//CONTAINS: Suit fibers and Detective's Scanning Computer /atom/proc/add_fibers(mob/living/carbon/human/M) if(M.gloves && isclothing(M.gloves)) var/obj/item/clothing/gloves/G = M.gloves if(G.transfer_blood > 1 && add_blood(G.blood_DNA, G.blood_color)) G.transfer_blood-- if(blood_DNA && should_spread_blood) M.make_bloody_hands(G.blood_DNA, G.blood_color, G.transfer_blood) else if(M.bloody_hands > 1 && add_blood(M.blood_DNA, M.hand_blood_color)) M.bloody_hands-- if(blood_DNA && should_spread_blood) M.make_bloody_hands(blood_DNA, blood_color, M.bloody_hands) if(!suit_fibers) suit_fibers = list() var/fibertext var/item_multiplier = isitem(src)?1.2:1 if(M.wear_suit) fibertext = "Material from \a [M.wear_suit]." if(prob(10*item_multiplier) && !(fibertext in suit_fibers) && M.wear_suit.can_leave_fibers) //log_world("Added fibertext: [fibertext]") suit_fibers += fibertext if(!(M.wear_suit.body_parts_covered & UPPER_TORSO)) if(M.w_uniform) fibertext = "Fibers from \a [M.w_uniform]." if(prob(12*item_multiplier) && !(fibertext in suit_fibers) && M.w_uniform.can_leave_fibers) //Wearing a suit means less of the uniform exposed. //log_world("Added fibertext: [fibertext]") suit_fibers += fibertext if(!(M.wear_suit.body_parts_covered & HANDS)) if(M.gloves) fibertext = "Material from a pair of [M.gloves.name]." if(prob(20*item_multiplier) && !(fibertext in suit_fibers) && M.gloves.can_leave_fibers) //log_world("Added fibertext: [fibertext]") suit_fibers += fibertext else if(M.w_uniform) fibertext = "Fibers from \a [M.w_uniform]." if(prob(15*item_multiplier) && !(fibertext in suit_fibers) && M.w_uniform.can_leave_fibers) // "Added fibertext: [fibertext]" suit_fibers += fibertext if(M.gloves) fibertext = "Material from a pair of [M.gloves.name]." if(prob(20*item_multiplier) && !(fibertext in suit_fibers) && M.gloves.can_leave_fibers) //log_world("Added fibertext: [fibertext]") suit_fibers += "Material from a pair of [M.gloves.name]." else if(M.gloves) fibertext = "Material from a pair of [M.gloves.name]." if(prob(20*item_multiplier) && !(fibertext in suit_fibers) && M.gloves.can_leave_fibers) //log_world("Added fibertext: [fibertext]") suit_fibers += "Material from a pair of [M.gloves.name]."