/obj/structure/closet/coffin name = "coffin" desc = "It's a burial receptacle for the dearly departed." icon_state = "coffin" enable_door_overlay = FALSE door_anim_time = 0 resistance_flags = FLAMMABLE max_integrity = 70 material_drop = /obj/item/stack/sheet/wood open_sound = 'sound/machines/wooden_closet_open.ogg' close_sound = 'sound/machines/wooden_closet_close.ogg' open_sound_volume = 25 close_sound_volume = 50 /obj/structure/closet/coffin/sarcophagus name = "sarcophagus" icon_state = "sarc" open_sound = 'sound/effects/stonedoor_openclose.ogg' close_sound = 'sound/effects/stonedoor_openclose.ogg' material_drop = /obj/item/stack/sheet/mineral/sandstone