = DYNAMIC_LIGHTING_DISABLED valid_territory = FALSE outdoors = TRUE ambientsounds = SPACE_SOUNDS sound_environment = SOUND_AREA_SPACE /area/space/nearstation icon_state = "space_near" dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT /area/space/nearstation/disposals icon_state = "nearspace_disposals" /area/space/nearstation/centcom icon_state = "space_near_cc" /area/space/nearstation/no_teleport icon_state = "space_near_notp" tele_proof = TRUE /area/space/atmosalert() return /area/space/firealert(obj/source) return /area/space/firereset(obj/source) return /area/space/centcomm icon_state = "space_cc" /area/space/no_teleport icon_state = "space_notp" tele_proof = TRUE //SYNDICATES /area/syndicate_mothership name = "\improper Syndicate Forward Base" icon_state = "syndie-ship" requires_power = FALSE dynamic_lighting = DYNAMIC_LIGHTING_DISABLED nad_allowed = TRUE ambientsounds = HIGHSEC_SOUNDS /area/syndicate_mothership/jail name = "\improper Syndicate Jail"