/obj/effect/decal/cleanable/blood/xeno name = "xeno blood" desc = "It's green and acidic. It looks like... blood?" icon = 'icons/effects/blood.dmi' basecolor = "#05EE05" bloodiness = BLOOD_AMOUNT_PER_DECAL blood_state = BLOOD_STATE_XENO /obj/effect/decal/cleanable/blood/xeno/splatter random_icon_states = list("mgibbl1", "mgibbl2", "mgibbl3", "mgibbl4", "mgibbl5") amount = 2 /obj/effect/decal/cleanable/blood/gibs/xeno name = "xeno gibs" desc = "Gnarly..." icon_state = "xgib1" random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6") basecolor = "#05EE05" /obj/effect/decal/cleanable/blood/gibs/xeno/update_icon() color = "#FFFFFF" . = ..(NONE) /obj/effect/decal/cleanable/blood/gibs/xeno/up random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6", "xgibup1", "xgibup1", "xgibup1") /obj/effect/decal/cleanable/blood/gibs/xeno/down random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6", "xgibdown1", "xgibdown1", "xgibdown1") /obj/effect/decal/cleanable/blood/gibs/xeno/body random_icon_states = list("xgibhead", "xgibtorso") /obj/effect/decal/cleanable/blood/gibs/xeno/limb random_icon_states = list("xgibleg", "xgibarm") /obj/effect/decal/cleanable/blood/gibs/xeno/core random_icon_states = list("xgibmid1", "xgibmid2", "xgibmid3") /obj/effect/decal/cleanable/blood/xtracks basecolor = "#05EE05" /// this is the alien blood file, slimes are aliens. /obj/effect/decal/cleanable/blood/slime name = "slime jelly" desc = "It's a transparent semi-liquid from a slime or slime person. Don't lick it." basecolor = "#0b8f70" bloodiness = MAX_SHOE_BLOODINESS alpha = BLOOD_SPLATTER_ALPHA_SLIME /obj/effect/decal/cleanable/blood/slime/dry() return /obj/effect/decal/cleanable/blood/slime/streak random_icon_states = list("mgibbl1", "mgibbl2", "mgibbl3", "mgibbl4", "mgibbl5") amount = 2