/obj/item/stack/nanopaste name = "nanopaste" singular_name = "nanite swarm" desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery." icon = 'icons/obj/surgery.dmi' icon_state = "tube" w_class = WEIGHT_CLASS_TINY origin_tech = "materials=2;engineering=3" amount = 6 max_amount = 6 toolspeed = 1 merge_type = /obj/item/stack/nanopaste /obj/item/stack/nanopaste/attack(mob/living/M as mob, mob/user as mob) if(!istype(M) || !istype(user)) return 0 if(isrobot(M)) //Repairing cyborgs var/mob/living/silicon/robot/R = M if(R.getBruteLoss() || R.getFireLoss()) R.heal_overall_damage(15, 15) use(1) user.visible_message("[user] applies some [src] at [R]'s damaged areas.",\ "You apply some [src] at [R]'s damaged areas.") else to_chat(user, "All [R]'s systems are nominal.") if(ishuman(M)) //Repairing robotic limbs and IPCs var/mob/living/carbon/human/H = M var/obj/item/organ/external/external_limb = H.get_organ(user.zone_selected) if(external_limb && external_limb.is_robotic()) robotic_limb_repair(user, external_limb, H) else to_chat(user, "[src] won't work on that.") /obj/item/stack/nanopaste/afterattack(atom/A, mob/user, proximity_flag) if(!ismecha(A) || user.a_intent == INTENT_HARM || !proximity_flag) return var/obj/mecha/mecha = A if((mecha.obj_integrity >= mecha.max_integrity) && !mecha.internal_damage) to_chat(user, "[mecha] is at full integrity!") return if(mecha.state == MECHA_MAINT_OFF) to_chat(user, "[mecha] cannot be repaired without maintenance protocols active!") return if(mecha.repairing) to_chat(user, "[mecha] is currently being repaired!") return if(mecha.internal_damage & MECHA_INT_TANK_BREACH) mecha.clearInternalDamage(MECHA_INT_TANK_BREACH) user.visible_message("[user] repairs the damaged air tank.", "You repair the damaged air tank.") else if(mecha.obj_integrity < mecha.max_integrity) mecha.obj_integrity += min(20, mecha.max_integrity - mecha.obj_integrity) use(1) user.visible_message("[user] applies some [src] to [mecha]'s damaged areas.",\ "You apply some [src] to [mecha]'s damaged areas.") /obj/item/stack/nanopaste/proc/robotic_limb_repair(mob/user, obj/item/organ/external/external_limb, mob/living/carbon/human/H) if(!external_limb.get_damage()) to_chat(user, "Nothing to fix here.") return use(1) var/remaining_heal = 15 var/new_remaining_heal = 0 external_limb.heal_damage(robo_repair = TRUE) //should in, theory, heal the robotic organs in just the targeted area with it being external_limb instead of other_external_limb var/list/childlist if(!isnull(external_limb.children)) childlist = external_limb.children.Copy() var/parenthealed = FALSE while(remaining_heal > 0) var/obj/item/organ/external/other_external_limb if(external_limb.get_damage()) other_external_limb = external_limb else if(LAZYLEN(childlist)) other_external_limb = pick_n_take(childlist) if(!other_external_limb.get_damage() || !other_external_limb.is_robotic()) continue else if(external_limb.parent && !parenthealed) other_external_limb = external_limb.parent parenthealed = TRUE if(!other_external_limb.get_damage() || !other_external_limb.is_robotic()) break else break new_remaining_heal = max(remaining_heal - other_external_limb.get_damage(), 0) other_external_limb.heal_damage(remaining_heal, remaining_heal, FALSE, TRUE) remaining_heal = new_remaining_heal user.visible_message("[user] applies some nanite paste at [H]'s [other_external_limb.name] with [src].") if(H.bleed_rate && ismachineperson(H)) H.bleed_rate = 0 /obj/item/stack/nanopaste/cyborg energy_type = /datum/robot_storage/energy/medical/nanopaste is_cyborg = TRUE /obj/item/stack/nanopaste/cyborg/attack(mob/living/M, mob/user) if(get_amount() <= 0) to_chat(user, "You don't have enough energy to dispense more [name]!") else return ..() /obj/item/stack/nanopaste/cyborg/syndicate energy_type = /datum/robot_storage/energy/medical/nanopaste/syndicate