#define MOP_SOUND_CD 2 SECONDS // How many seconds before the mopping sound triggers again /obj/item/mop desc = "The world of janitalia wouldn't be complete without a mop." name = "mop" icon = 'icons/obj/janitor.dmi' icon_state = "mop" lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' force = 3 throwforce = 5 throw_speed = 3 throw_range = 7 w_class = WEIGHT_CLASS_NORMAL attack_verb = list("mopped", "bashed", "bludgeoned", "whacked") resistance_flags = FLAMMABLE var/mopcap = 6 var/mopspeed = 30 /// The cooldown between each mopping sound effect var/mop_sound_cooldown /obj/item/mop/New() ..() create_reagents(mopcap) GLOB.janitorial_equipment += src /obj/item/mop/Destroy() GLOB.janitorial_equipment -= src return ..() /obj/item/mop/proc/wet_mop(obj/O, mob/user) if(O.reagents.total_volume < 1) to_chat(user, "[O] is empty!") if(istype(O, /obj/structure/mopbucket)) var/obj/structure/mopbucket/mopbucket = O mopbucket.mopbucket_insert(user, O) if(istype(O, /obj/structure/janitorialcart)) var/obj/structure/janitorialcart/janicart = O if(!janicart.mymop) janicart.mymop = src janicart.put_in_cart(user, src) return O.reagents.trans_to(src, 6) to_chat(user, "You wet [src] in [O].") playsound(loc, 'sound/effects/slosh.ogg', 25, TRUE) /obj/item/mop/afterattack(atom/A, mob/user, proximity) if(!proximity) return if(istype(A, /obj/item/reagent_containers/glass/bucket) || istype(A, /obj/structure/janitorialcart) || istype(A, /obj/structure/mopbucket)) return if(reagents.total_volume < 1) to_chat(user, "Your mop is dry!") return if(world.time > mop_sound_cooldown) playsound(loc, pick('sound/weapons/mopping1.ogg', 'sound/weapons/mopping2.ogg'), 30, TRUE, -1) mop_sound_cooldown = world.time + MOP_SOUND_CD A.cleaning_act(user, src, mopspeed, text_verb = "mop", text_description = ".") /obj/item/mop/can_clean() if(reagents.has_reagent("water", 1) || reagents.has_reagent("cleaner", 1) || reagents.has_reagent("holywater", 1)) return TRUE else return FALSE /obj/item/mop/post_clean(atom/target, mob/user) var/turf/T = get_turf(target) if(issimulatedturf(T)) reagents.reaction(T, REAGENT_TOUCH, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly. reagents.remove_any(1) //reaction() doesn't use up the reagents /obj/effect/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/mop) || istype(I, /obj/item/soap)) return else return ..() /obj/item/mop/wash(mob/user, atom/source) reagents.add_reagent("water", 5) to_chat(user, "You wet [src] in [source].") playsound(loc, 'sound/effects/slosh.ogg', 25, 1) return 1 /obj/item/mop/advanced desc = "The most advanced tool in a custodian's arsenal. Just think of all the viscera you will clean up with this!" name = "advanced mop" mopcap = 10 icon_state = "advmop" origin_tech = "materials=3;engineering=3" force = 6 throwforce = 8 throw_range = 4 mopspeed = 20 var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water. var/refill_rate = 1 //Rate per process() tick mop refills itself var/refill_reagent = "water" //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING /obj/item/mop/advanced/New() ..() START_PROCESSING(SSobj, src) /obj/item/mop/advanced/attack_self(mob/user) refill_enabled = !refill_enabled if(refill_enabled) START_PROCESSING(SSobj, src) else STOP_PROCESSING(SSobj, src) to_chat(user, "You set the condenser switch to the '[refill_enabled ? "ON" : "OFF"]' position.") playsound(user, 'sound/machines/click.ogg', 30, 1) /obj/item/mop/advanced/process() if(reagents.total_volume < mopcap) reagents.add_reagent(refill_reagent, refill_rate) /obj/item/mop/advanced/examine(mob/user) . = ..() . += "The condenser switch is set to [refill_enabled ? "ON" : "OFF"]." /obj/item/mop/advanced/Destroy() if(refill_enabled) STOP_PROCESSING(SSobj, src) return ..() /obj/item/mop/advanced/cyborg #undef MOP_SOUND_CD