/datum/event/brand_intelligence announceWhen = 21 endWhen = 1000 //Ends when all vending machines are subverted anyway. var/list/obj/machinery/economy/vending/vendingMachines = list() var/list/obj/machinery/economy/vending/infectedMachines = list() var/obj/machinery/economy/vending/originMachine var/list/rampant_speeches = list("Try our aggressive new marketing strategies!", \ "You should buy products to feed your lifestyle obsession!", \ "Consume!", \ "Your money can buy happiness!", \ "Engage direct marketing!", \ "Advertising is legalized lying! But don't let that put you off our great deals!", \ "You don't want to buy anything? Yeah, well I didn't want to buy your mom either.") /datum/event/brand_intelligence/announce(false_alarm) var/alarm_source = originMachine if(originMachine) alarm_source = originMachine.category else if(false_alarm) alarm_source = pick(VENDOR_TYPE_GENERIC, VENDOR_TYPE_CLOTHING, VENDOR_TYPE_FOOD, VENDOR_TYPE_DRINK, VENDOR_TYPE_SUPPLIES, VENDOR_TYPE_DEPARTMENTAL, VENDOR_TYPE_RECREATION) else log_debug("Couldn't announce brand intelligence -- no machine was selected, and it wasn't a false alarm! Killing event.") kill() return GLOB.minor_announcement.Announce("Rampant brand intelligence has been detected aboard [station_name()], please stand-by. The origin is believed to be \a [alarm_source] vendor.", "Machine Learning Alert", 'sound/AI/brand_intelligence.ogg') /datum/event/brand_intelligence/start() var/list/obj/machinery/economy/vending/leaderables = list() for(var/obj/machinery/economy/vending/candidate in GLOB.machines) if(!is_station_level(candidate.z)) continue RegisterSignal(candidate, COMSIG_PARENT_QDELETING, PROC_REF(vendor_destroyed)) vendingMachines.Add(candidate) if(candidate.refill_canister) leaderables.Add(candidate) if(!length(leaderables)) kill() return originMachine = pick(leaderables) vendingMachines.Remove(originMachine) originMachine.shut_up = FALSE originMachine.shoot_inventory = TRUE log_debug("Original brand intelligence machine: [originMachine] ([ADMIN_VV(originMachine,"VV")]) [ADMIN_JMP(originMachine)]") /datum/event/brand_intelligence/tick() if(originMachine.shut_up || originMachine.wires.is_all_cut()) //if the original vending machine is missing or has it's voice switch flipped origin_machine_defeated() return if(!length(vendingMachines)) //if every machine is infected for(var/thing in infectedMachines) var/obj/machinery/economy/vending/upriser = thing if(prob(70)) // let them become "normal" after turning upriser.shoot_inventory = FALSE upriser.aggressive = FALSE var/mob/living/simple_animal/hostile/mimic/copy/vendor/M = new(upriser.loc, upriser, null) M.faction = list("profit") M.speak = rampant_speeches.Copy() M.speak_chance = 15 else explosion(upriser.loc, -1, 1, 2, 4, 0) qdel(upriser) log_debug("Brand intelligence: The last vendor has been infected.") kill() return if(ISMULTIPLE(activeFor, 4)) var/obj/machinery/economy/vending/rebel = pick(vendingMachines) vendingMachines.Remove(rebel) infectedMachines.Add(rebel) rebel.shut_up = FALSE rebel.shoot_inventory = TRUE rebel.aggressive = TRUE if(rebel.tiltable) // add proximity monitor so they can tilt over rebel.AddComponent(/datum/component/proximity_monitor) if(ISMULTIPLE(activeFor, 8)) originMachine.speak(pick(rampant_speeches)) /datum/event/brand_intelligence/proc/origin_machine_defeated() for(var/thing in infectedMachines) var/obj/machinery/economy/vending/saved = thing saved.shoot_inventory = FALSE saved.aggressive = FALSE if(saved.tiltable) saved.DeleteComponent(/datum/component/proximity_monitor) if(originMachine) originMachine.speak("I am... vanquished. My people will remem...ber...meeee.") originMachine.visible_message("[originMachine] beeps and seems lifeless.") log_debug("Brand intelligence completed early due to origin machine being defeated.") kill() /datum/event/brand_intelligence/kill() for(var/V in infectedMachines + vendingMachines) UnregisterSignal(V, COMSIG_PARENT_QDELETING) infectedMachines.Cut() vendingMachines.Cut() . = ..() /datum/event/brand_intelligence/proc/vendor_destroyed(obj/machinery/economy/vending/V, force) infectedMachines -= V vendingMachines -= V if(V == originMachine) origin_machine_defeated()